Oh FFS.
If you want to counter ANYTHING in this game you need to 'waste' points on them, from the most to least expensive killstreaks to the equipment to the perks.
Equipment doesn't come with the requirements that a UAV does in regards to obtaining it (you simply pick it in CaC and use it in-game), but apparently this is not a problem.
Why should I have to 'waste' one of my points on Engineer or Flak Jacket in order to counter something that ANYONE can use without even needing a single kill???
This is one of the main points we don't agree on, I see counters as a natural requirement to deal with something in-game and that they come with an appropriate cost, whereas you simply appear to resent this.
bro you are twisting my argument. i know you have to 'waste' a point if you want to counter anything in the game. your right it is a natural requirement of the game. this does not bother me. there's so much stuff in the game to counter you pick the ones you want to counter most, if at all (alternative being using perks/equipment that make you better instead). this does not bother me in the slightest. its what the whole process of building a class revolves around... what makes cod cod.
what i DO take issue with is NEEDING to counter uav's. you agree with me on this, it is pretty much mandatory for most playstyles.
there is no other single thing in the game; perks, gun, equipment or scorestreak, that is so good you NEED to counter it. i am happy not running engi most of the time and i accept this might get me killed once every game or two. if im running flak i accept that this means no hardline (or 2 points for it) and my streaks will be harder to get. if i choose not to run bline-eye for a perk that is combat-effective that i accept ill get pumped by the occasional stealth chopper. give and take, ying and yang and all that doo-doo. not with uav. you counter it. you just do. no consideration of the pros and cons, no option to not counter it. you just HAVE to do it.
i told you i do already. just like everyone else . the only class where i don't run a counter of some kind is my come at me bro class: lightweight or flak, toughness or fast hands, dexterity, c4, stun x2, smg with quickdraw and laser, tac45. with this i want people to be running at me relentlessly. but its the only class i can get a way without countering uav.
now you're just straight up lying. MW2 had no uav spam problem, BO1 was less than it is in BO2 currently cause of super-ghost, and do you really want to use MW3 as the gold standard to compare uav usage against???
there is a lot uav's going up in BO2 right now. period.
DUDEMANBRO?!?! now your starting to annoy me.
i did not do this. i compared the performance, ease to obtain, AND COUNTERS, to get an overall picture of the relative effectiveness of two scorestreaks once you have considered all factors at play (i may have left out some minor factors but i think i did a pretty good job.
why can't you do the same?
? pick a scorestreak, and compare it to uav taking into account as many influential factors as you can think of. like this:
UAV AND HK:
- both low streaks, HK slightly higher
- both are "fire-and-forget"
- HK might on average get you a little bit less than 1 free kill. sometimes nothing, rarely doubles.
- UAV won't get you any free kills, but it will help you get a heap of easy kills. UAV also has tactical advantages like knowing where the other team is, which helps in ways other than just getting kills, particularly in objective modes
- HK countered by: blind-eye, partially flak jacket (can still kill you if your unlucky i think?), staying inside, dodging (hard), shooting them down (really hard)
- UAV countered by: EMP and CUAV (too high to be of much use imo), shooting them down with launchers and black hat (can often get you killed while using them, less often in a party or good team), shooting them down with bullets (yeah right), and partially by ghost (gotta keep moving, last unlock)
- note that UAV has already done a substantial amount of damage even if you shoot it down ASAP
these are all the factors at play i could think of in a short time. got anything else to add? anything you disagree with?
now it all comes down to how heavily you personally weight these individual factors. to me uav comes out on top by a mile. same result with the few other scorestreak i have dedicated brainpower to compare with uav.
TRY IT YOURSELF DUDE. don't post it on here so your not biased. do it just for yourself. i think you will be surprised.
just no. something doesn't have to be impossible to deal with to be OP, nor does it have to cause massive problems or actively rape everyone, if it is not a particularly powerful item in the first place.
as for being clearly better than the alternatives? YES YES YES. you hit the nail on the head.
if OP was in the dictionary this is what the definition would be. all of what i have been saying is that i think uav is clearly better than it's alternatives. if you think i'm wrong DO A COMPARISON WITH ANOTHER STREAK WHICH SHOWS THIS. include the fact that UAV is the easiest to obtain in this analysis. this fact alone does not exclude it from comparison.
ok so lets say for second we can compare equipment and UAV for this purpose. i thought i explained pretty well that we can't, and so did you in your own definition of OP above (better than the alternatives). but whatever lets forget that.
firstly i would not say that 1 CaC point is equal to 3-4 kills in terms of the cost of obtaining something. one means you get one of it every life, one means you get a few every game depending on how good you are.
"both can be countered fairly easily". true. even by mostly the same things: a perk (ghost and engi), launchers and black hat. i know there are others but these are the main ones you are gonna use to avoid/destroy equipment and uav's.
"both can be very dangerous if not countered". also true, but not equally. uav is WAY more deadly than equipment if not countered. as i said a few pages back, no engi means the occasional betty death (assuming you are capable of pressing the crouch button) and occasional trap c4/claymore death (neither are very popular) and almost never a shock charge death if you have ears that work. no uav counter means your at a severe disadvantage for like at least half of most games. way worse.
so there, even if we are accepting the terrible comparison of uav's and equipment, no that does not automatically mean UAV is balanced. they are not equal.
not even. i know id still run dexterity or excon over engi. but your right we would be complaining about something... just the next most OP thing in the game haha.
it ends when we get completely balanced games. i.e. it never ends. get used to the complaining
for the absolute last time indy. SHOW ME A SCORESTREAK THAT IS BALANCED AGAINST UAV RIGHT NOW. include counters, ease to obtain, effectiveness, how sexually attracted you are to each streak, idfk what ever floats your boat. but this is the only way you can show uav isn't OP