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Post by thebb22 on May 26, 2015 10:34:31 GMT -5
Last night after running some Trials of Osiris with HebbNH and Beavenge, I received my first two Etheric Light. Part of me feels like I should just save them for now or possibly use one to upgrade an armor piece or something to try to get to level 34 faster. But the other part of me just has this relentless urge to upgrade a weapon or two, namely Fatebringer. I have always enjoyed that gun thoroughly, and everyone knows it's a beast, especially with Arc Burn on. Is it worth it to go ahead and burn an EL on it? Does anyone really know?
So my question to you is: What do you want to upgrade or recommend upgrading first?
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markopolo
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Post by markopolo on May 26, 2015 11:07:27 GMT -5
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Dumien
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Post by Dumien on May 26, 2015 12:41:35 GMT -5
Here were my weapon upgrades in order:
Hunger of Crota>Vision of Confluence>Black Hammer>Fatebringer>Felwinter's Lie (PvE rolls)
My next will probably be corrective measure.
For you, I would probably upgrade vision first and then a secondary of your choice since Gjallie will most always be on (unless its skolas time this week...thunderlord will be your gun).
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mannon
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Post by mannon on May 26, 2015 12:49:19 GMT -5
I'll do armor before weapons at least until I have a full level 34 set. Then I don't know. I was really keen to upgrade TDYK, but I don't think it would be very good for PvP and I want to run ToO. So I may prioritize something for PvP instead. Especially considering I can get more EL from ToO.
If I'm focusing on that then probably not a primary, because I'm mostly using Red Death for PvP. Although I might want to use Truth for Heavy Ammo rounds, but then I expect those rounds to be settled quickly and mostly with rockets so primary probably doesn't matter so much. That means specials are probably my highest priority. Maybe one of my Felwinter's Lies. Maybe a sniper.
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malgato
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Post by malgato on Jun 5, 2015 17:43:11 GMT -5
Here were my weapon upgrades in order: Hunger of Crota>Vision of Confluence>Black Hammer>Fatebringer>Felwinter's Lie (PvE rolls) My next will probably be corrective measure. For you, I would probably upgrade vision first and then a secondary of your choice since Gjallie will most always be on (unless its skolas time this week...thunderlord will be your gun). Why Vision first? To me, Fatebringer is the bestest pony - I love me some Fatebringer. I quit playing too early in Crota - I never got Blackhammer .
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qupie
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Post by qupie on Jun 6, 2015 8:37:08 GMT -5
Probably because lvl 35 poe first week was solar burn.
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Post by iw5000 on Jun 8, 2015 10:11:36 GMT -5
Good read up there.
I got some EL from this IB. One for each character. I used all three, to level up armor so each character could get to Level 33. Each has all their exotic pieces already leveled to lv42. So I picked a good multi-use boot armor piece for each character, that would work with most all the exotics. Get that to lv42 with the EL. That enables each character to be level 33 now.
If I keep playing tonight, to get some more EL, I think i'll use those on weapons. Armor would be a waste, as it would only push my characters to level 33.5. So if I pick up some extra tonight, I suppose i'll follow the above advice being given. Thanks for that.
If I can get three...
FeltwinterLie seems to be a winner. It would be nice to get a shotgun up there. And the Hunger of Crota seems necessary, as well as the BlackHammer. But i'll only have three. It would be nice to get a primary done too, like the VoC or some other. Tough call.
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bradman
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Post by bradman on Jun 8, 2015 10:22:37 GMT -5
Used EL on Raid boots and helmet. Going to level a Raid chest piece next.Already ascended all Exotic pieces and bought the two pieces from POE.Now I can mix and match and stay at 34. When I start on weapons, I'll do Oversoul and Black Hammer first.
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markopolo
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Post by markopolo on Jun 8, 2015 10:29:14 GMT -5
I'm torn.....
I might just farm armour cores to get my Kellslayer set...
