banana
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Post by banana on Nov 7, 2015 4:18:16 GMT -5
KN-44: 625 rpm (every test was super duper close to 625) 3hk is about halfway of the orange house's backyard (north to south) on Nuk3town.
HVK: 750 rpm (every test supe... 750) really long 4hk
ICR: 625 really long 4hk
Man O War: 545 rpm really long 3hk
Kuda: 750 rpm Crazy close 3 shot range, it was so short that I had to retest the point black hits to kill to see if I messed up. 4 shot range > KN's 3 shot
VMP: 920 rpm 4 shot is a little less than the KN's 3
Weevil: 750 rpm 4 shot a little more than the KN's 3. Basically a worse Kuda/VMP but with a bigger mag
Vesper: 1200 rpm. 4 shot a little less than the Kuda's 3. 5 shot a little less than the Kuda's 4
Razorback: 631 rpm. 4 shot a little more than KN's 3
Gorgon: 333 rom. Crazy 2 shot.
Didn't test burst weapons and most of the LMGs.
My AR ranking: HVK ~ Man O War > ICR (no recoil) > KN-44 My SMG Ranking: Vesper > Kuda > VMP (has a lot of recoil) > Razorback (no recoil) > Weevil
What do you guys think about the HVK vs the Man O War?
Edit: Long Barrel does pretty much nothing
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JustABitAgroed
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Post by JustABitAgroed on Nov 7, 2015 10:53:29 GMT -5
If I may add to this, here are my tests for the Range and Reload Times:
BTK: Bullets to Kill Reload: Reload Times FM: Fast Mags
Assault Rifles:
KN-44: BTK: 3 until 15m (4m w/ Suppressor ; 20m w/ Long Barrel), after which it will be 4 indefinitely. Reload: Reload Cancel: 1.4s (FM: 1s) ; Reload: 2s (FM: 1.4s) ; Empty Reload: 2.8s (FM: 2s)
HVK-30: BTK: 4 until 32m (6m w/ Suppressor ; 41m w/ Long Barrel), after which it will be 5 indefinitely. Reload: Reload Cancel: 1.4s (FM: 1s) ; Reload: 2s (FM: 1.4s) ; Empty Reload: 2.8s (FM: 2s)
ICR-1: BTK: 4 until 38m (10m w/ Suppressor ; 50m w/ Long Barrel), after which it will be 5 indefinitely. Reload: Reload Cancel: 1.4s (FM: 1s) ; Reload: 2s (FM: 1.4s) ; Empty Reload: 2.8s (FM: 2s)
M8A7: BTK: 4 until 38m (10m w/ Suppressor ; 50m w/ Long Barrel), after which it will be 5 indefinitely. Reload: Reload Cancel: 1.4s (FM: 1s) ; Reload: 2s (FM: 1.4s) ; Empty Reload: 2.8s (FM: 2s)
Man-O-War: BTK: 3 until 38m (10m w/ Suppressor ; 50m w/ Long Barrel), after which it will be 4 indefinitely. Reload: Reload Cancel: 1.8s (FM: 1.3s) ; Reload: 2.2s (FM: 1.6s) ; Empty Reload: 2.9s (FM: 2.1s)
Shieva: BTK: 2 until 38m (10m w/ Suppressor ; 50m w/ Long Barrel), after which it will be 3 indefinitely. Reload: Reload Cancel: 1.7s (FM: 1.2s) ; Reload: 2.2s (FM: 1.6s) ; Empty Reload: 3s (FM: 2.1s)
XR-2: BTK: 3 until 38m (10m w/ Suppressor ; 50m w/ Long Barrel), after which it will be 4 indefinitely. Reload: Reload Cancel: 1.2s (FM: 0.8s) ; Reload: 2s (FM: 1.4) ; Empty Reload: 3s (FM: 2.1s)
Sub-Machine Guns:
Kuda: BTK: 3 until 5m (4m w/ Suppressor ; 6m w/ Long Barrel), then 4 until 25m (15m w/ Suppressor ; 29m w/ Long Barrel), after which it will be 5 indefinitely. Reload: Reload Cancel: 1.3s (FM: 0.9s) ; Reload: 1.8s (FM: 1.3s) ; Empty Reload: 2.3s (FM: 1.6s)
