hebbnh
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Post by hebbnh on Feb 20, 2015 9:30:46 GMT -5
Yeah, I bought the Dance Machine boots for my Hunter. They suck, but need exotics for lv 32 and it's not a big deal, I can get more next week. All good. Get this. I also bought six engrams this morning with my Hunter I got the 'Crest of Alphi Lumpy'. Again, not great, but now I have two exotic options on my road to Lv 32. Chest and boots. All good. I also got the Heart of Praxic Fire. Nice dude. With the exotic chest and Iron Banner boots and gloves you should be good to start hopping into raids. Hopefully we can get you a helmet drop this week!
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hebbnh
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Post by hebbnh on Feb 19, 2015 11:41:55 GMT -5
Mal and I got a number of Crota checkpoints set up for normal. If anyone needs the Hunger or BH, we would like to do a number of quick finishes on Normal mode first. Sounds good to me. I could still use another Hammer and a couple Hungers so I don't have to swap stuff around all the time, plus I STILL haven't gotten that damn fusion rifle yet. I'll work on getting us a hard mode Deathsinger checkpoint which we can complete once to get to Crota, then dupe that Crota checkpoint around so we can hopefully get 3 hard Crota kills as well.
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hebbnh
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Post by hebbnh on Feb 19, 2015 11:34:53 GMT -5
LOL @ the dude getting meleed 4 times and dying. You can tell he's just like "WTF is even happening right now run away oh I'm dead."
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hebbnh
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Post by hebbnh on Feb 19, 2015 11:27:01 GMT -5
@marko: Thank you! LOL. Really though, it might be something you never use (and like I said before, mine is used only situationally), but it's worth having around just in case. Better to have it and not need it, than need it and not have it!
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hebbnh
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Post by hebbnh on Feb 19, 2015 11:02:49 GMT -5
Keep going. It has SIGNIFICANT advantages in the Crota raid. Again, in the first three stages. ... but if it can't even OSK a level 2 Cosmodrome Vandal, what will it do to a level 30+ member of the Hive? Or is this a weapon that I just use for the mobility and then switch out when I need to kill? Lots of guns don't OSK level 2 Vandals. That doesn't mean anything for said weapon's effectiveness against enemies at your level -- that's just not how weapon scaling works. You have 3 people here telling you it's a good weapon to have, based on personal experience with it fully upgraded and used in high-level activities. Just trust us, LOL.
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hebbnh
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Post by hebbnh on Feb 18, 2015 17:17:06 GMT -5
Stone, the best of the best shoutout thing you're looking for is Trials of Osiris. Who knows when/if we'll actually see it, though. planetdestiny.com/trials-osiris/
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hebbnh
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Post by hebbnh on Feb 18, 2015 16:15:41 GMT -5
That, literally, is the entire point of Iron Banner, and it's exactly what the community as a whole asked for. It's supposed to be a playground for high-level players that gives out high-level rewards, though lower level players are welcome to try their best and earn those rewards too (and generally be cannon fodder throughout the process). Everyone complained that during the first Iron Banner the level advantages were basically nonexistent, and Bungie gave us the current version instead. Without level advantages it'd just be regular Crucible, and you can bet Bungie would never give out level 32 armor and 331 weapons to level 20ish players just for playing regular Crucible. That'd be way too easy.
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hebbnh
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Post by hebbnh on Feb 18, 2015 14:21:06 GMT -5
Stone, this week I don't blame you one bit for skipping them LOL. I'm debating whether I'll even bother with doing another one, and I've done every Nightfall every week since I had a character that was leveled up enough to get into one. Most weeks though they're 20 or 30 minutes at most and are at least somewhat enjoyable (to me, anyway). This week is an absolute slog. If we do decide to do another one, we can invite you in for the last bit and get you a drop!
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hebbnh
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Post by hebbnh on Feb 18, 2015 14:04:50 GMT -5
Well, to Witty's point, last week you were saying you'd never get a Mythoclast or Gjallarhorn, and then BOOM, you got a Mythoclast. All hope is not lost. You're not doing yourself any favors by skipping out on Nightfalls most of the time though.
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hebbnh
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Post by hebbnh on Feb 18, 2015 13:22:56 GMT -5
I'm in for Thursday raid(s) like usual. Do we want to start fresh on Crota's End hard or would you all prefer starting at Deathsinger? I only ask because I don't want to waste my time soloing anything if we're just going to do it over again a few hours later like we did last Thursday -- I'll go mess around in Iron Banner instead. Obviously I prefer Deathsinger start on hard since that's where having a group really starts to become necessary, and I'd like to maximize the benefits from our limited group time as much as possible. If everyone else wants to start fresh though that's fine too, and of course if we do normal mode it doesn't matter much as we'll fly through it no problem either way.
