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Post by slashdolo on Nov 27, 2009 13:12:11 GMT -5
does it really? that seems just silly... though the mars sight on the tar seems to do better on long range then iron, but I think that is just because of better sight... and dropshotting is something different then you said robesh... a sprinting guy with a asault rifle (think you had a pistol) is running, meets somebody really close, jumps to the ground, keeps his weapon in his hands and is shooting on his way down. whitout even hurting yourself... right... I can immagine it can be done as a last resort, but there will be no more fighting after that for you, because to take the hit (from the ground) you will have to let go of your AR, otherwise you will get hurt (if you survive and kill the other guy) and will not be able to kill any further, so there should be at least something like 25 damage when sprinting and dropping or so. with a redirection from your aim included, because you will get that in real life when you drop... So in that oppinion, I think it is ok dropping is made a little less good... Please stop using this realism doo-doo as an argument. For anything. There's a perk in this game where you can fall off a 3 story building, take no damage and do a barrel roll. All arguments containing realism excuses are void.
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qupie
True Bro
Posts: 12,400
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Post by qupie on Nov 28, 2009 7:15:43 GMT -5
does it really? that seems just silly... though the mars sight on the tar seems to do better on long range then iron, but I think that is just because of better sight... and dropshotting is something different then you said robesh... a sprinting guy with a asault rifle (think you had a pistol) is running, meets somebody really close, jumps to the ground, keeps his weapon in his hands and is shooting on his way down. whitout even hurting yourself... right... I can immagine it can be done as a last resort, but there will be no more fighting after that for you, because to take the hit (from the ground) you will have to let go of your AR, otherwise you will get hurt (if you survive and kill the other guy) and will not be able to kill any further, so there should be at least something like 25 damage when sprinting and dropping or so. with a redirection from your aim included, because you will get that in real life when you drop... So in that oppinion, I think it is ok dropping is made a little less good... Please stop using this realism doo-doo as an argument. For anything. There's a perk in this game where you can fall off a 3 story building, take no damage and do a barrel roll. All arguments containing realism excuses are void. dude, robesh did the comparison to real life. I just said dropshotting is not even close to real life, and you should get a small hit or aim off or something. I know this game is not realistic. stopping power, cold blooded, throwing knifes stronger then bullets, scavanger (everybody caries a spare javelin round lolwut?) scambler, even the hud itself...
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Post by chyros on Dec 2, 2009 19:48:47 GMT -5
Gripes?
-matchmaking system (can't even choose what map I want ffs) -balance (there is none) -skill (there is none involved) -bunnyhopping is still possible and as retarded as ever
That's about it.
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Post by ssog on Dec 2, 2009 21:11:55 GMT -5
-skill (there is none involved) You actually raise a very good point. I was wondering why absolutely everyone on my friends list had an exactly 1.0 k/d ratio, but now I realize that it's because skill makes absolutely no difference, and bad players are exactly as good as good players.
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Post by imrlybord7 on Dec 2, 2009 21:43:14 GMT -5
pwnt
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Post by bambooozler on Dec 5, 2009 20:36:05 GMT -5
1) when i kill an enemy and he spawns a dicks length behind me. 2) when i get killed and spawn a dicks length in front of an enemy. 3) when my team mates have the reaction time of christopher reeves resulting in me dying 4) when people abbreviate things that shouldnt be abbreviated - youre sitting in front of a keyboard, not sending text messages. ADS? IRL? for 7 year old girls maybe. men say things like "while aiming down sights"
on a side note, thanks den for all the help and information provided here. all you guys have helped me alot. youre my bro, bro.
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Post by cptmacmillan on Dec 5, 2009 20:52:42 GMT -5
@bamboozler: While #4 is obnoxious most of the time, when it comes to fast-paced video games there is an obvious need to get messages out quick lest you get killed because you felt the need to type out 'Aiming down the sights' instead of 'ADS'.
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Dec 5, 2009 21:31:29 GMT -5
"ADS" is the game's official abbreviated term. It is perfectly fine to use.
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Post by bambooozler on Dec 5, 2009 22:03:21 GMT -5
didnt mean to blaze the trail and get off topic.
another gripe is EVERY time i go to scratch my face, thats ALWAYS the time someone creeps on me and does work. thats more than a gripe, thats life kicking me in the pants.
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Post by chyros on Dec 5, 2009 22:05:34 GMT -5
@bamboozler: While #4 is obnoxious most of the time, when it comes to fast-paced video games there is an obvious need to get messages out quick lest you get killed because you felt the need to type out 'Aiming down the sights' instead of 'ADS'. What's wrong with a mic nowadays?