Pharo: BTK: 4 until 19m (11m w/ Suppressor ; 21m w/ Long Barrel), after which it will be 5 indefinitely. Reload: Reload Cancel: 1.5s (FM: 1.1s) ; Reload: 2.1s (FM: 1.5s) ; Empty Reload: 2.7s (FM: 1.9s)
Razorback: BTK: 4 until 20m (12m w/ Suppressor ; 23m w/ Long Barrel), after which it will be 5 indefinitely. Reload: Reload Cancel: 1.3s (FM: 0.9s) ; Reload: 1.8s (FM: 1.3s) ; Empty Reload: 2.4s (FM: 1.7s)
VMP: BTK: 4 until 13m (8m w/ Suppressor ; 15m w/ Long Barrel), then 5 until 25m (12m w/ Suppressor ; 29m w/ Long Barrel), after which it will be 6 indefinitely. Reload: Reload Cancel: 1.3s (FM: 0.9s) ; Reload: 1.8s (FM: 1.3s) ; Empty Reload: 2.4s (FM: 1.7s)
Vesper: BTK: 4 until 8m (5m w/ Suppressor ; 8m w/ Long Barrel), then 5 until 20m (12m w/ Suppressor ; 23m w/ Long Barrel), after which it will be 6 indefinitely. Reload: Reload Cancel: 1.4s (FM: 1s) ; Reload: 2s (FM: 1.4s) ; Empty Reload: 2.5s (FM: 1.7s)
Weevil: BTK: 4 until 15m (9m w/ Suppressor ; 17m w/ Long Barrel), then 5 until 25m (15m w/ Suppressor ; 29m w/ Long Barrel), after which it will be 6 indefinitely. Reload: Reload Cancel: 1.5s (FM: 1.1s) ; Reload: 2.3s (FM: 1.6s) ; Empty Reload: 2.9s (FM: 2.1s)
Light Machine Guns:
48 Dredge: BTK: 4 until 127m (13m w/ Suppressor), after which it will be 5 indefinitely. Reload: Reload Cancel: 2.5s (FM: 1.8s) ; Reload: 4.2s (FM: 3s) ; Empty Reload: 4.8s (FM: 3.4s)
BRM: BTK: 3 until 127m (13m w/ Suppressor), after which it will be 4 indefinitely. Reload: Reload Cancel: 5.2s (FM: 3.7s) ; Reload: 7s (FM: 4.9s) ; Empty Reload: 7s (FM: 4.9s)
Dingo: BTK: 4 until 127m (13m w/ Suppressor), after which it will be 5 indefinitely. Reload: Reload Cancel: 4.5s (FM: 3.2) ; Reload: 6.75s (FM: 4.75s) ; Empty Reload: 6.75s (FM: 4.75s)
Gorgon: BTK: 2 until 127m (13m w/ Suppressor), after which it will be 3 indefinitely. Reload: Reload Cancel: 2.5s (FM: 1.8s) ; Reload: 4.25s (FM: 3) ; Empty Reload: 4.8s (FM: 3.4s)
Pistols:
L-CAR 9: BTK: 3 until 13m (8m w/ Suppressor ; 15m w/ Long Barrel), then 4 until 20m (12m w/ Suppressor ; 23m w/ Long Barrel), then 5 until 32m (19m w/ Suppressor ; 35m w/ Long Barrel), after which it will be 6 indefinitely. Reload: Reload Cancel: .8s (FM: .6s) ; Reload: 1.5s (FM: 1s) ; Empty Reload: 1.8s (FM: 1.3s)
MR6: BTK: 3 until 13m (8m w/ Suppressor ; 15m w/ Long Barrel), then 4 until 32 (19m w/ Suppressor ; 35m w/ Long Barrel), after which it will be 5 indefinitely. Reload: Reload Cancel: .8s (FM: .6s) ; Reload: 1.5s (FM: 1s) ; Empty Reload: 1.8s (FM: 1.3s)
RK5: BTK: 3 until 5m (4m w/ Suppressor ; 6m w/ Long Barrel), then 4 until 13m (8m w/ Suppressor ; 15m w/ Long Barrel), then 5 until 25m (15m w/ Suppressor ; 29m w/ Long Barrel), after which it will be 6 indefinitely. Reload: Reload Cancel: .8s (FM: .6s) ; Reload: 1.5s (FM: 1s) ; Empty Reload: 1.8s (FM: 1.3s)
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Post by Blurred Wolf on Nov 7, 2015 13:46:26 GMT -5
Sick effort. How did you measure ranges?
What compensates the L-CAR 9 for having less range than the MR6? (faster firerate, more bullets?)
