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Post by jaedrik on Nov 19, 2012 13:48:30 GMT -5
I feel like someone else more knowledgeable should make this thread, but I felt as if you all needed to know about it ASAP. It may not be Lagcomp, it may be Bufferbloating.
I am subscribed to Drift0r, and I saw this in my sub box, it sure explains a lot, and may actually help some of you solve your LagOps issues (IW5K, Wanton, etc).
I by no means know anything about this, but I ain't lagging in BlOps2, and I hope this helps fellow Denizens.
Since this is my first thread besides the 'What?' one, You are my bro, bro.
Edit: and oh dang I was right about my forum trauma and stupidity, this guy called bull on BB, and no I didn't get it through sub box.
And oh dang. This might not be Bufferbloat or LagOps or Lagcomp, it MIGHT be a combination of all of them or none of them, but we still don't know for a fact WHAT is going on, do we? Or we all have our own internet problems.
Honestly I fell prey to the same thing again: advocating something I know nothing about.
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Champ
True Bro
mai ingrish iz gud
Posts: 442
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Post by Champ on Nov 19, 2012 14:13:43 GMT -5
zOMG my internet is too fast for my router oh noes I wish I would have problems like this.
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Post by Megaqwerty on Nov 19, 2012 14:26:49 GMT -5
Indeed, what a terrible problem to have.
And what a cheap router you must have.
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Post by Falufa on Nov 19, 2012 14:38:34 GMT -5
zOMG my internet is too fast for my router oh noes I wish I would have problems like this.
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Post by bucket415 on Nov 19, 2012 15:25:17 GMT -5
Not my issue, my router is good for speeds up to 100 up. You'd think your ISP would notify you of such a problem.
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GoHarvard
True Bro
It's not that serious.
Posts: 390
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Post by GoHarvard on Nov 19, 2012 16:08:31 GMT -5
The buffer bloat test website seems to be getting slammed with server traffic now.
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Post by unforgivenxile on Nov 19, 2012 16:15:23 GMT -5
Seams legit, but it doesn't explain why I get zero lag in battlefield and over 9000 lag in CoD...
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asasa
True Bro
fuck
Posts: 4,255
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Post by asasa on Nov 19, 2012 16:18:34 GMT -5
I dont see why this is getting any attention. I run on tons of different networks with no issue on other CoDs. Did everyones internet just magically turn to shit for BO2? No.
This is bullshit for anyone who just started having major lag issues in BO2, which is most people.
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tiesieman
True Bro
mental lagger
Posts: 1,401
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Post by tiesieman on Nov 19, 2012 16:22:26 GMT -5
I don't notice anything out of ordinairy in a game that focusses its hit detection client-side
Battlefield 3 can be a bitch for the same reason
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Post by Megaqwerty on Nov 19, 2012 18:11:51 GMT -5
Doesn't BF3 use dedicated servers, even on consoles?
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Post by corpsecreate on Nov 19, 2012 18:18:35 GMT -5
Of course lag compensation is not the problem. Lag compensation just means you dont have to shoot in front of your target to get hitmarkers.
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Post by wantonRULE on Nov 19, 2012 18:26:12 GMT -5
Thanks for the concern and heads up bud.
This doesn't seem to be the problem and if it is I did All that he recommended. I set my Xbox to a static ip and portforwarded All the necessary ports. I set my Xbox as the priority under the qos settings in my Router... I even tried With a dynamic ip with No portforwarding and a strict nat... I've exhausted All his solutions already.
The answer is for iw/3arc and activision to stop being cheap and stingy and get us dedicated servers Just like battlefield. p2p doesn't and can't work any longer due to the fact that now a lot of people have good internet with varying isps and dynamic pings/bandwidth.
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Post by Voice from the Basement on Nov 19, 2012 18:28:22 GMT -5
Of course lag compensation is not the problem. Lag compensation just means you dont have to shoot in front of your target to get hitmarkers. You don't say! Yes, for those who have a bad ping it might be so (and LC is forced to be so), but if you're not one… Just remember your knife missing a target right in front of you in 1–2 fts while being a host – it's a usual thing for me.