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Dec 5, 2009 22:33:27 GMT -5
What's wrong with a mic nowadays? The same thing that is wrong with military radio communications which led to them using phonetics like OSCAR MIKE and WHISKEY HOTEL and ALPHA DELTA SIERRA and LIMA OSCAR LIMA and whatnot to cut down on misunderstandings.
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Post by chyros on Dec 5, 2009 22:38:29 GMT -5
What's wrong with a mic nowadays? The same thing that is wrong with military radio communications which led to them using phonetics like OSCAR MIKE and WHISKEY HOTEL and ALPHA DELTA SIERRA and LIMA OSCAR LIMA and whatnot to cut down on misunderstandings. Heh, yeah - I guess it helps when you play with friends, huh? xD
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Post by imrlybord7 on Dec 6, 2009 14:26:24 GMT -5
Did bamboozler just fail to achieve True Bro status? lulz
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Den
He's That Guy
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Post by Den on Dec 6, 2009 18:05:58 GMT -5
First thread. Not first reply. Whatever.
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Post by dumdumpop on Dec 7, 2009 0:02:14 GMT -5
Bad players get lucky in mw2 more than cod4. There's not a shipment-esque map for good ole 1v1. Don't tell me rust is a good replacement cause it's not. The lack of sniper lobby michael bay music no scope airborne triples for me to say is absolute bull. LAG. How the game takes significantly less skill than cod4. How the maps are even worse. How 11 killstreaks are near useless on a lot of maps. How SP Pro gets no buff to the perk. No useful buff anyway. How they kept the AK47 the way it was in cod4 to show how extremely buffed assault rifles are in mw2. How the various attachments add significant recoil, even though they add weight to the gun. How some gums are absolutely worthless. How they didn't add all of the right guns. How the AUG doesn't have that scope like in real life/counterstrike. (lol see how I made the two the same?...) How it's not Call of Duty: Modern Warfare 2 (implying an improved MW1) and it's instead NewBSSeriez: Modern Warfare 2 How you can't adjust volume like in WaW. How SMGs are rendered completely useless by the Models. How Painkiller isn't named HopeOfGoodStreaks Killer. How all the buffed assault rifles have no sway. Realistic, I know. How you can't have multiple equipment things ie 2 frags or C4 etc without scavenger. How Semtex has next to no warning indication. How Tactical Insertions take five years to light. Yes. Five whole years. How you can't join a lobby with everyone but your buddies muted. How when you're trying to mute people in a lobby the names switch around and you end up muting half of your friends. How shotguns can be akimbo. How you still join games when you're literally two kills away from losing and get spawn killed in the midst of it. How you still shoot bullets from your head and not your gun. How lag makes enemies shoot two bullets. How thrown things have huge trails. How throwing a knife defies the laws of gravity and bends air around you to create an odd bent world. How underpowered throwing knives are. How you can't have. Host system like in CoD2 aka the best game in existence. How you can't say I NEVER WANT THIS MAP! like you could in CoD2. How they actually remade the CoD2 map to become Wasteland. If you couldn't put the last two together, I gave that map an X on the map list in CoD2. How they didn't remake a lot of the CoD2 maps. Like those Tuscany ones or a few of the French ones. How bullets have infinite speed. Not saying it should be BF1943 but it shouldn't be 9001 mph. HOW GHOST DIES IN CAMPAIGN. WHAT IS THIS I DON'T EVEN... How you can boost nukes in FFA... How there's not gold guns like CoD4. How thermal makes snow look like snow hit by background nuclear radiation that makes it glow white hot so you can't see anybody in the snow, defeating most of the purpose. How thermal kills hit detection. How the Deagle is an absolute failure in the eyes of all mankind on MW2. How the FAL does not work on console. G3 or M14 any day all day. How the irons on some guns doesn't even look like they do in real life. How the M40A3 lacks presence in the game. How Commando out prioritizes bullets. How there's not a record feature like Halo. HOW THERE'S NO MULTIPLAYER CAMPAIGN. How collecting Enemy Intel has no reward outside of GamerScore. How there's not dedicated servers. Even on PC... How MW2 just outright fails in the eyes of CoD4, and dare I say WaW...
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Post by robesh on Dec 7, 2009 1:41:07 GMT -5
The 1887's piss me off. They are ridiculous, and near MP40-status.