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lllRL
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Post by lllRL on Nov 7, 2015 13:52:25 GMT -5
Nice work guys, and thanks. I was a bit confused when I measured the KN's fire rate at around 630rpm~ considering it supposedly has a "fast fire rate". Even with rapid fire it still doesn't break 700rpm I was expecting the Sheiva to be a lower recoil Ghosts SVU but I can't seem to top 280rpm with it. Tis painful to use after playing with the Mk14, FAL and MR28/semi Honey Badger the past few years.
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banana
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Post by banana on Nov 7, 2015 14:04:00 GMT -5
After playing a lot, the Man O War > Hvk and the VMP doesn't have high recoil. So it's my new favorite besides the Pharo.
How did you test range?
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Post by RageHulkSmash on Nov 7, 2015 14:16:38 GMT -5
My days of (ab)using the silencer are over.
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banana
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Post by banana on Nov 7, 2015 14:22:24 GMT -5
Lcar is 705 Brm is 545 Dingo is 750
Lcar might be the best smg tbh
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lllRL
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Post by lllRL on Nov 7, 2015 14:26:24 GMT -5
Holy wow. SMG suppressor = 0.6x range, long barrel = 1.15x
But on an AR? 70%+ range nerf when suppressed? Lmfao. Long barrel looks like a decent option for the slower firing ones though. Could see it being very nice paired with the grip on the MoW.
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exxtrooper
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Post by exxtrooper on Nov 7, 2015 14:35:40 GMT -5
Do we know the burst delay and burst rpm on the XR-2 and M8? Burst rifles any good in this game or nah.
Very nice rough stats, glad to see something this early.
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Post by banchi on Nov 7, 2015 16:07:44 GMT -5
What is the with the range reduction on ARs with suppressors?? Was this known nerf to silencers in Blops 3?
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banana
True Banana
Zoro > Law
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Post by banana on Nov 7, 2015 16:28:51 GMT -5
Holy wow. SMG suppressor = 0.6x range, long barrel = 1.15x But on an AR? 70%+ range nerf when suppressed? Lmfao. Long barrel looks like a decent option for the slower firing ones though. Could see it being very nice paired with the grip on the MoW. The MoW doesn't need grip though. I run stock + quickdraw + reflex but I want the elo sight. I'll test rapid fire sometime today. exxtrooper we don't know the burst delays but the M8a7 and the Pharo are definitely top tier. banchi it wasn't known. @everyone I'm really liking the Gorgon rn
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exxtrooper
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Who the fuck is Mousey
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Post by exxtrooper on Nov 7, 2015 17:07:14 GMT -5
Is the XR just the Black Ops 1 burst rifle of this game? I've heard its one burst and can attach rapid fire, really curious of this makes it a good weapon.
What is the Pharo? I thought there was only two burst rifles in the game?
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Post by imrlybord7 on Nov 7, 2015 19:02:33 GMT -5
Is the XR just the Black Ops 1 burst rifle of this game? I've heard its one burst and can attach rapid fire, really curious of this makes it a good weapon. What is the Pharo? I thought there was only two burst rifles in the game? The Pharo is a 4 round burst SMG. Crazy accurate, you won't notice recoil until pretty extreme range.
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Post by LeGitBeeSting on Nov 7, 2015 19:06:42 GMT -5
Is the XR just the Black Ops 1 burst rifle of this game? I've heard its one burst and can attach rapid fire, really curious of this makes it a good weapon. What is the Pharo? I thought there was only two burst rifles in the game? XM8 is the other burst raifoo.
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banana
True Banana
Zoro > Law
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Post by banana on Nov 7, 2015 19:07:35 GMT -5
Is the XR just the Black Ops 1 burst rifle of this game? I've heard its one burst and can attach rapid fire, really curious of this makes it a good weapon. What is the Pharo? I thought there was only two burst rifles in the game? The m8a7 is also a one burst (up to 38m)
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Lexapro
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Post by Lexapro on Nov 7, 2015 19:51:02 GMT -5
The pharo is a 4-burst SMG that has extremely fast bursts. Think of it as an upgraded chicom or a pocket M8.
From Justabit's analysis, I thought it was interesting that BO3 is using more standard unit measurements for ranges and the same fire rates that we saw in BO2 (which are standardized to the 60fps output). I know 3arc mentioned that had "fixed" the frame-rounding issues, but perhaps that simply means they are using guns with integer frame firedelays. That's a shame, although I'm curious what rapid fire does.
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Post by LeGitBeeSting on Nov 7, 2015 20:00:17 GMT -5
From testing in the Beta, RF was estimated to be a ~10-15% bonus.
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Post by noscreenname on Nov 7, 2015 21:12:48 GMT -5
Xm seems weaker than in beta.
