haoz
True Bro
Posts: 185
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Post by haoz on Nov 21, 2016 16:23:25 GMT -5
As I play Terminal24/7 exclusively finding other "maps" "disgusting" I need stats that work for me on my PC for myself ... but I can share them. Guns I used so far: ================= Widowmaker ADS 0.41s ADS 0.39s (+QD) firetime 0.105, ROF 571rpm RAW: ADS 0,27s ADS 0,13s (+QD) [maybe 0,135] firetime 0.115, ROF 521rpm NV4: ADS 0,21s ADS 0,10s (+QD) [maybe 0,105] firetime 0.095, ROF 631rpm ================= errors: [acceptable for me] ADS: +/- 0.01s ROF: +/- 15rpm firetime: +/- 0.002s ================= FPS of measurement? Seems slightly off (faster than) from 60 FPS console measurements.
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haoz
True Bro
Posts: 185
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Post by haoz on Nov 21, 2016 16:33:16 GMT -5
Hollow Point damage multiplier, anyone? Specifically for the M1, if possible. Hollow Point is normally a 1.35x multiplier for helmet/head, but on M1 it is 1.3x. 1.35x means that a 30 damage range reduces from 4HK to 3HK with a single headshot. And that 23 damage range reduces from 5HK to 4HK with a single headshot. Whereas 34 or 35 damage remains 3HK. The biggest problem with high caliber in the BO3 is the 1/2 reduction in TTK for the 40 damage guns. This is abolished in IW. Question: what's holding back the HVR and Kendall 44 stats?
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wwaa
True Bro
PC / PS4 / X1
Posts: 2,086
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Post by wwaa on Nov 21, 2016 16:58:59 GMT -5
FPS of measurement? Seems slightly off (faster than) from 60 FPS console measurements. 90 FPS, PC, updated post above, thanks.
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Post by kylet357 on Nov 21, 2016 17:13:33 GMT -5
That's 500 Salvage I'll never get back... Remember Drifty to this day still thinks the Man O War has a 20 round mag. He also thinks that the sights on the Vector are clunky or some shit.
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haoz
True Bro
Posts: 185
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Post by haoz on Nov 21, 2016 17:19:13 GMT -5
Remember Drifty to this day still thinks the Man O War has a 20 round mag. He also thinks that the sights on the Vector are clunky or some shit. They are clunky in Ghosts. A circular aperture is probably good irl but harder to use in game. Plus that's just an opinion as opposed to true fact
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Post by kylet357 on Nov 22, 2016 0:03:26 GMT -5
He also thinks that the sights on the Vector are clunky or some shit. They are clunky in Ghosts. A circular aperture is probably good irl but harder to use in game. Plus that's just an opinion as opposed to true fact He said this about the Black Ops 2 Vector, which had the same sights as the MW2 one.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 22, 2016 1:21:45 GMT -5
Hey, Marvel? Is there anyway you could possibly see what the final Special Ops challenge is in Infinite Warfare? There are 12 total. I've found 11 of them, but I cannot, for the life of me, figure out what the hell the last one is. It's not nuked out (30 gun streak in FFA), it's not master prestige, it's not dark sky camo -- I don't know what it could be that no one has stumbled upon it yet. Got them. I'll upload a post with them (on Reddit) and much more information in it (tomorrow).
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Post by thewhitetestament on Nov 22, 2016 10:22:10 GMT -5
Hey, Marvel? Is there anyway you could possibly see what the final Special Ops challenge is in Infinite Warfare? There are 12 total. I've found 11 of them, but I cannot, for the life of me, figure out what the hell the last one is. It's not nuked out (30 gun streak in FFA), it's not master prestige, it's not dark sky camo -- I don't know what it could be that no one has stumbled upon it yet. Got them. I'll upload a post with them (on Reddit) and much more information in it (tomorrow). Noooooooooooo. Please do not do this yet! Please, let me finish the challenge that Marvel told me about before you post it! Pleeeeeeease! As a part-time content creator with very little time to make videos/play the game, let me at least get this one out first!
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Post by thewhitetestament on Nov 22, 2016 10:27:39 GMT -5
Hey, Marvel? Is there anyway you could possibly see what the final Special Ops challenge is in Infinite Warfare? There are 12 total. I've found 11 of them, but I cannot, for the life of me, figure out what the hell the last one is. It's not nuked out (30 gun streak in FFA), it's not master prestige, it's not dark sky camo -- I don't know what it could be that no one has stumbled upon it yet. That has to be driving you crazy. LOL BTW, did you ever find the missing dancing banana? I reported it lost on your last video. Haa. I used that intro in my latest video, just for you!