I'll cross this bridge when I come to it, I suppose
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hebbnh
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Post by hebbnh on Jun 8, 2015 10:42:35 GMT -5
Good read up there. I got some EL from this IB. One for each character. I used all three, to level up armor so each character could get to Level 33. Each has all their exotic pieces already leveled to lv42. So I picked a good multi-use boot armor piece for each character, that would work with most all the exotics. Get that to lv42 with the EL. That enables each character to be level 33 now. If I keep playing tonight, to get some more EL, I think i'll use those on weapons. Armor would be a waste, as it would only push my characters to level 33.5. So if I pick up some extra tonight, I suppose i'll follow the above advice being given. Thanks for that. If I can get three... FeltwinterLie seems to be a winner. It would be nice to get a shotgun up there. And the Hunger of Crota seems necessary, as well as the BlackHammer. But i'll only have three. It would be nice to get a primary done too, like the VoC or some other. Tough call. FYI, if you do keep playing tonight, you're looking at around 3 hours to hit rank 5 tonight coming from rank 3 on your main. Alts should only take an hour each after that. There are at least two shotguns that outclass Felwinter's (Party Crasher +1 and Matador 64), possibly three (Judgment VI) depending on playstyle and perk roll. If you're going to ascend Felwinter's for PvE it's probably not a big deal, but if you want a "best of the best" shotgun for PvP you might want to hold off.
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mannon
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Post by mannon on Jun 8, 2015 11:39:20 GMT -5
I've got a Matador. Not entirely sure what to roll it for PvP, but also short on the weapon parts and motes anyway.
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Post by iw5000 on Jun 8, 2015 11:48:33 GMT -5
Good read up there. I got some EL from this IB. One for each character. I used all three, to level up armor so each character could get to Level 33. Each has all their exotic pieces already leveled to lv42. So I picked a good multi-use boot armor piece for each character, that would work with most all the exotics. Get that to lv42 with the EL. That enables each character to be level 33 now. If I keep playing tonight, to get some more EL, I think i'll use those on weapons. Armor would be a waste, as it would only push my characters to level 33.5. So if I pick up some extra tonight, I suppose i'll follow the above advice being given. Thanks for that. If I can get three... FeltwinterLie seems to be a winner. It would be nice to get a shotgun up there. And the Hunger of Crota seems necessary, as well as the BlackHammer. But i'll only have three. It would be nice to get a primary done too, like the VoC or some other. Tough call. FYI, if you do keep playing tonight, you're looking at around 3 hours to hit rank 5 tonight coming from rank 3 on your main. Alts should only take an hour each after that. There are at least two shotguns that outclass Felwinter's (Party Crasher +1 and Matador 64), possibly three (Judgment VI) depending on playstyle and perk roll. If you're going to ascend Felwinter's for PvE it's probably not a big deal, but if you want a "best of the best" shotgun for PvP you might want to hold off. Ok. I have the "party crasher +1". I also went and re-rolled it four times. The version I have now is Solar, "RangeFinder", "Reinforced Barrell (on the 3-tier option), and "Rodeo". I am not real happy with having the solar option, but those three other perks I really like a lot. The first two both give extended range, and the rodeo reduces recoil, allowing me to bump up the first 3-options, using a more impact/range choice. Good call. Maybe i'll level this one up, if I get some EL. Do you think the solar option makes it a bad choice for PvE?
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hebbnh
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Post by hebbnh on Jun 8, 2015 11:57:40 GMT -5
I'd reforge it, honestly. Rodeo is practically useless on a shotgun. Rangefinder is just ok, shot package or full auto would definitely be better. Reinforced barrel is great though. Solar is probably less useful in general as Cabal and Hive wizards are about the only real threats that have solar shields, whereas Arc helps against Fallen Captains and Hive Knights, and Void is great against Vex. Solar is good for Cabal rounds on Prison of Elders though.
If you do decide to reforge, God-tier roll would be agressive ballistics, shot package, reinforced or rifled barrel, and any of luck in the chamber/final round/kneepads/army of one.
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Post by iw5000 on Jun 8, 2015 12:09:38 GMT -5
I'd reforge it, honestly. Rodeo is practically useless on a shotgun. Rangefinder is just ok, shot package or full auto would definitely be definitely better. Reinforced barrel is great though. Solar is probably less useful in general as Cabal and Hive wizards are about the only real threats that have solar shields, whereas Arc helps against Fallen Captains and Hive Knights, and Void is great against Vex. Solar is good for Cabal rounds on Prison of Elders though. If you do decide to reforge, God-tier roll would be agressive ballistics, shot package, reinforced or rifled barrel, and any of luck in the chamber/final round/kneepads/army of one. oh ok. Well, I will reroll that again. The tiers on these guns are really easy/fast to re-level, so not a big deal to do it again. btw...I don't like full auto so much. I have three feltwinter's, and I don't like using the one that has the full auto.
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hebbnh
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Post by hebbnh on Jun 8, 2015 12:39:51 GMT -5
Yeah, full auto seems like it's more playstyle dependent. I prefer shot package on the high-impact shotguns as that nearly guarantees that if I hit a target within the proper range, it's going to die. Full auto seems better suited to guns that don't consistently 1SK so you can get that follow-up shot off quickly for a kill.
