|
Post by noyoucannot on Dec 2, 2016 2:23:24 GMT -5
Hey brassmonkeigh, is there a way to see stats for RPR EVO in assault rifle mode? That'd be cool unless there's some way that I haven't seen.
Also, unless is your TTK incorporating the first bullet, or the ADS? They seem off from my calculations.
|
|
|
Post by I Am Hollywood5 on Dec 3, 2016 15:28:51 GMT -5
Things that need to be added to the app, that should be top priority:
- RPR EVO in AR mode stats - EBR-800 in AR mode stats - Type 2 in SMG mode stats - Oni full accelerated ROF - ANY AND ALL multipliers, listed numerically, associated with ALL attachments. I don't care of BM deems them insignificant, every single one of them should be listed, period (including things like multiplier to recharge rate on fusion mag)
|
|
banana
True Banana
Zoro > Law
Posts: 1,577
|
Post by banana on Dec 3, 2016 17:26:47 GMT -5
And exactly what units the gun drops off at and to what damage number.
Also how the oni's rof increase even works
|
|
|
Post by pteam on Dec 3, 2016 21:57:01 GMT -5
Hey brassmonkeigh, is there a way to see stats for RPR EVO in assault rifle mode? That'd be cool unless there's some way that I haven't seen. Also, unless is your TTK incorporating the first bullet, or the ADS? They seem off from my calculations. I noticed the calculations seemed way off compared to bo3 ttk charts that I've seen. I think he is calculating the time of the first bullet where past charts did not.
|
|
|
Post by pteam on Dec 3, 2016 21:57:51 GMT -5
Things that need to be added to the app, that should be top priority: - RPR EVO in AR mode stats - EBR-800 in AR mode stats - Type 2 in SMG mode stats - Oni full accelerated ROF - ANY AND ALL multipliers, listed numerically, associated with ALL attachments. I don't care of BM deems them insignificant, every single one of them should be listed, period (including things like multiplier to recharge rate on fusion mag) Other things I noticed were missing was a lot of guns show no variants info, most of the smgs are like this in the app.
|
|
JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
Posts: 345
|
Post by JustABitAgroed on Dec 4, 2016 3:08:46 GMT -5
Hey brassmonkeigh, is there a way to see stats for RPR EVO in assault rifle mode? That'd be cool unless there's some way that I haven't seen. Also, unless is your TTK incorporating the first bullet, or the ADS? They seem off from my calculations. I noticed the calculations seemed way off compared to bo3 ttk charts that I've seen. I think he is calculating the time of the first bullet where past charts did not. That's because it's incorrect to do so.
|
|
|
Post by brassmonkeigh on Dec 4, 2016 15:31:17 GMT -5
Hey brassmonkeigh, is there a way to see stats for RPR EVO in assault rifle mode? That'd be cool unless there's some way that I haven't seen. Also, unless is your TTK incorporating the first bullet, or the ADS? They seem off from my calculations. For sure! I have added all of the base variants already and I will be adding alternate fire mode stats soon. I have to do a little more work to the code to support this in an organized way, but it will be done soon. As for the TTK calculations, the current way is to calculate the number of shots it takes to kill, multiply this by the fire time per bullet, then add in any burst delays. This leads to the TTK that is being displayed being the time from when the first shot leaves the rifle until the fireTime from the bullet that kills the enemy expires and the weapon is able to be fired again. Since the enemy is actually dead before the final fire time finishes, this last fireTime is not needed, even though the rifle can not be fired during this time. I have adjusted the code accordingly and subtracted one fireTime to reflect what I believe you are going for. The final burst delay is also not included in TTK where applicable.
|
|
|
Post by brassmonkeigh on Dec 4, 2016 15:37:31 GMT -5
Update:
- I have added perks. More detailed info to come. - I made video titles easier to read. (Long titles caused font size to be very small) - I have submitted a new update (v1.4) which will: >> Make it easier to share news articles by text/email/open in safari >> Make unread articles appear in bold, read articles appear in regular text. >> Relaxed screenshot restrictions. You can now take more screenshots before the first warning will appear and there will be an additional warning before a ban is imposed. Ban length is also shorter >> Fixed a confusing item where if users do not create an account, the weapon names don't sync. Even though there was a dialogue telling users many parts of the app won't work without signing in, some would still skip and be confused when parts did not work. This is now more clear and it is easier to sign in if you skip it the first time.
I will also be introducing newsworthy videos into the news feed I will also be adding in alternate fire modes for weapons. This required another code update to do things in an organized way, so I have to wait for Apple to approve the current pending update first.
Edit: PS I know most of the people on this website will only care about the alternate fire mode stats and the perk info, but I want to let you know all of the upcoming changes anyway as a lot of people use the other features too.
|
|
|
Post by vcarnage on Dec 4, 2016 16:13:33 GMT -5
Update: - I have added perks. More detailed info to come. - I made video titles easier to read. (Long titles caused font size to be very small) - I have submitted a new update (v1.4) which will: >> Make it easier to share news articles by text/email/open in safari >> Make unread articles appear in bold, read articles appear in regular text. >> Relaxed screenshot restrictions. You can now take more screenshots before the first warning will appear and there will be an additional warning before a ban is imposed. Ban length is also shorter >> Fixed a confusing item where if users do not create an account, the weapon names don't sync. Even though there was a dialogue telling users many parts of the app won't work without signing in, some would still skip and be confused when parts did not work. This is now more clear and it is easier to sign in if you skip it the first time. I will also be introducing newsworthy videos into the news feed I will also be adding in alternate fire modes for weapons. This required another code update to do things in an organized way, so I have to wait for Apple to approve the current pending update first. Edit: PS I know most of the people on this website will only care about the alternate fire mode stats and the perk info, but I want to let you know all of the upcoming changes anyway as a lot of people use the other features too. Mauler Mammoth TTK cant be the same as base, can it? Also.... Android?