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Post by lustindarkness on Nov 22, 2016 11:06:12 GMT -5
That has to be driving you crazy. LOL BTW, did you ever find the missing dancing banana? I reported it lost on your last video. Haa. I used that intro in my latest video, just for you! Dancing Banana! Thanks bro, good video. Funny too.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 22, 2016 16:58:40 GMT -5
Got them. I'll upload a post with them (on Reddit) and much more information in it (tomorrow). Noooooooooooo. Please do not do this yet! Please, let me finish the challenge that Marvel told me about before you post it! Pleeeeeeease! As a part-time content creator with very little time to make videos/play the game, let me at least get this one out first! Sure thing, friend. I posted my thread but I left out the SPECIAL OPS CHALLENGES.
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Post by rejectionrole on Nov 22, 2016 18:01:14 GMT -5
Noooooooooooo. Please do not do this yet! Please, let me finish the challenge that Marvel told me about before you post it! Pleeeeeeease! As a part-time content creator with very little time to make videos/play the game, let me at least get this one out first! Sure thing, friend. I posted my thread but I left out the SPECIAL OPS CHALLENGES. Damn, and here I just saw your reddit post and hoped it would have spec ops info in it.
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Post by lordsquirrelus on Nov 23, 2016 4:17:35 GMT -5
i have the ios version(paid), are the rig stats in yet? mine just says classified for all of them. any plans on the perk & attatchment stats?
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Nov 23, 2016 7:47:43 GMT -5
I needz more of ze statz
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Post by brassmonkeigh on Nov 23, 2016 9:25:39 GMT -5
i have the ios version(paid), are the rig stats in yet? mine just says classified for all of them. any plans on the perk & attatchment stats? Thanks for checking out the app! Rig stats as well as more weapon stats should be available by the end of today. Perk and attachment stats will be available in v1.2.0 of the app, which is being submitted to Apple later today, meaning it will be available for download possibly by the end of the week or Monday. It depends somewhat on Apple's holiday schedule over Thanksgiving - I am not sure if they have reviewers working tomorrow/Friday.
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Post by confuzzled on Nov 23, 2016 9:50:05 GMT -5
I'm currently working on getting the stats for Infinite Warfare, so I wanted to give you some information on how they will be released. As you probably know, last year I worked with Brass Monkeigh to release the Black Ops III stats as part of his app. While the app did very well, some people were upset because they were accustomed to me releasing the stats for free. I talked with him about working together again, but also about the criticism we received and how to improve some things. So here are some of the improvements for the Infinite Warfare app: -It will be released with stats from the full game, not the beta. -There will be a way to see when the stats were last updated. -An Android version will be released as well after a couple of weeks. You can find more information about the features of the app in this video: Feel free to share your thoughts and suggestions in this thread. Thanks!
Released apps (Android versions coming soon): Ultimate Utility for Infinite Warfare (Free)Ultimate Utility for Infinite Warfare (Full)Ultimate Utility for Modern Warfare (Free)Ultimate Utility for Modern Warfare (Full)Already dropped $100 on cod points, might as well spend some money on something actually useful. Downloading the IW version now. I'll get the MWR after. Does this come with updates throughout the year as new patches are applied?
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Post by brassmonkeigh on Nov 23, 2016 10:14:08 GMT -5
Already dropped $100 on cod points, might as well spend some money on something actually useful. Downloading the IW version now. I'll get the MWR after. Does this come with updates throughout the year as new patches are applied? Absolutely, all apps will be updated to reflect any patches or DLC. This goes for new maps too, not just weapon stats. Thanks for checking out the app
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Post by confuzzled on Nov 23, 2016 10:14:23 GMT -5
It would be nice to be able to see all guns in a class at once....instead of having to click highest and lowest and it only showing 3....
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Post by confuzzled on Nov 23, 2016 10:26:52 GMT -5
The kill shots by game mode is awesome. Seems the epic version of the NV4 is the way to go for HC, as there is no damage drop off so its a 1HK forever.
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Post by brassmonkeigh on Nov 23, 2016 11:33:29 GMT -5
The kill shots by game mode is awesome. Seems the epic version of the NV4 is the way to go for HC, as there is no damage drop off so its a 1HK forever. Ty, and yes - the NV4 flatline or Volk or RAW are great weapons for HC. You can use the gun finder to search by class for weapons with highest damage (far) to see which weapons have a minimum damage over 30 for 1HK at any range. I'll look into adding more than the top 3 search results in a future update.
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Post by brassmonkeigh on Nov 23, 2016 11:41:42 GMT -5
Daily Update I spent sat-monday working on the Ultimate Utility for Battlefield 1, but here is what has been done so far in the past day and a half on the Ultimate Utility for Infinite Warfare: - Added TTK and DPS charts for all primary weapons (must download v1.1.0) - Added missing weapons (Widowmaker, HVR, Kendall, etc) - Added reload times - Added max continuous fire time statistic for all weapons. Helps to know which weapons have greater suppressive capabilities in each class. - Added max kills per mag in core/hc. Helps to see which weapons can benefit from ex mags/dexterity perk. - Preparing v1.2.0 update which adds attachment, perk, and rig data as well as fixes a UI bug when scrolling across weapon data tabs.
