banana
True Banana
Zoro > Law
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Post by banana on Nov 24, 2016 6:13:36 GMT -5
The hvr looks pretty nice
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haoz
True Bro
Posts: 185
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Post by haoz on Nov 24, 2016 13:31:02 GMT -5
Daily Update I spent sat-monday working on the Ultimate Utility for Battlefield 1, but here is what has been done so far in the past day and a half on the Ultimate Utility for Infinite Warfare: - Added TTK and DPS charts for all primary weapons (must download v1.1.0) - Added missing weapons (Widowmaker, HVR, Kendall, etc) - Added reload times - Added max continuous fire time statistic for all weapons. Helps to know which weapons have greater suppressive capabilities in each class. - Added max kills per mag in core/hc. Helps to see which weapons can benefit from ex mags/dexterity perk. - Preparing v1.2.0 update which adds attachment, perk, and rig data as well as fixes a UI bug when scrolling across weapon data tabs. As a general rule, anything that's calculable with the information given probably shouldn't be added, at least until everything that can't be, has been. There are still plenty of things to add before that, like more damages then just Max and Min, sprintout times, movement speeds, recoil, hipspread, etc. Are the reload figures the full reload time? If so, we also need animation and empty reload times, and reload start times for the Rack-9 and S-Ravage. And I know this is a bad time to ask but for the weapons where it applies, you're basing Fire Rate off of rechamber time+RoF and not just RoF, correct? Also, it would be good for you to consolidate the body multipliers. We don't need left and right anything, we just need, everything included, helmet, head, neck, upper chest, mid chest, lower chest, upper arms, lower arms, hands, upper legs, lower legs, and feet. Right now we're missing the stomach/groin area and we have zero distinction between upper and lower arms and legs, hitboxes that we know differ. This may not seem important but it is for snipers and there's no point leaving it half done. Finally, what Banana said. Although only max/min damage is listed, the range dropoff chart gives you all the details for damages over range. I think there are compromises to be made when information is in mobile form such that you might not expect to see every number you would in a spreadsheet because formatting becomes an issue. but i agree I don't need more calculated statistics. all priority to getting weapon variants in!
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Post by brassmonkeigh on Nov 24, 2016 13:32:19 GMT -5
Daily Update I spent sat-monday working on the Ultimate Utility for Battlefield 1, but here is what has been done so far in the past day and a half on the Ultimate Utility for Infinite Warfare: - Added TTK and DPS charts for all primary weapons (must download v1.1.0) - Added missing weapons (Widowmaker, HVR, Kendall, etc) - Added reload times - Added max continuous fire time statistic for all weapons. Helps to know which weapons have greater suppressive capabilities in each class. - Added max kills per mag in core/hc. Helps to see which weapons can benefit from ex mags/dexterity perk. - Preparing v1.2.0 update which adds attachment, perk, and rig data as well as fixes a UI bug when scrolling across weapon data tabs. As a general rule, anything that's calculable with the information given probably shouldn't be added, at least until everything that can't be, has been. There are still plenty of things to add before that, like more damages then just Max and Min, sprintout times, movement speeds, recoil, hipspread, etc. Are the reload figures the full reload time? If so, we also need animation and empty reload times, and reload start times for the Rack-9 and S-Ravage. And I know this is a bad time to ask but for the weapons where it applies, you're basing Fire Rate off of rechamber time+RoF and not just RoF, correct? Also, it would be good for you to consolidate the body multipliers. We don't need left and right anything, we just need, everything included, helmet, head, neck, upper chest, mid chest, lower chest, upper arms, lower arms, hands, upper legs, lower legs, and feet. Right now we're missing the stomach/groin area and we have zero distinction between upper and lower arms and legs, hitboxes that we know differ. This may not seem important but it is for snipers and there's no point leaving it half done. Finally, what Banana said. Thanks for the feedback. I've gone ahead and added sprintout times, movement speeds and recoil figures. (Will show up in <24h) As for hitboxes, I can definitely add upper & lower arms/leg boxes. However, there are only two chest hitboxes, not three. (TorsoUpper and TorsoLower) I refer to them in the app as chest and abdomen. Also, although very rare, there have actually been differences between left and right leg/arm multipliers in past CoD games, which was the reason for including both.
