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Post by TheHawkNY on Mar 23, 2017 11:01:18 GMT -5
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Post by Pegasus Actual on Mar 23, 2017 12:22:37 GMT -5
Sounds like September, which will probably be two months before the new Xbox. Assuming they confirm that they don't lock the PC version to 30fps (which would be an insane thing to pull in 2017) I think it's going to be time to move my Destiny playing to PC. I'm not going to grab the Xbox One version and then just hope that they use the new hardware intelligently. Actually has PC even been confirmed or was that just a rumor that didn't get shot down? I'm not sure but I guess if they do a reveal today we'll find out soon enough.
Destiny 2 is a game that has all the potential in the world.
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Post by TheHawkNY on Mar 23, 2017 12:33:35 GMT -5
Just a rumor at this point, nothing confirmed. Sounds now like they may not announce it today.
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malgato
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Farm ammo, then everyone wipe.
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Post by malgato on Mar 23, 2017 13:15:45 GMT -5
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wings
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Post by wings on Mar 24, 2017 9:39:56 GMT -5
Just dodge PvP in this game.
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Post by TheHawkNY on Mar 27, 2017 12:49:05 GMT -5
Welp, they confirmed it:
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markopolo
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Destiny 2
Mar 28, 2017 9:37:29 GMT -5
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Post by markopolo on Mar 28, 2017 9:37:29 GMT -5
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hebbnh
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Post by hebbnh on Mar 28, 2017 14:07:20 GMT -5
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markopolo
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Destiny 2
Mar 28, 2017 15:14:10 GMT -5
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Post by markopolo on Mar 28, 2017 15:14:10 GMT -5
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bradman
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token old guy
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Post by bradman on Mar 28, 2017 16:14:32 GMT -5
My biggest worry is the extent of microtransactions, and "supply drop" type things. There's no question they are in, just to what extent remains to be seen.
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qupie
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Post by qupie on Mar 29, 2017 4:29:46 GMT -5
If it includes gear with actual benefits in game, like unique weapons, I won't buy it. But I think they won't be THAT stupid.
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wings
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Post by wings on Mar 29, 2017 5:45:28 GMT -5
Well, we've had gear exclusive to DLC so I won't be surprised to see this happening.
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Post by TheHawkNY on Mar 29, 2017 8:05:59 GMT -5
My biggest worry is the extent of microtransactions, and "supply drop" type things. There's no question they are in, just to what extent remains to be seen. I'll be furious if they do it like BO3 did - imply they'll be only cosmetic, then put in the pay to win a few months later. And the terrible defenses that you could earn it all just by playing...pathetic.
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qupie
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Post by qupie on Mar 29, 2017 8:27:27 GMT -5
Well, we've had gear exclusive to DLC so I won't be surprised to see this happening. This is completely different though. If you don't plan on getting all DLC, don't get into a game like destiny. But if you buy all DLC, and you still can spend money to win? I am out.
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wings
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Post by wings on Mar 29, 2017 9:12:22 GMT -5
Well, we've had gear exclusive to DLC so I won't be surprised to see this happening. This is completely different though. If you don't plan on getting all DLC, don't get into a game like destiny. But if you buy all DLC, and you still can spend money to win? I am out. It doesn't matter how you dress it. There has always been in-game advantages to those with DLCs to those without in Destiny. The distinction between having gear behind DLC and microtransactions is an arbitrary one. Now if Destiny did not put gear behind DLC at all I could see the concerns with microtransactions. The Division actually does this and I am sure there are other games too. I don't have too much of an issue in how Destiny currently but I'm not going to rage on Reddit about further usage of microtransactions in the Destiny series because I am expecting it. I feel that the current practice of locking gear behind exclusive paid content provides a slippery slope into accepting microtransactions for in-game advantages. And then what happens if weapons and armour locked behind DLC are frequently overpowered? Battlefield has had this issue with weapons from Battlepacks in the past from what I gather. We already saw how strong the new subclasses are in the Crucible and the epic nerf to ability cooldowns on legacy armour from vanilla content. It is also another reason why I never cared too much for 'balance' in the Crucible because a loot shooter can't provide it, so I don't know why there is a movement within the community to make it an "e-sport", especially as you can use non-vendor rolls on weapons and armour. Games like Halo and Gears of War have a competitive scene much bigger than Destiny and everything is unlocked from the get-go. I am enjoying the update though. It shows you don't have to keep updating the light level to get people interested in playing the game again. Just a pity I need another wrecking ball if I want to complete the Trials page but it is what it is. Activision will probably go full steam ahead with microtransactions in Destiny to milk given that Call of Duty has reportedly fallen off a cliff in popularity. Bobby Kotick and his chums should be removed from the planet. Maybe I am being too cynical but then I'm British so yeah.