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Post by noyoucannot on Nov 23, 2016 13:37:31 GMT -5
The kill shots by game mode is awesome. Seems the epic version of the NV4 is the way to go for HC, as there is no damage drop off so its a 1HK forever. Ty, and yes - the NV4 flatline or Volk or RAW are great weapons for HC. You can use the gun finder to search by class for weapons with highest damage (far) to see which weapons have a minimum damage over 30 for 1HK at any range. I'll look into adding more than the top 3 search results in a future update. MacTav-45 has to be one of the best HC guns, IMO. It's 1 shot kill range is absurd, and has faster fire rate then any thing else that 1 shot kills at a decent range. Having the movement speed on an SMG is a huge bonus too. I used to it max weapon prestige (demon skull thingy) and I can barely remember times I actually got 2 shot kills. It gets 1 shot kills with the long shot medal even. If you play HC a lot I highly recommend unlocking this quick.
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haoz
True Bro
Posts: 185
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Post by haoz on Nov 23, 2016 19:22:35 GMT -5
MacTav looks like it has decent range. The HVR is also good with less range but faster firerate. The real OP guns in HC are the LMGs and the NV4.
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Nov 23, 2016 19:53:03 GMT -5
Daily Update I spent sat-monday working on the Ultimate Utility for Battlefield 1, but here is what has been done so far in the past day and a half on the Ultimate Utility for Infinite Warfare: - Added TTK and DPS charts for all primary weapons (must download v1.1.0) - Added missing weapons (Widowmaker, HVR, Kendall, etc) - Added reload times - Added max continuous fire time statistic for all weapons. Helps to know which weapons have greater suppressive capabilities in each class. - Added max kills per mag in core/hc. Helps to see which weapons can benefit from ex mags/dexterity perk. - Preparing v1.2.0 update which adds attachment, perk, and rig data as well as fixes a UI bug when scrolling across weapon data tabs. I'm not seeing the hornet anywhere broski
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Post by I Am Hollywood5 on Nov 23, 2016 19:54:14 GMT -5
Does anyone know how hard the Volk got narfed?
Also, did the FHR40 get a slight RoF tweak? Went from 1000 to 967
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Nov 23, 2016 21:30:56 GMT -5
Also what about the toggle guns' stats
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Post by tobysi on Nov 24, 2016 1:15:42 GMT -5
Anyone know if the R3KT is any good? Considering spending my salvage but would really like to know the stats first and the app isn't out for android yet.
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Post by illram on Nov 24, 2016 2:44:55 GMT -5
I've been wondering the same thing myself. Someone here had it and commented earlier that it was basically a Volk with less recoil. Which, actually, isn't bad if accurate.
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JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
Posts: 345
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Post by JustABitAgroed on Nov 24, 2016 3:33:09 GMT -5
Daily Update I spent sat-monday working on the Ultimate Utility for Battlefield 1, but here is what has been done so far in the past day and a half on the Ultimate Utility for Infinite Warfare: - Added TTK and DPS charts for all primary weapons (must download v1.1.0) - Added missing weapons (Widowmaker, HVR, Kendall, etc) - Added reload times - Added max continuous fire time statistic for all weapons. Helps to know which weapons have greater suppressive capabilities in each class. - Added max kills per mag in core/hc. Helps to see which weapons can benefit from ex mags/dexterity perk. - Preparing v1.2.0 update which adds attachment, perk, and rig data as well as fixes a UI bug when scrolling across weapon data tabs. As a general rule, anything that's calculable with the information given probably shouldn't be added, at least until everything that can't be, has been. There are still plenty of things to add before that, like more damages than just Max and Min, sprintout times, movement speeds, recoil, hipspread, etc. Are the reload figures the full reload time? If so, we also need animation and empty reload times, and reload start times for the Rack-9 and S-Ravage. And I know this is a bad time to ask but for the weapons where it applies, you're basing Fire Rate off of rechamber time+RoF and not just RoF, correct? Also, it would be good for you to consolidate the body multipliers. We don't need left and right anything, we just need, everything included, helmet, head, neck, upper chest, mid chest, lower chest, upper arms, lower arms, hands, upper legs, lower legs, and feet. Right now we're missing the stomach/groin area and we have zero distinction between upper and lower arms and legs, hitboxes that we know differ. This may not seem important but it is for snipers and there's no point leaving it half done. Finally, what Banana said.
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JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
Posts: 345
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Post by JustABitAgroed on Nov 24, 2016 3:49:23 GMT -5
Anyone know if the R3KT is any good? Considering spending my salvage but would really like to know the stats first and the app isn't out for android yet. We don't have variant stats yet. Monkeigh said they should be out next week.
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