I also don't like how the only sniper rifles that you could actually run around with are piss-weak.
How the Holo sights have no advantage at all. IRL, my EOTech is a lot easier to see through than any POS RDS.
How you can't have a frag grenade and a claymore.
How carrying a SAM launcher or AT4/RPG makes it so you just don't have enough room on your person to equip a pistol.
How some guns just suck. *cough* Deagle, M4, Vector, Intervention, *cough*
How the G18 sucks anus compared to the PP2k or M93R.
How the M93R is in this game.
How the M93R does 40-30 damage (wtf? a mini FAM16?)
How the G18 takes ten years to take out.
How there isn't a G22.
How there isn't a 1911 (just for show)
How there isn't anything flashy like gold guns.
Akimbo.
Radio-active snow.
The worst is saved for last: You can't pick up ammo from the same gun if it has a different attachment. Honestly, I understand not being able to pick up ammo from guns w/ extended mag or FMJ, but why can't I pick up M4 mags from the guy using M4 RDS while I use M4 with HBS?
Also, the M4, TAR, M16, ACR, and I think F2k all use the same magazine anyway...
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iKONIG
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Post by iKONIG on Dec 7, 2009 3:22:36 GMT -5
Kinda a kick in the pants that Sitrep Pro doesn't cancel out Ninja Pro, its basically impossible to play Search and Destroy now unless I'm using Ninja as well.
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i8
True Bro
Posts: 10,211
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Post by i8 on Dec 7, 2009 7:37:10 GMT -5
Infinity ward sold out stopping power ruins balance without juggernaut and y did they take out juggernaut cause people complained about it y did they make grenades almost useless and pisspore weak cause people complained y did they make ars lasers cause people complained about idle y do the maps suck cause people complained about map layout andhow they weren't big enough infintiy ward listened to the casual player because they make up the majority of the profits and they were the ones who complained the hardcore gamer didn't complain because call of duty 4 was a masterpiece
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Post by cptmacmillan on Dec 7, 2009 14:19:15 GMT -5
Nothing at all, but just because mics exist doesn't mean typing shouldn't in games.
1. Not everybody has a mic 2. With the exception of FFA and the end of a round, alltalk is off. 3. Not everybody uses their mic 24/7 (this is my personal excuse)
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Post by imrlybord7 on Dec 7, 2009 15:26:53 GMT -5
Kinda a kick in the pants that Sitrep Pro doesn't cancel out Ninja Pro, its basically impossible to play Search and Destroy now unless I'm using Ninja as well. SitRep Pro is x4 and Ninja Pro is x0.25, so I'm inclined to think that you are wrong, unless you have actually tested it and they really don't cancel.
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Dec 7, 2009 17:19:19 GMT -5
About SitRep Pro...
perk_footstepVolumeAlly "0.25" perk_footstepVolumeEnemy "4" perk_footstepVolumePlayer "0.25"
It makes your and ally footsteps as loud as Ninja Pro (as in you can barely hear yourself or allies, though it is still normal to the enemy. Enemy sound reads 4 as in "I'd expect it to be 4x" for enemies.
I've only recently acquired SitRep Pro (since so few PC players use Equipment other than Semtex). Footsteps with SitRep are louder, but more than volume, I can hear enemies running around at much greater distances... so much so that they drown out those with Ninja (who are back to 1).
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iKONIG
True Bro
Don't know what to put here, Just something random.
Posts: 220
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Post by iKONIG on Dec 7, 2009 19:27:30 GMT -5
OK, you win!
how do ya wanna do this, doggy style?
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Post by dumdumpop on Dec 7, 2009 22:51:41 GMT -5
I think my biggest gripe is that after playing CoD4 again for two days straight without any MW2 then coming back to its random crap, I like CoD4 because it's actually a good game.
Don't get me wrong, MW2 is a good game, but with all the crap that happens it's just plain more annoying with less skill involved than CoD4.
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Post by johrjives on Dec 7, 2009 23:38:41 GMT -5
Good list dumdumpop...I agree with everything you wrote. The spawns are terrible, whenever you kill a guy he shows up 2 seconds later, and whats with joining a game where a team needs 3 kills to win. All the walls and "cover" objects are made of paper, akimbo and commando are BS, (funny, but still bad), the lag is an honorable mention and last but not least...the maps. They are terrible. I think there are like 3 maps I dont mind playing. There are no really good snipe maps, (I dont mean running around quickscoping with stopping power, I mean actual snipe maps like overgrown and creek, and why only one bolt action rifle for that matter?)...Wasteland had potential, except all the action is inside the tunnels, and derail is big but not that open, so in TDM everyone is just fighting over the middle building with ARs and shotguns. Maybe thats my problem, maybe I shouldnt play TDM.