I had both Matador 64 and Party Crasher +1 drop while I was grinding Iron Banner, and then I went and bought a Judgment VI from the New Monarchy vendor. Matador and Party Crasher are basically Felwinter's with slightly better stats and ROF, and Judgment sacrifices just a smidge of impact for an even faster fire rate than any of those. I'm going to try to get a good roll on all three and see which I prefer, and then probably go for a god-tier roll on the one I like best.
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Post by iw5000 on Jun 8, 2015 12:42:59 GMT -5
Hopefully I can get some games in tonight and get one or two more EL's. I don't think I'm going to be able to find five hours.
At least I got my three characters to level 33. That was my primary goal.
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hebbnh
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Post by hebbnh on Jun 8, 2015 18:36:06 GMT -5
Well, I decided to reroll my Judgment first since Matador and PC+1 are practically Felwinter's clones and thus should play similarly. I got crazy lucky and hit one of the three God-tier rolls on only the third attempt! Field choke, full auto, smallbore, and luck in the chamber. Now it's bounty time to level it up so I can try it out!
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qupie
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Post by qupie on Jun 8, 2015 19:48:04 GMT -5
That sounds like a Found verdict clone. Not bad!
I love(d) found verdict, but now I have a matador with shot package I am not sure I will use it much.
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Post by iw5000 on Jun 9, 2015 7:15:09 GMT -5
I really struggled to find any difference between the Feltwinter and Party+1. I used both all last night, and it was really hard to find noticeable difference. At least on the surface, it sure seems like this is another one of those hairsplitting things. And I say that as someone who wanted my Party+1 to do well...as I got a good roll with it (ShotPackage, Snapshot, ArmyofOne)
I have an extra EL. I guess the decision is now which gun? Vision of Confluence, Party+1, Hunger of Crota?
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Post by livingonluck on Jun 9, 2015 7:33:16 GMT -5
To answer the OP: I have 4 from the IB. Will use 3 on armor pieces and 1 on a weapon. Haven't decided on the weapon yet. But used one on this last night: imgur.com/zOI2LzEEssentially because those are the 2 perks & 2 stats I need for the gauntlets in my PvP Voidfang build. Next up - I'll be saving for the warlock helmet from Future War Cult (it has Increase Melee Speed and more energy from grenade kills.) (edit: Just learned that "increase melee attack speed" does not stack on gauntlets and helm, so time for find a new helm). Still waiting to find some better boots.
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hebbnh
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Post by hebbnh on Jun 9, 2015 8:13:40 GMT -5
I really struggled to find any difference between the Feltwinter and Party+1. I used both all last night, and it was really hard to find noticeable difference. At least on the surface, it sure seems like this is another one of those hairsplitting things. And I say that as someone who wanted my Party+1 to do well...as I got a good roll with it (ShotPackage, Snapshot, ArmyofOne) I have an extra EL. I guess the decision is now which gun? Vision of Confluence, Party+1, Hunger of Crota? Vision all day every day IMO. That and Fatebringer are the first two guns I'm ascending for sure. As for PC+1 vs Felwinter's, yeah, it is more or less splitting hairs. There's no doubt that PC+1 and Matador both have better stats than Felwinter's, but they're all top-tier PvP guns and you can't go wrong with any of them. That being said, I personally wouldn't ascend a shotgun with just a good roll when, with a little patience, you can get a perfect roll. You also don't really need to be in a hurry to ascend anything anyway, as PoE is easily beatable on the level 32 and 34 difficulties with regular old 331 weapons.
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Post by iw5000 on Jun 9, 2015 8:29:16 GMT -5
Then it will be the VoC! I don't use the FateBringer that much, so put that off for another day.
I think I have pretty good rolls on my Party+1. Aggressive Ballistics, Shot Package, Snapshot and Army of One. Going by your website link, using the T-1 criteria, three of my four items are Tier 1, and the fourth, Snapshot, is tier 2. That's almost perfect. And rifled barrel might be tier 1, but I personally like the snapshot thing, as I run around with the shotty, it certainly helps and is something that is always 'on'. The range thing? That's controllable by me. I can dictate that factor.
Anyways...going by your link, the above seems set for me.
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qupie
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Post by qupie on Jun 9, 2015 8:32:35 GMT -5
Range is by far the single most important stat on a shotgun. So that is really a shame, all those perks are so good, but you lack the most important one.