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hebbnh
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Post by hebbnh on Feb 18, 2015 12:00:05 GMT -5
Once I'm out of easy PvE bounties, I switch to a different character. Once I'm done with all 3 characters, I'm usually done for the night if there's not anything "good" (read: raids, nightfalls, weeklies) that I still need to do, as I'm bored by then. I'm not going out of my way to do events or get chests or materials -- I just get what I get while doing whatever patrol bounty is out there that day. I'll check the event timer and see where the closest event is, then start doing patrols there. Usually they show up while I'm already doing a kill and collect or kill patrol anyway, so might as well kill a few more things while I'm at it. I just grab whatever materials or chests I happen to run across -- it's not farming by any means. It's hard to run 6 moon patrols and NOT run across 10 or 15 helium and another 10 or 15 chests, for example, just in the process of completing the patrols.
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hebbnh
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Post by hebbnh on Feb 18, 2015 11:44:07 GMT -5
Yikes. I knew you'd be at a disadvantage, but I didn't realize it'd be that severe. I don't think I'd have anywhere near enough patience to keep grinding after watching that video.
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hebbnh
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Post by hebbnh on Feb 18, 2015 11:40:29 GMT -5
My thing is sure, I can play Crucible and probably knock out 3 or 4 bounties in an hour if they happen to sync up, but why would I do that when I could do patrols/story/strikes and knock out 8-10 bounties in the same amount of time, while also hitting public events, while also grabbing some extra chests and planet materials here and there, while also getting more engrams or gear to break down than I would in the Crucible? The time requirement vs reward equation is so heavily tilted in favor of PvE that doing PvP is literally cutting you short on rewards by 50% or more. There's just no reason to do PvP unless you really enjoy it, have already completed all the PvE stuff available on a given day, or Iron Banner is running so there are some worthwhile rewards to shoot for and extra bounties to complete while you do it. At a minimum they need to double the marks, rep, and gear awarded for completing a match (win or lose) just to get on par with running Roc strikes over and over.
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hebbnh
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Post by hebbnh on Feb 18, 2015 11:01:34 GMT -5
From my vantage point, even if you don't play Crucible much, ...just messing around here and there, it would seem like almost everyone is already at level 3, as well as always sitting on lots of marks. Heh...I wish. My Hunter is the only character I have at rank 3. Warlock is barely rank 2. Titan isn't even to rank 1 yet LOL. I guess I need to play more Crucible -- the only time I play is during Iron Banner, because that's the only time the rewards make it worth playing.
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hebbnh
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Post by hebbnh on Feb 18, 2015 10:53:54 GMT -5
Yup, I'll pretty much echo what THebb said. At least I got a SUROS (free exotic shard) out of it -- not really worthwhile, but certainly better than 2 AEs. Marko, if you haven't run this week's nightfall yet, you should. Then imagine doing it again while doing 33% less damage at all times because you're underleveled. It's not challenging by any means, and it's not fun either. It's tedious, boring, and absolutely grindtastic -- the complete opposite of what Bungie would need to do to make nightfalls better or more sustainable.
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hebbnh
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Post by hebbnh on Feb 17, 2015 16:41:07 GMT -5
I'd also recommend running Nightfalls with your two Warlocks before doing anything else, in case you get lucky and snag a Hunter exotic or a legendary engram that decrypts into a Hunter piece.
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hebbnh
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Post by hebbnh on Feb 17, 2015 16:20:45 GMT -5
Gloves are rank 3, boots are rank 4. Shotgun is rank 4, scout rifle is rank 5.
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hebbnh
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Post by hebbnh on Feb 17, 2015 14:57:28 GMT -5
I guess I need to just try tonight. Need to see if I can transfer over any emblems and other things from my warlocks, to get the immediate bonus multipliers You definitely can and should do that with the emblems and shaders (obviously the class item won't work). The 20% boost will be pretty helpful.
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hebbnh
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Post by hebbnh on Feb 17, 2015 14:11:41 GMT -5
I'll add this: #1 could possibly work if you actually rewarded players with something commensurate with the time and effort put into it. Right now, that's absolutely not the case, and adding bullet sponges would only piss people off. Add a guaranteed exotic and you'd have my attention.
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hebbnh
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Post by hebbnh on Feb 17, 2015 14:05:27 GMT -5
Marko, have you tried soloing a Nightfall lately? It's not particularly easy by any means. Bumping the enemy level up above the player level is nothing more than an artificial difficulty increase that doesn't require any new tactics or creativity on the part of the player. It simply requires the player to sit in a cheese spot for 10 minutes instead of 5. More bullet sponges =/= higher difficulty. Making Nightfalls more grindy is the last thing anyone should want in a game that's plenty grindy as it is.
To a point, on #2, yes. But after that point, they're practically useless. For endgame players (which I made it a point to state in my first post), that point has either been reached or is quickly approaching. I got new vendor armor and weapons for each of my characters when TDB released, and I still had a ton of AMs left over. Now I'm up to ~300 of both AMs that are more or less worthless -- I'll never be able to buy enough weapons or armor to use them all. The same will happen with RMs sooner or later, especially if Bungie introduces yet another new upgrade material with HoW. From my point of view, adding 10 RMs to the Nightfall loot table does jack squat. It doesn't make Nightfalls more sustainable because it doesn't do anything for the endgame players who are considering leaving the game -- they probably have plenty of mats already, and if they don't then they soon will. You're not going to keep those players (or lure them back) unless you're giving them something new and shiny. Materials are old and boring for them.
