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Post by imrlybord7 on Jan 14, 2015 13:30:38 GMT -5
This could be a thread for gathering community opinions on how to best dial in your classes, if that's alright.
ASM1 Magnitude w/ Grip, Advanced Rifling and Quickdraw or ASM1 Rigor w/ Grip, Advanced Rifling and Rapid Fire?
AE4 w/ Grip or AE4 Widowmaker w/ Heat Sink?
(goal is to kill many enemy players while not being killed by them)
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Usagi
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Grin and Barrett
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Post by Usagi on Jan 15, 2015 3:18:28 GMT -5
This could be a thread for gathering community opinions on how to best dial in your classes, if that's alright. ASM1 Magnitude w/ Grip, Advanced Rifling and Quickdraw or ASM1 Rigor w/ Grip, Advanced Rifling and Rapid Fire? Both of these are suboptimal. ASM1 Magnitude w/ Grip, Advanced Rifling and Quickdraw +Magnitude is a great variant. Great upside with negligible downsides. +Rifling is a great attachment for the ASM1. It enhances the beastly 3HK and pushes that icky 6HK away from you. Stacks amazingly with Magnitude's already potent range increase. -Grip is pointless on the ASM1. Recoil is already low enough and you shouldn't be ADSing with the ASM1 anyway. -Quickdraw is also pointless. SMGs already have a very short ADS time and you shouldn't be ADSing with the ASM1 anyway. ASM1 Rigor w/ Grip, Advanced Rifling and Rapid Fire -Rigor is a really poopy variant. Awful upside with a bad penalty. +Advanced Rifling is great as stated above. -Grip is pointless as stated above. -Rapid Fire would normally be good for the ASM1 but not on this variant. This gun is supposed to be a hipfire machine, giving it awful hipsread is a no bueno. I'd take the first choice by a mile. 2 of the attachments are wasting 3 points that could better spent elsewhere but at least they don't make the gun worse. (goal is to kill many enemy players while not being killed by them) Guys, I think this guy might be on to something.
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probaddie
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Post by probaddie on Jan 15, 2015 4:01:31 GMT -5
... (goal is to kill many enemy players while not being killed by them) Guys, I think this guy might be on to something. Way too greedy. You gotta spread the love a little bit; you know, take some, give some.
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Post by imrlybord7 on Jan 15, 2015 4:19:37 GMT -5
I really like it when my guns have no recoil. Not low recoil, but no recoil.
Yeah the hip spread on my Rigor setup is problematic, but I ADS a lot.
How do you run the ASM?
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banana
True Banana
Zoro > Law
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Post by banana on Jan 15, 2015 9:05:56 GMT -5
I ads on my asm1
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Post by ChloeB42 (Alexcalibur42) on Jan 15, 2015 9:41:50 GMT -5
I really like it when my guns have no recoil. Not low recoil, but no recoil. watanoob
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asasa
True Bro
fuck
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Post by asasa on Jan 15, 2015 11:02:14 GMT -5
I agree with him, foregrip is the attachment you should always use. Except on the IMR, it doesn't really do anything.
Quickdraw is odd on an smg, but the laser sight is junk. Better off with another perk, like gung ho.
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Post by imrlybord7 on Jan 15, 2015 11:11:51 GMT -5
I agree with him, foregrip is the attachment you should always use. Except on the IMR, it doesn't really do anything. Quickdraw is odd on an smg, but the laser sight is junk. Better off with another perk, like gung ho. I already run Gung Ho on everything, even shotguns. Quickdraw plus adjustable stock and the accuracy penalty is negated and you have no Sprint out delay.
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Post by beesting on Jan 15, 2015 11:34:16 GMT -5
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Post by beesting on Jan 15, 2015 11:35:03 GMT -5
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Will
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Post by Will on Jan 15, 2015 11:51:02 GMT -5
I ADS with the ASM1.