It seems that games these days are just getting more dumbed down and geared toward noobs. Oh and no party chat in TDM...now we can hear every 12 year old sing.
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Post by dumdumpop on Dec 8, 2009 0:11:54 GMT -5
johrjives thanks for adding to the list.
The game is like Boot Camp in WaW, no skill at all. And even in objectives a lot of the time if one sniper even pulls out a SPAS12 to defend his self, everyone starts using the Models and rushing and becoming foolish brainwashed zombies.
I think Shoop Da Whoop doesn't even have lazors that can compare to MW2's lazors.
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Post by cptmacmillan on Dec 8, 2009 0:47:06 GMT -5
Read your huge list, dumdum, and I'm inclined to agree with almost everything on it. One thing in particular that grinds my gears to no end is death streaks, namely painkiller and final stand. There is not a goddamn reason the enemy should be rewarded for sucking to end your killstreak. It doesn't really matter if the deathstreak will get you a good ratio... it just frustrates the other player to no end. And then there's the times where I mess up and do badly and I see them pop up and it's like seeing "HEY, DON'T FORGET THAT YOU'RE DOING BAD RIGHT NOW".
Another thing that drives me nuts is how powerful semtex is compared to frags. Just in the STRAIGHT damage, nothing else. The semtex is capable of killing me with blast shield on when I'm a meter or so away, while frags won't even kill if I'm standing directly on top of them unless I'm already injured.
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Post by chyros on Dec 8, 2009 8:47:13 GMT -5
Another thing that drives me nuts is how powerful semtex is compared to frags. Just in the STRAIGHT damage, nothing else. The semtex is capable of killing me with blast shield on when I'm a meter or so away, while frags won't even kill if I'm standing directly on top of them unless I'm already injured. YEAH! Exactly, I forgot to mention that one. I mastered grenades in CoD 4 which gave me an insane amount of kills but in MW2 grenades won't kill you if you lend them right in front of someone. I stopped using them after two days out of pure frustration at their complete underpoweredness (true, they were probably OP in CoD 4... but they are a LOT more underpowered now than they were overpowered then), but I still see grenades rolling right in front of my feet every now and then, and I just survive it every time. Red screen and all, but no death. Unuseable crap. Semtex on the other hand seems to have the same power as grenades in CoD 4, but you don't even have to cook them and opponents can run away from them. I'm "good" with semtex now but there is a LOT less skill involved in semtex now than there was in nades in CoD 4 which makes the semtex feel "empty".
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i8
True Bro
Posts: 10,211
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Post by i8 on Dec 8, 2009 15:26:25 GMT -5
Very true to be honest I see myself going back and sticking to COD4
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Post by ssog on Dec 8, 2009 17:31:24 GMT -5
YEAH! Exactly, I forgot to mention that one. I mastered grenades in CoD 4 which gave me an insane amount of kills but in MW2 grenades won't kill you if you lend them right in front of someone. I stopped using them after two days out of pure frustration at their complete underpoweredness (true, they were probably OP in CoD 4... but they are a LOT more underpowered now than they were overpowered then), but I still see grenades rolling right in front of my feet every now and then, and I just survive it every time. Red screen and all, but no death. Unuseable crap. Semtex on the other hand seems to have the same power as grenades in CoD 4, but you don't even have to cook them and opponents can run away from them. I'm "good" with semtex now but there is a LOT less skill involved in semtex now than there was in nades in CoD 4 which makes the semtex feel "empty". OMG CHYROS THINKS SOMETHING IN MW2 REQUIRES NO SKILL! DOG BITES MAN! So, your argument is that Assault Rifles in MW2 take no skill because they're overpowered... but frag grenades in MW1 were overpowered and still somehow took more skill as a result? I won't get into any "skill" discussions, but Semtex is MUCH harder to use than CoD4 frags, precisely because it CAN'T be cooked. It also doesn't bounce, which makes it harder to use effectively more often than not.
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i8
True Bro
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Post by i8 on Dec 8, 2009 17:50:20 GMT -5
no wrong because it sticks that means u can be more accurate and not accidentally bank it away from the target and because u have to cook frags it might get u killed because u got caught with ur pants down besdes grenades r more of an art not a skill
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