#3 and #4, yes, fully agree!
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hebbnh
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Post by hebbnh on Feb 17, 2015 13:32:18 GMT -5
Goldspiral + Warlock = ALL the shininess! It's not quite as cool on the CE armor, but it sure looks great on Voidfang.
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hebbnh
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Post by hebbnh on Feb 17, 2015 13:30:40 GMT -5
How to make Nightfalls sustainable. Step 1: Similar to CsE hard, make every nightfall strike default 1 or 2 level Step 2: Up the rewards to include a variety of mats (ie: not just AMats... but RMats too) and no weapon/armour below legendary in it's rarity scale Step 3: ? Step 4: Profit I'd argue that wouldn't help at all. In fact, doing #1 would just make them feel even more cheap and bullet-spongy. Everyone already does nothing but sit in cheese spots against the bosses, and that certainly wouldn't help. You'd basically get one-shotted by every boss or major who had a weapon dishing out whatever type of damage the burn happened to be that week. Fuck that. #2 isn't really any better. At some point nobody will need more RMs, just like endgame players don't need AMs or coins now. There already aren't any weapons or armor rewards below legendary as it is now, so that's a moot point. Change that to exotics only, or maybe legendaries that are guaranteed to have good perks instead of the random crap you usually end up with now, and you'd be on to something.
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hebbnh
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Post by hebbnh on Feb 17, 2015 12:21:13 GMT -5
Um........... let's be honest here folks... lemme slay the 500pd elephant on the board: No one give a $hit about the Iron Banner weapons, armour, or any other reward other than the shader. How is the shader this time around? They're exactly the same as the last 4 times -- Million Million and Goldspiral. Event shaders don't change.
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hebbnh
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Post by hebbnh on Feb 17, 2015 12:18:59 GMT -5
Oh... another question. I was using Bad Juju, and as I leveled up through the last tier, I was really enjoying it... I really felt the damage boost increase and it was putting higher end mobs down faster. But when I did the shard upgrade... maybe it's just me (it could also have been different foes) but ever since I've sharded it, it doesn't hit that hard anymore. It went from a viable option (especially with string of curses and the OMind helm) to being a meh weapon. Is it all in my mind? Or is it as simple as before, I was using it against the Hive and after, I was using it against the Cabal? It's all in your mind -- although I do think I recall seeing on Reddit that Hive take extra precision damage compared to other enemies. So that might be it.
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hebbnh
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Post by hebbnh on Feb 17, 2015 12:17:38 GMT -5
Yeah, in that case the movement benefits don't really help you. Of course, you could always learn how to solo the first CE section in case others aren't available, in which case it'd be pretty useful. The stagger effect is pretty nice if you're using it, but again, not of much help if you're not going to use it. The radar/compass on it doesn't actually do anything -- that's a myth that was debunked a long time ago. In any case, though, you might as well keep it unless you REALLY need an extra exotic shard or you're out of storage space. You never know if it'll come in handy in the future.
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hebbnh
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Post by hebbnh on Feb 17, 2015 11:45:05 GMT -5
You do not want to break down your MIDA, trust me. The increased move speed and agility is really helpful for the first couple parts of Crota's End. I keep mine around solely for that purpose and don't touch it otherwise.
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hebbnh
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Post by hebbnh on Feb 17, 2015 11:42:38 GMT -5
FWIW I'm planning on doing some Iron Banner this week, at least up to rank 4 for the shotgun. THebb is questionable, but he'll probably join if others are doing it. If we can all group up, that'd probably make things easier for you too.
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hebbnh
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Post by hebbnh on Feb 17, 2015 11:38:25 GMT -5
You'll definitely be at a disadvantage against anyone who's more than a couple levels above you. Maybe a 10% to 25% disadvantage in time to kill, enough to where you'll probably lose straight up fights, but should be ok if you get the drop on someone and get the first shots off. Liberal use of a fusion rifle, sniper, or shotgun should help too -- I know I got one-shotted plenty by 26s and 27s when I was a 31 or 32 last time. You'll probably have to adapt a bit, but I think you'll be alright.
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hebbnh
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Post by hebbnh on Feb 17, 2015 10:58:44 GMT -5
If I get on early enough I'm up for running the NF. I'm planning to do IB all week, but from what I've read the XP bonus does apply to bounties so that's still a thing. (Though I don't know if that means XP only or also applies to rep from bounties. Prolly just XP...) Your suspicions are correct -- Nightfall boost only applies to the XP gained from Iron Banner bounties. It doesn't help with the IB rep gained, unfortunately.
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hebbnh
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Post by hebbnh on Feb 17, 2015 10:42:43 GMT -5
Also I wouldn't worry about getting that Iron Banner stuff done before Thursday raids. That'd take a TON of grinding and will probably end in frustration. I mean, if you really want to, then go for it, but it's not like CE is going anywhere, and you're not going to have the mats to upgrade anything anyway. I'd be happy to run you through the first two sections over the weekend if need be, and if anyone else is on we could do more than that.
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