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Post by beesting on Jan 15, 2015 12:00:49 GMT -5
Major trouble...it wouldn't accept my edits either... I commented that the ASM1 Magnitude with AR+QD+Grip was possibly the best ASM1 setup and possibly the best SMG setup. With its 60ft 3hk range, ADS is needed at that range due to the ASM1-Mag hipspread penalty. QD helps vs. the ASM1 -Mag ADS penalty. Grip helps keep the sights on target for the quick kill at distance. Using the 'first 8 rounds @ 1000' buff wisely eliminates the need for Rapid Fire and places the damage/sec up with the Speakeasy. Adding 'Lightweight' helps eliminate the need for a silencer in a stealthy rush setup because by the time the shots are heard or on radar, you have moved to another location.
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Post by strokedem on Jan 15, 2015 14:04:44 GMT -5
i also ADS. unless i feel like dying alot. I also use quickdraw because you are at a disadvantage against good players if you dont. I run the rigor with ad. rifling, quickdraw, and extended mags. I dont feel grip is necessary on the rigor at all. Do you guys think the bal & asm1 are still going to be the dominant guns after the upcoming weapons buff?
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Post by ChloeB42 (Alexcalibur42) on Jan 15, 2015 14:23:22 GMT -5
I agree with him, foregrip is the attachment you should always use. Except on the IMR, it doesn't really do anything. Quickdraw is odd on an smg, but the laser sight is junk. Better off with another perk, like gung ho. Very few weapons have had recoil that justified a recoil reduction attachment IMO.
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asasa
True Bro
fuck
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Post by asasa on Jan 15, 2015 14:30:43 GMT -5
Light recoil is still a lot more than ACR like recoil.
M4A1 vs ACR.. one had almost no recoil, the other had even less. Very small amounts of recoil still matter.
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Post by ChloeB42 (Alexcalibur42) on Jan 15, 2015 14:33:48 GMT -5
And in my opinion I preferred the M4A1, the only reason I used the ACR in MW3 was because it had a fantastic reload speed and had a great damage profile. But I also preferred the FAD to both of those guns.
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asasa
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fuck
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Post by asasa on Jan 15, 2015 14:47:19 GMT -5
Well you can prefer the looks but AFAIK the M4A1 did practically nothing better than the ACR. Why would you like it more?
FAD was a swell guy.... oh, no.. wait.. that FAD... yeeahh.
NVM you're talking about MW3, I'm talking about MW2.. lol
EDIT again... FAD didnt even exist in MW2, I mean the F2000.
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Post by ChloeB42 (Alexcalibur42) on Jan 15, 2015 18:08:37 GMT -5
MW2 I preferred the SCAR-H. But I still preferred the MW2 M4A1 to the MW2 ACR. Also FAMAS was best pony.
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Post by imrlybord7 on Jan 15, 2015 20:52:28 GMT -5
The Rigor with Rapid Fire stops being the Rigor unless you also put Grip on it, in which case it becomes the Rigor with Rapid Fire. Awful hip spread is awful, but ASM1 with zero recoil and pretty damn increased ROF is cool.
Quickdraw on the Magnitude is the only thing I would really consider switching for something else, but I think I like Quickdraw.
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Post by imrlybord7 on Jan 16, 2015 13:50:52 GMT -5
this thread would be a hundred times better in tournament form Do we drop scimitars into an arena? Is it 1v1? Shirts vs skins? Did anyone bring pinnies? Oh and Laser Sight vs Quickdraw for HC quickscoping with a Gung-Ho'd TAC-19 w/ Stock and Rifling And now I'm just being disgustingly optimistic but Upper Cut or Sledgehammer..... they named a variant after the company? Are they allowed to do that?
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Post by imrlybord7 on Jan 16, 2015 14:29:42 GMT -5
Do we drop scimitars into an arena? Is it 1v1? Shirts vs skins? Did anyone bring pinnies? I just meant like one of those typical forum popularity contest things of yesteryear. Stick a bunch of guns in a bracket and let people vote and shit. .... I'm gonna pick up some pinnies and scimitars, please rent a stadium for the evening.
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Post by imrlybord7 on Jan 26, 2015 5:28:11 GMT -5
Alright so I'm on my way to making the most fun Hardcore class ever.