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haoz
True Bro
Posts: 185
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Post by haoz on Nov 24, 2016 13:32:47 GMT -5
Anyone know if the R3KT is any good? Considering spending my salvage but would really like to know the stats first and the app isn't out for android yet. I think it has the same range as the R3K and fires about as fast as the Volk. No recoil though. The 3 shot range leaves a bit to be desired but again it has no recoil.
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Post by brassmonkeigh on Nov 24, 2016 13:42:03 GMT -5
As a general rule, anything that's calculable with the information given probably shouldn't be added, at least until everything that can't be, has been. There are still plenty of things to add before that, like more damages then just Max and Min, sprintout times, movement speeds, recoil, hipspread, etc. Are the reload figures the full reload time? If so, we also need animation and empty reload times, and reload start times for the Rack-9 and S-Ravage. And I know this is a bad time to ask but for the weapons where it applies, you're basing Fire Rate off of rechamber time+RoF and not just RoF, correct? Also, it would be good for you to consolidate the body multipliers. We don't need left and right anything, we just need, everything included, helmet, head, neck, upper chest, mid chest, lower chest, upper arms, lower arms, hands, upper legs, lower legs, and feet. Right now we're missing the stomach/groin area and we have zero distinction between upper and lower arms and legs, hitboxes that we know differ. This may not seem important but it is for snipers and there's no point leaving it half done. Finally, what Banana said. Although only max/min damage is listed, the range dropoff chart gives you all the details for damages over range. I think there are compromises to be made when information is in mobile form such that you might not expect to see every number you would in a spreadsheet because formatting becomes an issue. but i agree I don't need more calculated statistics. all priority to getting weapon variants in! I agree with the damage chart, but if this is insufficient for some people, I am more than happy to add it in. This app is for you guys, so whatever people want is what I will add. Also, the goal of the app is to present the data the most convenient format; one that is faster to access, easier to visualize, less difficult to understand, and one that can do some of those calculations for you compared to a spreadsheet. This year (no joke) Marvel sent me roughly 200 .csv files, so simplification is a major priority. I know many people here are used to calculating some of the stats from base numbers, but a lot of people who use my apps are not, so I like to have them there in an effort to help some of the more casual players, but I will definitely prioritize weapon variants, perks, and rig data at this point until all three are complete.
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JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
Posts: 345
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Post by JustABitAgroed on Nov 24, 2016 15:52:31 GMT -5
The hvr looks pretty nice I thought the MacTav was going to be the uncontested best sub for a while there. It seems like a lot of the guns this year, especially the subs, are on a sort of gradient system. Makes balancing a snap while keeping everything at least relatively unique. Have to say I like what they've done.
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Post by pteam on Nov 24, 2016 17:02:07 GMT -5
brassmonkeigh,
I have a problem, first of all I paid for the apple app, just as I bought the bo3 app from you guys last year. I can send you my userID or email if you need.
I literally was logged into the app for 30 seconds, I took a few screenshots to show my son and now I cannot use the app anymore that I paid for! There was a message about not taking screenshots but it surely didnt say that I wouldn't be able to use the app anymore that I paid real money for. How long will this last? Or should I just charge it back to the apple store, request an apple refund, leave a negative review, because I paid for an app and can't use it. I dont have any other single app out of my 100s of apps that doesnt let me take a screenshot, and surely it should give me a very stern warning that I won't be able to use the app that I paid for if I took another screenshot, which it didnt. So anybody thinking about buying this please beware.
Secondly, I didnt see any weapon variant information, which is a big thing in this game. How fast does the mauler mammoth shoot, whats its range? Volk goliath? this was one of the main reasons I bought the app as most of the general stats for the weapons are already out in different places.
Third, now I shouldn't have to debug this for you but I noticed your stats are wrong in various places. Your rate of fire in weapon stats for the R.A.W. is different from the stats shown for it in the compare weapons area, which one is correct? The I noticed in compare guns the m1 garand showed me two different stats, one time the damage was 83 then the next time it showed me 70, with two different fire rates...