That gorgon shoots sooooo slow, but hits sooooo hard. Math Bros need to do some ttk testing vs say man of war.
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Lexapro
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Post by Lexapro on Nov 7, 2015 21:43:28 GMT -5
Things that stick out:
-LCAR has longer 3 shot range than any SMG and almost as much as the KN44? What's the downside?
-Razorback shoots slower and has a smaller 4 shot range than the Kuda? Maybe its more accurate but is the tradeoff worth it?
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banana
True Banana
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Post by banana on Nov 7, 2015 22:23:28 GMT -5
Xm seems weaker than in beta. That gorgon shoots sooooo slow, but hits sooooo hard. Math Bros need to do some ttk testing vs say man of war. Gorgon kills faster: 0.18 vs 0.22 Lexapro I haven't used the lcar yet but from the stats it loooks like it'd be the best smg. And the razorwhack is just really accurate
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JustABitAgroed
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Post by JustABitAgroed on Nov 8, 2015 0:53:56 GMT -5
Range was tested with 3 walking footsteps = ~1m.
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JustABitAgroed
True Bro
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Post by JustABitAgroed on Nov 8, 2015 1:05:42 GMT -5
Sick effort. How did you measure ranges? What compensates the L-CAR 9 for having less range than the MR6? (faster firerate, more bullets?) The L-CAR 9 has a faster fire rate but they have the same mag size.
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Post by Blurred Wolf on Nov 8, 2015 4:39:19 GMT -5
I just realised the MR6 is semi-auto too. That extra range it has probably isn't enough to make it viable over the L-CAR 9. The L-CAR seems to be the only valid choice (and a good one at that).
The RK5 has a smaller clip, is burst, and far worse range than the other too. Why does it even exist lol.
I was hoping for a Tac-45 return, I want a 2-BTK semi pistol D:
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Lexapro
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Post by Lexapro on Nov 8, 2015 5:57:03 GMT -5
The RK5 burst is very quick. Its actually really good so don't knock it until you try it.
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Post by LeGitBeeSting on Nov 8, 2015 12:51:55 GMT -5
You can't use the L-Car with a Blackcell. That's the downside.
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Post by UrbaneVirtuoso on Nov 8, 2015 16:35:11 GMT -5
0.6x for Suppressors is a pretty substantial hit. I don't know about you guys, though, but the Pharo works marvelously well with one.
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cat
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Post by cat on Nov 8, 2015 16:36:22 GMT -5
KN-44 seems to have faster ROF than ICR-1 on PC. Played few HC TDM games with ICR-1 and i can tell that it does less than 30 points of damage and close range.
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Post by imrlybord7 on Nov 8, 2015 20:08:27 GMT -5
Based on my time in HC
The KN-44 and HVK deal 30 damage for quite a distance. OSK range seems pretty similar between the two. With a suppressor the KN will still OSK in any close range engagement but the HVK will only OSK at very close range.
The ICR-1 only OSKs at extremely close range. It's absolute trash for HC.
The Man-O-War and XR-2 never deal less than 30 damage. I haven't used the XR-2 very much so I could be wrong about that one, but the Man-O-War with a suppressor always OSKs.
Kuda has a decent OSK range, especially given that it's an SMG. Better than the ICR's OSK range but not as good as the KN and HVK's. Haven't tried it with a suppressor.
Other SMGs have pretty poor OSK range, but I haven't used the Razorback yet.
I have never dealt less than 30 damage with an unsuppressed Dingo or Dredge. With a suppressor both only OSK at extremely close range or with a headshot.
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Post by dklurker on Nov 8, 2015 20:50:02 GMT -5
Here are some rough damage estimates for a few weapons I have obtained from various forms of testing, trial and error, and experimentation with different health levels and distances. Although tests were repeated multiple times to ensure the best estimation of data, these should not be considered 100% factual and should only be used as a general estimate or idea for damages. Don't criticize me too harshly as this is my first time publicly posting data.
Assault Rifles KN-44: 40-28 XR-2: 40-30 HVK-30: 30-22 ICR-1: 30-22 Man-o-War: 40-30 Sheiva: 55-49 M8A7: 30-22
Submachine Guns Kuda: 35-28-20 VMP: 30-22-18 Weevil: 30-22-18 Vesper: 30-22-18 Pharo: 35-20 (This one felt inconsistent) Razorback: 30-20
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Post by radicaldisconnect on Nov 8, 2015 21:59:55 GMT -5
So does BO3 take the cake for having the weakest weapons in COD history?
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