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bradman
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token old guy
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Post by bradman on Mar 29, 2017 15:46:46 GMT -5
My biggest worry is the extent of microtransactions, and "supply drop" type things. There's no question they are in, just to what extent remains to be seen. I'll be furious if they do it like BO3 did - imply they'll be only cosmetic, then put in the pay to win a few months later. And the terrible defenses that you could earn it all just by playing...pathetic. Actually, every game lately claims that only cosmetics are in, and then boom, here come all the weapons. With Destiny, the possibilities with armor, weapons, ornaments, etc. are huge. Supply drops have made Activision a mint, and are the rule going forward.
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mannon
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Post by mannon on Mar 29, 2017 16:11:13 GMT -5
I'm still waiting... I really enjoyed Destiny for year one, but I don't want to spend enough to buy a new game just to play the same game for each year. (And no, I don't buy CoD every year either. I only get the ones that look interesting and rarely two in a row... Getting AW was a mistake, but I enjoyed BO3 for a good while then bailed on it when the DLC and loot drops started ruining it.)
As far as Destiny 2 I just have no idea what to expect. I'll wait and see, but I'm not really expecting much other than it's going to be more expensive than I like, the first one was. The only DLC I felt was more or less worth the money was the Wolves, but even that was actually pretty light on content for a $20 DLC. It's just with this game Bungie knows that loot alone is an acceptable replacement for actual content for most of their players so they don't actually have to put much real content in.
Hopefully for the second game they will at least make a more compelling campaign. The Halo games they did all had pretty great coop campaigns, but Destiny despite having some great moments was mostly formulaic. Vault of Glass was pretty great, though, but I guess it would be given how many years they worked on it before the game even came out.
As for the cosmetic microtrans only stuff... at least Respawn has kept their word on that with Titanfall 2. That's still a great game. I'm hopeing to reap some free weekend noobs this weekend too. mmm... delicious...
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markopolo
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Destiny 2
Mar 30, 2017 14:44:44 GMT -5
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Post by markopolo on Mar 30, 2017 14:44:44 GMT -5
I expect them to keep the microtransactions the same; they've achieved a decent balance and know if they paygate too much, they'll get a Festival of the Cost backlash. They're not entrenched enough like CoD where they can go blatently pay to win and they've achieved the right balance where they've given enough away for free to those who want to earn it via playing versus those who want to buy stuff via eververse.
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markopolo
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Destiny 2
Mar 30, 2017 14:54:12 GMT -5
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Post by markopolo on Mar 30, 2017 14:54:12 GMT -5
Rally dem troops, yo
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tooros
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Post by tooros on Mar 30, 2017 17:41:44 GMT -5
Hello Chaps. I'm interested in D2 for sure. Just hoping that some of the issues I faced last time round are better handled. Matchmaking for raids being a big one!
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markopolo
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Post by markopolo on Mar 30, 2017 18:38:35 GMT -5
Hello Chaps. I'm interested in D2 for sure. Just hoping that some of the issues I faced last time round are better handled. Matchmaking for raids being a big one! Good Christ... I hope not. No mic'ers, squeakers, afkers, deadweight, and every other cancerous autistic screecher player you can think of in a strike... In a raid? I think they'll leave it alone. Why mess with a good thing? Reddit fireteams and the 100 already does that for them.
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qupie
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Post by qupie on Mar 31, 2017 6:37:29 GMT -5
Yeah, if anything could ruin the raids, it would be matchmaking.
Look at the heroic strikes.
They started as non match made, which was fine. It would be nice to play with a useful (the key word here really) random if your friends weren't online. And going on LFG was often too much work for only 9 strange coins. Overall they were also pretty easy to solo though.