Fourth, does your app not list the actual time to kill?
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Nov 24, 2016 21:55:03 GMT -5
The hvr looks pretty nice I thought the MacTav was going to be the uncontested best sub for a while there. It seems like a lot of the guns this year, especially the subs, are on a sort of gradient system. Makes balancing a snap while keeping everything at least relatively unique. Have to say I like what they've done. Yeah the hvr, ump, erad balance is pretty sick
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Nov 24, 2016 22:31:06 GMT -5
Can you give us the exact ranges ?
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Post by mrdeeds on Nov 25, 2016 9:14:46 GMT -5
brassmonkeigh, I have a problem, first of all I paid for the apple app, just as I bought the bo3 app from you guys last year. I can send you my userID or email if you need. I literally was logged into the app for 30 seconds, I took a few screenshots to show my son and now I cannot use the app anymore that I paid for! There was a message about not taking screenshots but it surely didnt say that I wouldn't be able to use the app anymore that I paid real money for. How long will this last? Or should I just charge it back to the apple store, request an apple refund, leave a negative review, because I paid for an app and can't use it. I dont have any other single app out of my 100s of apps that doesnt let me take a screenshot, and surely it should give me a very stern warning that I won't be able to use the app that I paid for if I took another screenshot, which it didnt. So anybody thinking about buying this please beware. Secondly, I didnt see any weapon variant information, which is a big thing in this game. How fast does the mauler mammoth shoot, whats its range? Volk goliath? this was one of the main reasons I bought the app as most of the general stats for the weapons are already out in different places. Third, now I shouldn't have to debug this for you but I noticed your stats are wrong in various places. Your rate of fire in weapon stats for the R.A.W. is different from the stats shown for it in the compare weapons area, which one is correct? The I noticed in compare guns the m1 garand showed me two different stats, one time the damage was 83 then the next time it showed me 70, with two different fire rates... Fourth, does your app not list the actual time to kill? All of this is why I won't be purchasing the app. I have no issue supporting Marvel4 but this app just isn't worth all the hassle in my opinion. Making people wait for variant info for a COD that has so many variants makes no sense. Limiting things like screenshots for a paid app is also really ridiculous. It just seems like the developer is trying to give as little weapon info as possible in hopes that he can keep people from making their own spreadsheets with the info. While I understand why he's doing this the issue is he's punishing the people that are paying for his app and just simply want the info they paid for. Another issue I have with the app is that it doesn't seem to be worth anywhere close to what he's charging without this info. If you look at apps for other games like Destiny, they don't have any info not freely available on the internet but they look and function like something made in 2016 and are more than worth it to the consumer. I hope developer takes this as constructive criticism and not just random hate or negativity.
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Nov 25, 2016 9:59:10 GMT -5
I thought the MacTav was going to be the uncontested best sub for a while there. It seems like a lot of the guns this year, especially the subs, are on a sort of gradient system. Makes balancing a snap while keeping everything at least relatively unique. Have to say I like what they've done. Yeah the hvr, ump, erad balance is pretty sick And the FHR
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Post by grimm8420 on Nov 25, 2016 11:14:57 GMT -5
All of this is why I won't be purchasing the app. I have no issue supporting Marvel4 but this app just isn't worth all the hassle in my opinion. Making people wait for variant info for a COD that has so many variants makes no sense. Limiting things like screenshots for a paid app is also really ridiculous. It just seems like the developer is trying to give as little weapon info as possible in hopes that he can keep people from making their own spreadsheets with the info. While I understand why he's doing this the issue is he's punishing the people that are paying for his app and just simply want the info they paid for. Another issue I have with the app is that it doesn't seem to be worth anywhere close to what he's charging without this info. If you look at apps for other games like Destiny, they don't have any info not freely available on the internet but they look and function like something made in 2016 and are more than worth it to the consumer. I hope developer takes this as constructive criticism and not just random hate or negativity. I agree that it would be nice to have the variant info, but I saw in an earlier post he said those are being added in next. I don't know the specifics but a few people have said the stats are kind of messed up this year and the variants are named wrong in the files and that is why they weren't in the app earlier. There was someone else trying to make a stats sheet who said this too and drift0r messed up the variants in one of his videos, so I would believe monkeigh when he says this is why the variants are taking longer. Also, I used the destiny app and the official battlefield app and both are honestly worse than the one monkeigh made. I do think the perks and attachments need to be added soon though
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JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
Posts: 345
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Post by JustABitAgroed on Nov 25, 2016 11:39:02 GMT -5
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Post by brassmonkeigh on Nov 25, 2016 11:58:36 GMT -5
It is an outlier for the class, much slower than every other AR.