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Post by bucket415 on Nov 19, 2012 19:43:38 GMT -5
It has something to do with the way their lag comp system works. Some people are getting their connection throttled too much, putting you behind most everyone else. As in what you see on your screen already happened .2 - .5 seconds ago. Ever been in a lobby where you can not, under any circumstance, win a gun fight? It's happening to you here.
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Post by corpsecreate on Nov 19, 2012 19:52:50 GMT -5
It has something to do with the way their lag comp system works. Some people are getting their connection throttled too much, putting you behind most everyone else. As in what you see on your screen already happened .2 - .5 seconds ago. Ever been in a lobby where you can not, under any circumstance, win a gun fight? It's happening to you here. No, you dont know what lag compensation is.
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toysrme
True Bro
"Even at normal Health, there's no other choice than the Vector" Den Kirson
Posts: 1,339
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Post by toysrme on Nov 19, 2012 20:15:05 GMT -5
this video is just another classic example of why a youtube account should come with a interesting fellow test.
COD is a game of timestamps. latency is the most inconsequential reason you ever kill or die.
zomg guys. COD uses the same 20 tick / second rate that we were using on external USR 33.6 dial-up modems with only a few KB of on board ram! OMG OMG OMG WE'VE RUN OUT OF TERMS TO BITCH ABOUT LET'S MAKE SOMETHING ELSE NEW UP. fckin n00b, cut your damn torrents off.
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Post by ortus on Nov 19, 2012 20:52:34 GMT -5
It has something to do with the way their lag comp system works. Some people are getting their connection throttled too much, putting you behind most everyone else. As in what you see on your screen already happened .2 - .5 seconds ago. Ever been in a lobby where you can not, under any circumstance, win a gun fight? It's happening to you here. No, you dont know what lag compensation is. From where I'm standing you appear to be the one that doesn't know what lag compensation is. Lag compensation and anti-lag are not the same thing.
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Post by corpsecreate on Nov 19, 2012 20:54:47 GMT -5
No, you dont know what lag compensation is. From where I'm standing you appear to be the one that doesn't know what lag compensation is. Lag compensation and anti-lag are not the same thing. I know exactly what it is. In fact, I wrote a small java application that demonstrates it.
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Post by bm01 on Nov 19, 2012 22:32:10 GMT -5
Facts and proofs, guys.
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Post by bucket415 on Nov 19, 2012 22:53:23 GMT -5
Call it what you want, one guy sees the other first and therefore gets to pull his trigger first and you see yourself die with 1 bullet and no chance to win the gun fight. That's the problem, that is what is happening. Been happening since BLOPs 1. This game runs much better in terms of frame rate and "lag comp" for me though. The last two games were 10x worse (ps3). Wish we had better maps though.
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Post by toad on Nov 19, 2012 23:36:13 GMT -5
Call it what you want, one guy sees the other first and therefore gets to pull his trigger first and you see yourself die with 1 bullet and no chance to win the gun fight. That's the problem, that is what is happening. Been happening since BLOPs 1. This game runs much better in terms of frame rate and "lag comp" for me though. The last two games were 10x worse (ps3). Wish we had better maps though. This is what keeps happening to me. I can't take it any more. I end up looking like the world's worst player.
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GoHarvard
True Bro
It's not that serious.
Posts: 390
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Post by GoHarvard on Nov 19, 2012 23:48:33 GMT -5
Call it what you want, one guy sees the other first and therefore gets to pull his trigger first and you see yourself die with 1 bullet and no chance to win the gun fight. That's the problem, that is what is happening. Been happening since BLOPs 1. This game runs much better in terms of frame rate and "lag comp" for me though. The last two games were 10x worse (ps3). Wish we had better maps though. This is what keeps happening to me. I can't take it any more. I end up looking like the world's worst player. Yeah I just had a horrible experience. I partied up with a buddy from Atlanta (I'm in Los Angeles). He had 3 bars I had 4, so it was obvious the host was on my side of the country. However, I couldn't do jack throughout an entire match. I was getting killed by players who were walking towards me in reload animations and getting nothing but hit markers, once they reloaded they put me down instantly lol. On MW3 or BO1 if I ended up on the bad end of the latency I would be able to help my team out by playing cautiously. On here when it's bad, I don't have a chance I'm just a liability out there.
