|
Post by illram on Apr 8, 2017 11:26:50 GMT -5
I have mixed emotions about this thread.
|
|
PSIII
True Bro
Is a Contender
Posts: 275
|
Post by PSIII on Apr 9, 2017 14:11:53 GMT -5
It needs to be labeled/marked/named in relation to the app, not with left with just "IW Weapon Stats." Someone should create new thread with the Mxtive table.
|
|
banana
True Banana
Zoro > Law
Posts: 1,577
|
Post by banana on Apr 9, 2017 17:46:47 GMT -5
It needs to be labeled/marked/named in relation to the app, not with left with just "IW W/eapon Stats." Someone should create new thread with the Mxtive table. what table?
|
|
PSIII
True Bro
Is a Contender
Posts: 275
|
Post by PSIII on Apr 9, 2017 22:27:54 GMT -5
A guy by that handle made one with all the stats. Updates it too.
|
|
|
Post by tobysi on Apr 10, 2017 0:47:27 GMT -5
A guy by that handle made one with all the stats. Updates it too. Link?
|
|
|
Post by tobysi on Apr 10, 2017 12:24:32 GMT -5
its literally just ripped from the app anyway and full of mistakes according to marv Oh nvm then
|
|
|
Post by xf34rxreaper on Apr 10, 2017 13:35:52 GMT -5
A guy by that handle made one with all the stats. Updates it too. Link? can i have a link to? i have been lurking waiting for the gun stats for so long -_-
|
|
|
Post by mrgrinch on Apr 11, 2017 5:45:26 GMT -5
can i have a link to? i have been lurking waiting for the gun stats for so long -_- Yeah this is actually a pretty serious problem. I just bought the App and I fully intend to support it but you guys need to get it together.. There are no specific stats for variants, the X-Eon's posted RoF is it's Hipfire when we all know it's ADS RoF is much faster... That other guy's chart might have some inaccuracies(?) But... It's in the format we all are accustomed to and therefore desire (you're f***ing up) It has the variants listed and detailed and not just side-noted (you're f***ing up) It has the individual fire modes listed and not just the hip fire (you're f***ing up) I want to support this, Marvel's my hero and I'll gladly support the man. But what you have on the market is garbage compares to this docs.google.com/spreadsheets/d/1UZ5OKX2fOpdh-P8mttDChv4bfewEoqxkMgPVfNuk4x0/edit#gid=0Perhaps Marvel should team up with Mxtive instead? Idk. Forgive me, this annoys me
|
|
|
Post by xf34rxreaper on Apr 11, 2017 14:54:20 GMT -5
can i have a link to? i have been lurking waiting for the gun stats for so long -_- Yeah this is actually a pretty serious problem. I just bought the App and I fully intend to support it but you guys need to get it together.. There are no specific stats for variants, the X-Eon's posted RoF is it's Hipfire when we all know it's ADS RoF is much faster... That other guy's chart might have some inaccuracies(?) But... It's in the format we all are accustomed to and therefore desire (you're f***ing up) It has the variants listed and detailed and not just side-noted (you're f***ing up) It has the individual fire modes listed and not just the hip fire (you're f***ing up) I want to support this, Marvel's my hero and I'll gladly support the man. But what you have on the market is garbage compares to this docs.google.com/spreadsheets/d/1UZ5OKX2fOpdh-P8mttDChv4bfewEoqxkMgPVfNuk4x0/edit#gid=0Perhaps Marvel should team up with Mxtive instead? Idk. Forgive me, this annoys me whoa this is awesome! just what i was looking for lol. and yea lol i dont like how they want us to pay for an app thats stupid. i just want the gun stats not all the extra. idk who Marvel and Mxtive are but if that means we get gun stats like this then yea i agree because the app is annoying and not good lol.
|
|
|
Post by xf34rxreaper on Apr 11, 2017 14:56:44 GMT -5
Perhaps Marvel should team up with Mxtive instead? Idk. Forgive me, this annoys me marvel does this with bm cuz he gets paid for it. he just made his own sheets before that. i dont think hed want to with mxtive shitting on him all the time anyway. that guy gets paid for this bad app?? i thought that somebody in this post said that we were having a google spreadsheet this year and thats why ive been lurking and waiting. but now we have that other one so its okay.
|
|
|
Post by illram on Apr 11, 2017 15:49:30 GMT -5
What would be great is if Activision gave us accurate in game gun stats for once, but then I suppose it would be harder for them to sell us all their BS guns.
|
|
|
Post by Marvel4 on Apr 11, 2017 16:59:58 GMT -5
I uploaded the Infinite Warfare data. Check the thread in my signature.