|
|
|
Post by sgtw on Dec 4, 2016 21:54:00 GMT -5
Does the ripper fire rate increase also increase AR mode and are there any accuracy reducing qualities?
|
|
haoz
True Bro
Posts: 185
|
Post by haoz on Dec 5, 2016 6:54:22 GMT -5
The fire rates for bolt action snipers cannot be correct. Cant be ~200 for the longbow.
|
|
|
Post by brassmonkeigh on Dec 5, 2016 12:20:34 GMT -5
The fire rates for bolt action snipers cannot be correct. Cant be ~200 for the longbow. Good catch. The fire rates were the correct values for the weapon's fire time, but there is an additional rechamber time for the bolt action animation that wasn't being factored in. This has been fixed and will show up in the app later this afternoon.
|
|
|
Post by brassmonkeigh on Dec 5, 2016 12:35:14 GMT -5
Mauler Mammoth TTK cant be the same as base, can it? Also.... Android? Correct, mammoth has a close range TTK of 184ms compared to 240ms for base. (For anyone reading this who has the app, click on the Mauler, then select the Variants tab) Android is coming along well. I am hopeful that I can release a version with just the weapon stats, news, and social tools by next week, then update with some of the features that are going to take a bit longer such as the strategy designer in the maps section.
|
|
|
Post by pteam on Dec 5, 2016 18:34:53 GMT -5
Brassmonkeigh,
I think your doing a good job with updating everything, hope the app does well for you. Keep up the good work!
|
|
JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
Posts: 345
|
Post by JustABitAgroed on Dec 5, 2016 22:57:29 GMT -5
Make sure to get actual confirmation. Never assume anything. But yeah, thank you for being on the ball with updates BM.
|
|
|
Post by tobysi on Dec 6, 2016 15:08:38 GMT -5
Anyone know how much extra xp the volk corruption gives? I got it a few days ago but I can't tell how much bonus xp I'm getting. Oh and I have android so no way to get the app yet otherwise I'd look myself.
|
|
|
Post by brassmonkeigh on Dec 6, 2016 16:36:45 GMT -5
Brassmonkeigh, I think your doing a good job with updating everything, hope the app does well for you. Keep up the good work! Make sure to get actual confirmation. Never assume anything. But yeah, thank you for being on the ball with updates BM. My pleasure guys, thanks for all of your support
|
|
JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
Posts: 345
|
Post by JustABitAgroed on Dec 7, 2016 23:16:16 GMT -5
brassmonkeigh Can you add the sprintout times for the SMGs (including the MacTav) and the non-Prototype Lab variants?
|
|
|
Post by vcarnage on Dec 9, 2016 19:33:56 GMT -5
Patch stat changes please.
|
|
|
Post by tobysi on Dec 9, 2016 23:19:54 GMT -5
I hope the r3k range buff also buffed the r3kt range. Can someone please tell me what the new 3 shot range is for the base and r3kt variant? I'd be most appreciative.
|
|
|
Post by skeeboe on Dec 10, 2016 13:48:27 GMT -5
Is it just me or did the recoil/viewkick on the OSA take a hit with the most recent patch? Feels like it's 20-30% worse...
|
|
|
Post by illram on Dec 10, 2016 13:53:10 GMT -5
According to reddit patch discussion, it did. Which doesn't make much sense given the gun was already sort of struggling for its niche.
|
|
haoz
True Bro
Posts: 185
|
Post by haoz on Dec 10, 2016 13:59:22 GMT -5
The OSA as 4HK at 857 RPM with controllable recoil. It definitely needed a change. Pros in scrims were doing 4 osas v 4 osas.
|
|
|
Post by tobysi on Dec 10, 2016 15:17:11 GMT -5
Is the android version of the app almost done? You've been saying it will be ready soon for 3 weeks.
|
|
|
Post by noyoucannot on Dec 10, 2016 16:30:53 GMT -5
Looks like the flavor of the month gun will get wrecked every few weeks. Curious to see what's next.
|
|
|
Post by tobysi on Dec 10, 2016 16:40:30 GMT -5
Looks like the flavor of the month gun will get wrecked every few weeks. Curious to see what's next. Let's hope they don't go the treyarch route and nerf everything over and over.
|
|
|
Post by brassmonkeigh on Dec 12, 2016 13:32:04 GMT -5
Is the android version of the app almost done? You've been saying it will be ready soon for 3 weeks. Yes. I plan to release the free versions tomorrow or Wednesday and the paid version by the end of the week. (Fingers crossed) I am still working out some bugs with drawing on the maps and the gun comparison, so I may remove those features temporarily until they are functioning as well as the iOS equivalent. As an aside, I will try to clarify more in the future what "soon" means. I've been working on the app for months, so to me a few weeks is soon, but I realize that isn't the best way to communicate it to you guys.
|
|
|
Post by brassmonkeigh on Dec 12, 2016 14:18:43 GMT -5
Patch stat changes please. The most recent stats I have are from 12/6. Those are currently in the app. It looks like there was another update on 12/9. Will get those in within the next day.
|
|
|
Post by pteam on Dec 12, 2016 20:57:13 GMT -5
Looks like the flavor of the month gun will get wrecked every few weeks. Curious to see what's next. Let's hope they don't go the treyarch route and nerf everything over and over. They have already begun. They've already nerfed like 10 guns...
|
|
haoz
True Bro
Posts: 185
|
Post by haoz on Dec 12, 2016 23:39:21 GMT -5
... and buffed others. A month after the game's release, you think the dev team shouldn't make any adjustments?
|
|