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Post by brassmonkeigh on Nov 25, 2016 12:16:07 GMT -5
pteam I really appreciate your continued support. The ban is temporary, but if you can message me from within the app (or reply on this thread with your username if you prefer) I will lift the ban immediately. As you mentioned the app does warn you after it detects a number of screenshots taken in a short period, but I agree that two warnings before a ban would be better, or at least a more stern warning. As mrdeeds said, the purpose of limiting screenshots is to deter those who are simply copying the numbers for the purpose of reposting on their own. I agree that limiting functionality for everyone due to the actions of a few is not right or fair, but there are some important points to note; first, the app only counts screenshots of the weapon stats. You can take unlimited screenshots of everything else. Next, you can still take a few screenshots of the weapon stats without any problem. It is only when you take more than a few screenshots of the stats in a short time that you will be given a warning, and only if you continue to take screenshots after the warning will a temporary ban be given. This is perfectly fair and reasonable given that normal users do not have a need to take unlimited screenshots of the stats pages. As for the variant info, this is being added in, but admittedly at a much slower process than it has been in the past. Many of the file names do not match the in-game display names, so it has been a chore to figure out which stats match which weapon. I have it all figured out at this point and will be adding them in over the next couple of days.
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Post by pteam on Nov 25, 2016 15:35:23 GMT -5
Brassmonkeigh,
Thanks for the reply, if I had known I was going to not be able to use the app that I had paid for, if the wording actually said that, then I wouldn't have taken another screeenshot, no big deal. I can understand why you have this feature, but please make it apparent to anybody who may get this warning in the future what will actually happen. I'm not going to be reposting numbers from the app or anything.
My username on the app is pteam21@gmail.com
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Dumien
True Bro
Black Market Trader
No engrams. Only disappointment.
Posts: 3,292
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Post by Dumien on Nov 25, 2016 17:25:38 GMT -5
As mrdeeds said, the purpose of limiting screenshots is to deter those who are simply copying the numbers for the purpose of reposting on their own. I agree that limiting functionality for everyone due to the actions of a few is not right or fair, but there are some important points to note; first, the app only counts screenshots of the weapon stats. You can take unlimited screenshots of everything else. Next, you can still take a few screenshots of the weapon stats without any problem. It is only when you take more than a few screenshots of the stats in a short time that you will be given a warning, and only if you continue to take screenshots after the warning will a temporary ban be given. This is perfectly fair and reasonable given that normal users do not have a need to take unlimited screenshots of the stats pages. lol that's just dumb. A second camera easily circumvents this. Or a pencil. Or a pen. You aren't going to be able to stop someone who really wants to repost the stats. You are dumb. The only people this can actually hinder are the ones that actually paid for your scam of app. I don't even play this game but... wow. "Hey, Den" hits a new low.
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fpsdredd
True Bro
Always working on the FPS metagame
Posts: 495
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Post by fpsdredd on Nov 25, 2016 18:34:11 GMT -5
I don't even play this game because no riot shield?
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Dumien
True Bro
Black Market Trader
No engrams. Only disappointment.
Posts: 3,292
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Post by Dumien on Nov 25, 2016 18:41:28 GMT -5
Sure.
...but just by reading threads I can tell we are having way more fun down in the Titanfall 2 sub-forum.
I did play the campaign (gameshare). It was good.