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Post by toad on Nov 20, 2012 0:11:36 GMT -5
This is what keeps happening to me. I can't take it any more. I end up looking like the world's worst player. Yeah I just had a horrible experience. I partied up with a buddy from Atlanta (I'm in Los Angeles). He had 3 bars I had 4, so it was obvious the host was on my side of the country. However, I couldn't do jack throughout an entire match. I was getting killed by players who were walking towards me in reload animations and getting nothing but hit markers, once they reloaded they put me down instantly lol. On MW3 or BO1 if I ended up on the bad end of the latency I would be able to help my team out by playing cautiously. On here when it's bad, I don't have a chance I'm just a liability out there. It's tough isn't it? I tried this idea mentioned about being the first person to turn the corner, and when I do this, the first few bullets I fire off go right through the target. I can't win either way.
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Post by Disgruntled Jigglypuff on Nov 20, 2012 0:37:42 GMT -5
I've been permanently confined to the horror known as a 3 bar for the past 6 years. You'll learn to deal with it sooner or later.
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Post by toad on Nov 20, 2012 0:42:40 GMT -5
I've been permanently confined to the horror known as a 3 bar for the past 6 years. You'll learn to deal with it sooner or later. Oddly though, it doesn't seem to be completely linked to my bar status of the game. This happens to me with a game where all players are on a 4 bar, including myself. Sometimes it doesn't seem quite as bad when I'm on a 1 bar connection. But yep, seems like others are experiencing the same issue, which is basically that you get downed with a single bullet when you get into a head 2 head situation and never have enough time to even fire off from the hip.
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bluespark
True Bro
formerly DS-Hunter
Posts: 159
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Post by bluespark on Nov 20, 2012 7:42:20 GMT -5
one guy sees the other first and therefore gets to pull his trigger first and you see yourself die with 1 bullet and no chance to win the gun fight. That's the problem, that is what is happening. Been happening since BLOPs 1. seems like others are experiencing the same issue, which is basically that you get downed with a single bullet when you get into a head 2 head situation and never have enough time to even fire off from the hip. Requesting permission to join the club. I don't know if it's just my memory being biased, but I don't recall it being this bad in prior Call of Duty titles. And you'd think that running a 4-bar connection on a dedicated server would prevent that sort of BS... Then again, I just watched a video by MrBossFTW this morning, referencing the Treyarch website which says the the server stability for PC/XBOX/PS3 is currently at 'level 4/5', which means they're admitting that they still have to optimize their servers. Here's hoping that this will alleviate our problems.
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Post by CRAZ33 G on Nov 20, 2012 8:26:56 GMT -5
Call it what you want but I get it too, doesn't matter if I'm four bar either. Never had a problem with BO or MW3 so why now?
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Post by boiller on Nov 20, 2012 10:21:07 GMT -5
Well, if Buffer Bloating is indeed the problem in CoD, I might be screwed. I currently have a 100/25 fiber connection. The thing is, I HAVE to use the router supplied by my ISP. This is because the router is responsible IPTV multicast, and firmware on each device is remotely controlled by the ISP. These routers are also know for being crappy - port forwarding problems, weak wireless, no DMZ, the works (Thomson TG784, ISP: Meo - Portugal). Other than problems in CoD, my network is flawless, online available tests are pretty much ace´d (Berkeley Netalyzr, DSL reports line quality) - nearly 0% ploss, pings are very stable... I think I´m screwed
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Post by otisman666 on Nov 20, 2012 11:00:27 GMT -5
Well the easiest test would be to remove the router all together and just hook directly into the modem. I have done this numerous times back in MW3 in a desperate attempt to see if this would help (on Xbox).
It didn't.
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Post by Indy_Bones on Nov 20, 2012 11:06:58 GMT -5
Call it what you want but I get it too, doesn't matter if I'm four bar either. Never had a problem with BO or MW3 so why now? And oddly I have the exact reverse, my connection was always troublesome in MW2/BO/MW3 and yet now is the most stable and well performing that it's ever been. Having spent the better part of 3 years dealing with incessant 3 bars and poor matchmaking, BO2 is like a breath of fresh air, it's just a crying shame that many people now seem to have taken my issues over instead
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