I'm sure Mxtive will copy it eventually and claim he did it himself again, like he did when I uploaded the Modern Warfare Remastered data. Keep in mind he messed up a lot, even when just copying from the app. So, to make sure the stats are accurate, check the source data.
|
|
|
Post by illram on Apr 11, 2017 17:06:05 GMT -5
Or to donate to Marvel...
|
|
PSIII
True Bro
Is a Contender
Posts: 275
|
Post by PSIII on Apr 11, 2017 22:48:46 GMT -5
What would be great is if Activision gave us accurate in game gun stats for once, but then I suppose it would be harder for them to sell us all their BS guns. What's retarded is that they had the perfect opportunity to do that with their own stupid apps or Elite.
|
|
|
Post by Marvel4 on Apr 12, 2017 1:10:01 GMT -5
Weapons with a different fire time when ADS:
NV4 (Chaos): 84 * 1.24 = 104 X-Eon: 120 * 0.7 = 84
|
|
|
Post by wasap on Apr 12, 2017 11:12:33 GMT -5
I just had to create an account for this forum. Now that after so many months there finally is a chart for the IW recoil stats, I must say "thank you". I am addicted to stats comparison. Especially the recoil plots get me going. Since I always prefered weapons with lower recoil or symmetrical vertical recoil. So the KBAR has YAW values with MIN 40 and MAX -62. So it is not symmetrical to the y-axis? I didnt expect that. Same with the HVR but the asymmetry tends to be smaller with MIN 60 and MAX -65. Of course not considering CenterSpeed and MinMag. Its just nice to have some stuff to think about again.
Little question in general that is going through my mind: All the people talk about the TTK but I prefer the general calculation of Rof / Shots to Kill. The values that I get from this have much more reliability. TTK always includes the first bullet hitting the enemy. Since the in-game recorded accuracy values tend to be more like 20-30% I think that TTK is way too theoretical. What you think about it?
|
|
|
Post by wasap on Apr 12, 2017 12:58:22 GMT -5
i like how they try to balance stuff. in cod iw the difference in ads times between AR and SMG is really small (in most cases): 250 vs 230 ms. in bo3 i still thought that ads is a significant factor with 250 vs. 200 ms (at least in some cases). so from my perspective its nice that they kinda try to minimize the gap between AR and SMG. obvious examples are nv4 vs. mactav and osa vs. rpr evo. basically the ARs have little bit better recoil or longer max damage range with the downside of slower movement and slightly worse ads (and also some other minor things, i guess).
|
|
|
Post by godzilla on Apr 12, 2017 17:50:45 GMT -5
Hence there wasn't much of a reason to use SMGs in IW, especially before the sprint-out time and aim assist buffs they received.
The main reasons to use an SMG are mobility and close-range dominance, and IW's SMGs didn't really have either of those traits. The only real advantage IW SMGs had in mobility was Stock, but that wasn't as effective as BO3 because auto-aim strength was reduced and Synaptic made it so you never really had to touch the ground in the first place. The KBAR further diminished SMGs by having a TTK that was highly competitive with SMGs within 20m, and it had a better recoil pattern than any SMG.
After those buffs, the Erad, RPR and UMP became worthwhile, but the latter two weren't really SMGs. I only used the RPR's SMG mode to clear rooms, and the UMP was really a carbine rather than a true SMG.
|
|
|
Post by wasap on Apr 14, 2017 5:03:04 GMT -5
yeah. the erad for me really seems like a well balanced gun with a tendency towards op. low recoil, decent 4hk and 5hk ranges, energy bullets, nice firerate. as if the intense blue muzzle flash was the biggest downside. but what bugs me is the fact that the ARs dont seem too special. now that the type2 got its firerate buff it surpasses the volk and nv4 (the latter only if you can manage the predictable vertical recoil of type2). even the kbar with its purpose to be a better close range AR doesnt have that much of a meaning anymore. my favorite guns simply are the erad,rpr evo and type2. so i am a little bias on this topic.