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fpsdredd
True Bro
Always working on the FPS metagame
Posts: 495
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Post by fpsdredd on Nov 25, 2016 18:46:12 GMT -5
Sure. ...but just by reading threads I can tell we are having way more fun down in the Titanfall 2 sub-forum. I did play the campaign (gameshare). It was good. IW is a watered down CoD for sure. All hope lies in new weapons bringing new game mechanics :/
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Post by flatulentmonkeys on Nov 25, 2016 20:00:57 GMT -5
Sure. ...but just by reading threads I can tell we are having way more fun down in the Titanfall 2 sub-forum. I did play the campaign (gameshare). It was good. I'm having a blast playing MWR. But I saw TF2 was super cheap for Black Friday. Might try it out.
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Post by noyoucannot on Nov 26, 2016 1:06:21 GMT -5
Well, got lucky and got Volk Goliath from a drop. Messing with bots seems like it's a 2 shot kill at regular volk 3 shot range, and 3 shot kill at the regular volk 4 shot range.
I also tested Faraday Slug and it is not a 1 shot kill to the head ever. So that sucks.
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Nov 26, 2016 9:02:20 GMT -5
Attachment stats? Burst delays?
This is the first year Driftor says stats before I know them
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Post by brassmonkeigh on Nov 26, 2016 14:14:15 GMT -5
Attachment stats? Burst delays? This is the first year Driftor says stats before I know them Suppressor and Rifled Barrel ranges have been added to the damage graph. Full attachment stats were submitted this past Tuesday. Apple doesn't seem to be reviewing new apps over the Thanksgiving holiday though, so I would expect it to be approved Monday or Tuesday.
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Post by noyoucannot on Nov 28, 2016 1:32:04 GMT -5
IMO, Goliath Volk is very good. I'm curious to see the raw stats but it's RPM seems good for a 2 shot kill weapon. I personally expect it to have impressive TTK when the variant stats release. I win more gun battles with this then I expect, and more then I do with other ARS.
However, that said, as you would expect from a semi auto AR this is definitely more unforgiving then most other guns. On maps where you are likely to fight more often in close range then mid range like frost, frontier, etc then I wouldn't bother using it. I personally just derp with akimbo hornets on those maps.
My favorite gun so far.
Few notes about it- it only kicks very slightly vertically when shot at maximum speed. Very easy to control. If you use fusion mag, it's will regenerate at a nice rate, I don't even bother with scavenger or dexterity and just use fusion mag, and barely ever have to reload.
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Post by ksms on Nov 28, 2016 2:17:50 GMT -5
Good to see you're getting this worked out. I'm curious about the ranges in the app, they changed quite suddenly I believe it was yesterday or the day before (NV4's damage drop-off changed from 30m to 41m). Based on my hand testing of these ranges and previous knowledge of ranges in CoD, the NV4's damage drop seems to be much more in line with 30m so I'm wondering if you could provide some insight on this change in the app. Sure, since I make apps for a variety of different games, I sometimes have to write code to support games from different studios - ex Valve, EA/DICE, and the various Activision studios. For a very brief time after I released the app, the distance unit conversion function was pointing to the function used for Valve games. Since valve uses a custom distance unit which is different from Activision/IW, it gave different range values. This was quickly corrected and is why you now see the new values. Keep in mind, the app doesn't update instantly, so I may have made the correction potentially 24 hours before it reached your device. It is very nice to have accurate range value now. Are you going to add any info regarding the accuracy of each weapon and effect of foregrip attachment?
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Post by akumetsu on Nov 28, 2016 4:25:40 GMT -5
Are you going to add any info regarding the accuracy of each weapon and effect of foregrip attachment? If remembering correctly, Drift0r said that grip increased center speed by 8%
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Nov 28, 2016 8:15:48 GMT -5
He said 7
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Post by tobysi on Nov 28, 2016 14:01:02 GMT -5
Anyone know if the r3kt has the same 3 shot range as the base r3k?
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JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
Posts: 345
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Post by JustABitAgroed on Nov 28, 2016 20:08:12 GMT -5
Are you going to add any info regarding the accuracy of each weapon and effect of foregrip attachment? If remembering correctly, Drift0r said that grip increased center speed by 8% 'Twas viewkick actually. Decreasing of course. And it was 7, not 8.
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