TAC-19 w/ Quickdraw, Rifling and maybe Laser Maybe Overkill and Heavy Shield Lightweight and Overcharged Fast Hands Overclock Tactician and Exo Shield
which maybes needa get out, I'm gonna say either Laser or Heavy Shield. Laser is trash by itself but I feel like it is a nice little supplement to Quickdraw for TAC quickscoping. Heavy Shield sometimes turtles the hell out of me during escapes or when strangers are lurking about but probably doesn't reliably make things happen better I guess.
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ThatGuy
True Bro
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Post by ThatGuy on Jan 26, 2015 8:14:33 GMT -5
Alright so I'm on my way to making the most fun Touch Football class ever. TAC-19 w/ Quickdraw, Rifling and maybe Laser Maybe Overkill and Heavy Shield Lightweight and Overcharged Fast Hands Overclock Tactician and Exo Shield which maybes needa get out, I'm gonna say either Laser or Heavy Shield. Laser is trash by itself but I feel like it is a nice little supplement to Quickdraw for TAC quickscoping. Heavy Shield sometimes turtles the hell out of me during escapes or when strangers are lurking about but probably doesn't reliably make things happen better I guess. Tac-19 w/ext mag, Rifing Lightweight and Overcharged Gung-ho Overclock Hipfire for days only 1 pellet needs to hit
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Post by imrlybord7 on Jan 26, 2015 13:55:30 GMT -5
Alright so I'm on my way to making the most fun Touch Football class ever. TAC-19 w/ Quickdraw, Rifling and maybe Laser Maybe Overkill and Heavy Shield Lightweight and Overcharged Fast Hands Overclock Tactician and Exo Shield which maybes needa get out, I'm gonna say either Laser or Heavy Shield. Laser is trash by itself but I feel like it is a nice little supplement to Quickdraw for TAC quickscoping. Heavy Shield sometimes turtles the hell out of me during escapes or when strangers are lurking about but probably doesn't reliably make things happen better I guess. Tac-19 w/ext mag, Rifing Lightweight and Overcharged Gung-ho Overclock Hipfire for days only 1 pellet needs to hit You're telling me that you hipfire with a Gung-Ho'd TAC-19? You average what, like, one kill per day right?
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Will
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Post by Will on Jan 26, 2015 14:00:21 GMT -5
Tac-19 w/ext mag, Rifing Lightweight and Overcharged Gung-ho Overclock Hipfire for days only 1 pellet needs to hit You're telling me that you hipfire with a Gung-Ho'd TAC-19? You average what, like, one kill per day right? He plays hard core. The Tac-19 is actually super-viable there, it only needs 1 pellet to hit. I love it.
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Post by imrlybord7 on Jan 26, 2015 16:37:44 GMT -5
You're telling me that you hipfire with a Gung-Ho'd TAC-19? You average what, like, one kill per day right? He plays hard core. The Tac-19 is actually super-viable there, it only needs 1 pellet to hit. I love it. I play hardcore too, you still can't hip fire with a gung ho'd tac and come in first place. The spread is way big enough to miss all eight pellets.
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ThatGuy
True Bro
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Post by ThatGuy on Jan 27, 2015 1:36:05 GMT -5
He plays hard core. The Tac-19 is actually super-viable there, it only needs 1 pellet to hit. I love it. I play Touch Football too, you still can't hip fire with a gung ho'd tac and come in first place. The spread is way big enough to miss all eight pellets. i kill someone w/ OHK 90% of the time
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Post by imrlybord7 on Jan 27, 2015 21:45:25 GMT -5
I play Touch Football too, you still can't hip fire with a gung ho'd tac and come in first place. The spread is way big enough to miss all eight pellets. i kill someone w/ OHK 90% of the time I just tried to Gung Ho with the TAC in Hardcore. Gonna assume your K/D with the TAC is well below a 1.
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Post by Megaqwerty on Jan 28, 2015 0:15:29 GMT -5
Using Gungho on a shotgun, you can tap ADS to immediately restore normal hip spread. The perk is still very useful for this weapon class.
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ThatGuy
True Bro
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Post by ThatGuy on Jan 28, 2015 0:31:39 GMT -5
i kill someone w/ OHK 90% of the time I just tried to Gung Ho with the TAC in Touch Football. Gonna assume your K/D with the TAC is well below a 1. no a 1.1 kd
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