|
|
JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
Posts: 345
|
Post by JustABitAgroed on Apr 14, 2017 14:16:52 GMT -5
Dat Volk with VMC doe. With TTKs as low as we have in CoD there's hardly a way to balance SMGs to make them more dominant at close-range. That's why the most dominant guns tend to be the AR that kills the fastest and the SMG that has the lowest recoil. I think that's one of the main appeals of Touch Football (though feel free to add your two cents since I don't play the mode): the game does the balancing for you. It doesn't exactly promote good gameplay from my experience, but at least you can use other guns without getting destroyed. And even then it's obviously not perfect, you're just giving the devs fewer things to mess with/screw up.
|
|
|
Post by p680820 on Apr 14, 2017 20:41:25 GMT -5
I uploaded the Infinite Warfare data. Check the thread in my signature. I'm sure Mxtive will copy it eventually and claim he did it himself again, like he did when I uploaded the Modern Warfare Remastered data. Keep in mind he messed up a lot, even when just copying from the app. So, to make sure the stats are accurate, check the source data. how do we know the stats for the alternate fire modes like the EBR and the RPR in AR mode?
|
|
|
Post by wasap on Apr 18, 2017 9:59:45 GMT -5
i cant even tell you that. ive seen other websites with some links. there was a website with some solid informations regarding the firerates. the rpr evo has a firerate of ~909, in ar mode it has something like ~430. usually this isnt really the most important stat that i want to find online. its kinda easy to test it diy-style. i did that, when i played cod mw3 and didnt know that there were websites with some weapon stats. i stopped the time for emptying the mag. lets say you do it a few times and the average time for emptying the mag is 2 sec. the mag has 32 bullets. so the firerate is 32 x 30 = 960 rpm.
|
|
|
Post by kylet357 on Apr 18, 2017 10:10:37 GMT -5
With TTKs as low as we have in CoD Especially with this game, it has the lowest TTKs of any past title yet.
|
|
banana
True Banana
Zoro > Law
Posts: 1,577
|
Post by banana on Apr 18, 2017 14:10:07 GMT -5
no it doesnt. not even close
|
|
|
Post by kylet357 on Apr 18, 2017 14:53:33 GMT -5
no it doesnt. not even close I'm pretty sure that even the BO3 guns have generally higher TTKs.
|
|
banana
True Banana
Zoro > Law
Posts: 1,577
|
Post by banana on Apr 18, 2017 15:20:32 GMT -5
nah,
Icr > nv4
hvk > kbar
mow > volk
vmp > erad
vesper > fhr
etc
|
|
JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
Posts: 345
|
Post by JustABitAgroed on Apr 18, 2017 15:44:37 GMT -5
With TTKs as low as we have in CoD Especially with this game, it has the lowest TTKs of any past title yet. This game hardly has a single gun with a 3 shot kill range. Compare that to Ghosts where there wasn't a single AR or SMG that didn't. And the subs in that game have better RoFs on average even when frame-rounded. If I'm not mistaken this game has some of the longest TTKs. Especially considering it's an IW game. Maybe BO1 or 2 could give it a run for its money.
|
|
banana
True Banana
Zoro > Law
Posts: 1,577
|
Post by banana on Apr 18, 2017 16:39:19 GMT -5
Ghosts > Mw2 > mw > mw3 > bo1 > bo2 > aw (base guns) > bo3 > iw
Something like that? Idk about waw
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 18, 2017 17:17:12 GMT -5
forest green > winter green > sea foam green > spring green > emerald green > neon green > lime green > seaweed green > olive green (technically not green)
That's how retarded you look.
EDIT: Never mind.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 19, 2017 2:27:47 GMT -5
Well I've been on YouTube's comment section for too long. I've seen so many call of duty videos where people put up their individual ranking of CoDs by personal preference, and it looks a lot like that. My bad. olive green is too a green A common misnomer. Slide 1 is MS Paint's default yellow, slide 2 the same colour with half the brightness, slide 3 official crayola Olive green colours, and the last slide is the 2nd colour but with an extra 40 hue thrown on to make it close to a pure green. I sampled the Crayola crayons for their hue roughly 20 times in several places with brighter pigment to avoid randomness from image artifacting. My findings were that their hue ranges from 39 to 52. Pure yellow sits at 40, green at 80. If olive green was actually green it would have consistently had hues reading closer to 80. In other words if it crossed the yellow-green halfway point of 60 hue it would have quantifiably been closer to green. Conclusions? Olive yellow. EDIT: I have just tested sea foam green and have concluded that that technically isn't green either. Sea foam cyan.
|
|