Then they introduced matchmaking and it was fine for a few weeks, actually useful if your friends did already run it.
Then it turned into a real Foxtrotfest, with players sitting AFK for coins, players just trolling others, players doing absolutely nothing of worth, etc etc. I mean look at the current strike playlists.
And the worse part was that it removed any noticable population from heroic strikes on LFG platforms, because nobody was looking for players anymore. And it also removed the option to "start ahead" so your friends could join in later when the signed in.
All in all, a begged for feature, and a complete failure. We really don't want this.
Create a LFG feature in game, if anything (and even that has drawbacks, as it will reduce the population on other LFG platforms, which have upsides like posting while striking etc).
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mannon
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Post by mannon on Mar 31, 2017 11:04:44 GMT -5
I think matchmaking for raids could work... if done right. In other words it would have to be first of all opt in optional. I think it should also be limited. Either you put in across the board limits or a player can start a raid lobby and set their own filters. So if they want players with mics only who have already beat the raid on X difficulty and are > Y light then they could do that and matchmaking would just skip that lobby for you if you didn't meet those requirements.
It would definitely be nice to have some built in LFG tools. Random matchmaking alone is really bad, but that doesn't mean it's impossible to get good groups with strangers. Back when I played MMO's I used to cobble together groups all the time because I played characters that couldn't solo effectively. It didn't always go perfectly, but I was often able to get really good groups. The key, as always, was communication. Having a lobby/group leader also establishes clear leadership even if it's not based on merit. But when you're running a group or lobby and all your players can easily bail on you and go find another one it's hard to be much of a tyrant. Having said leader just helps settle differences so that you don't get your group splitting up and not cooperating... as often... ;p
Raids aren't something I'd want to do in random matchmaking, but I've done more complicated stuff in pickup groups in MMO's so I know it's possible. The question is what is Bungie willing to build and support. They have been VERY light on any kind of social tools so far.
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markopolo
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Post by markopolo on Mar 31, 2017 16:40:27 GMT -5
Why would Bungie institute filtered matchmaking, when reddit and the100 do that for them for free?
Anything beyond what we have now (all or nothing) costs Bungie.
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Post by TheHawkNY on Mar 31, 2017 19:13:51 GMT -5
It is very hard to get 6 people to sit down and do a complete raid uninterrupted, even if it goes well and it's five other people you play together with frequently. Here's a list of things that has to go right for a single matchmade raid to work:
They all have mics They all use their mics They all don't have terrible background noise They all don't whisper because someone is sleeping No one leaves upon seeing someone has imperfect gear No one leaves because someone said they don't know what they're doing and need it explained to them No one leaves once it becomes clear someone lied about knowing what to do No one leaves at the first sign of struggling to complete the encounter No one gets the drops they need and then leaves No one queues knowing full well they don't have enough time to do a raid No one goes AFK (btw, how do you handle this? Give someone the power to kick? Have an inactivity timeout, meaning you have to wait a few minutes anyway, and you can't agree to take a short break?) And there are no unanticipated interruptions
They don't do it because it would be a bad experience. If your first raid was from matchmaking, you would probably never do one again.
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markopolo
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Destiny 2
Apr 1, 2017 18:40:37 GMT -5
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Post by markopolo on Apr 1, 2017 18:40:37 GMT -5
Quoth TheHawkNY: Fuck matchmade raiding Anyone preorder yet?
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tooros
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Post by tooros on Apr 2, 2017 9:55:14 GMT -5
Quoth TheHawkNY: Foxtrot matchmade raiding Anyone preorder yet? Not yet. Don't know why either.
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bradman
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Post by bradman on Apr 2, 2017 10:33:00 GMT -5
I'm in, but no pre-order yet.
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wittyscorpion
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Post by wittyscorpion on Apr 2, 2017 10:39:48 GMT -5
As tempting as it sounds, most likely not for me. Destiny has to be treated Like a second job for 1-2 months, and I simply don't have the time.
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tooros
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Post by tooros on Apr 2, 2017 11:42:45 GMT -5
As tempting as it sounds, most likely not for me. Destiny has to be treated Like a second job for 1-2 months, and I simply don't have the time. Lol. That's exactly what I used to say. "Now off to my second job"
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