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hebbnh
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Post by hebbnh on Jun 9, 2015 8:38:38 GMT -5
Yeah, that's a great roll and about as good as it gets without being perfect. I'd stick with it too! You'll probably get another PC+1 or Matador to drop sooner or later anyway, so you can always shoot for a "perfect" roll on one of those later on if you want.
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Post by iw5000 on Jun 9, 2015 8:42:50 GMT -5
Range is by far the single most important stat on a shotgun. So that is really a shame, all those perks are so good, but you lack the most important one. that's not what Heb's link says. ShotPackage is the most important. And right now, using this Party+1 that doesn't have a range perk...well, it's effective range is already 15% higher than what I am used to with the Feltwinter. Using the Party+1 now, i'm already playing with house money, as I got very used to using the Feltwinter's very low range (but I did use it's range perk now and then). Either way, it's kind of a non-factor to me. Actually, this is just classic Destiny hairsplitting nonsense imho (they want you to spend 20 hours of your life trying to micro-manage this nonsense) At best, it's maybe a one encounter game issue.
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hebbnh
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Post by hebbnh on Jun 9, 2015 8:51:58 GMT -5
Shot package is absolutely the key perk for the Felwinter's/PC+1/Matador archtype. Their range is already almost as high as you can get on a shotgun before you hit the range cap, so range-boosting perks don't affect them that much. Shot package allows you to get the full benefit of that pre-existing range advantage, as it makes sure all or most of your pellets are actually hitting targets at max range. Rangefinder sounds good in theory, but pellet spread becomes such a factor that you start to have issues one-shotting at ranges where shot package is a definite kill.
God-tier roll is still agressive ballistics, reinforced/rifled barrel, shot package, and kneepads/final round/LITC/AO1 as that will have you with the most range possible with the most impact possible with the least spread possible. Having snapshot instead of reinfored/rifled barrel is still really good -- you've still got max impact and the lowest spread, but your range is slightly less than the max. Really the only shotgun you'll lose to is something with that God roll which will be fairly rare I'd imagine. Everything else you beat handily.
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hebbnh
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Post by hebbnh on Jun 9, 2015 8:58:59 GMT -5
Also, I find it somewhat humorous that we're having a perk/reforge discussion in an Etheric Light thread instead of the perk/reforge thread, but c'est la vie.
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Post by iw5000 on Jun 9, 2015 9:01:09 GMT -5
Also, I find it somewhat humorous that we're having a perk/reforge discussion in an Etheric Light thread instead of the perk/reforge thread, but c'est la vie. oh...well, it sort of ties in. I was asking what gun to use the EL on....the shotty, VoC, BlackHammer, or Hunger. The two things have shared importance. If my Party+1's roll isn't good (according to Qupie), then it makes any discussion on using an EL on it somewhat pointless. I'm going to do the VoC though, so I'm done with that thought.
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qupie
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Post by qupie on Jun 9, 2015 9:10:30 GMT -5
Shotpackage is top tier because there is a range cap. Once you get to that cap the only way to further your OHK range is by shot package. That is why it is tier 1. That is also what that thread states. There are tier 1 perks for every three. Range is actually not splitting hairs, it is really important. If you and your opponent see eachother, the one with the range boost can fire first. The only exception is when you blink very agressively imho. Than ROF/Full Auto MIGHT be more conveniend. I Always loved my found verdict, absolutely raped with it. But with the addition of Fellwinters Lie a few months ago (which I couldn't get) I started to lose ALLOT of shotgun fights, because there is that longer OHK thanks to long range combined with shot package. www.reddit.com/r/CruciblePlaybook/comments/37auty/house_of_wolves_shotgun_reforge_megathread/edit: You will not regret upgrading the VoC. I might actually prefer it over FB!!
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Post by iw5000 on Jun 9, 2015 9:19:49 GMT -5
I say splitting hairs, because in a typical/average IB game...let's say I go 15-12....how many 1v1 battles am I losing because of a few meter range difference, where the other guy outshot me because I was JUST OUTSIDE the range difference? You know? Just based on my gut feelings, it seems like half my deaths are due to supers, and another 1/4 are due to launchers/LMG's. So that leaves me at three remaining deaths per game, and with dozens of other factors to account for (fall of a cliff, hit from behind, sniped, grenade, etc..) Is it really that big of a deal? Even in gaming terms? I don't think so.
Yes. I could go re-roll the gosh darn golly gee whiz gun and spend a few hours, as well as 100+ motes trying to get the perfect roll. I guess I could do that. And then what? Next month in IB, maybe it comes in handy once every few games? I just can't get into it that much.
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