wittyscorpion
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Post by wittyscorpion on Nov 7, 2014 13:52:37 GMT -5
When it comes to VIPs, any help is important, due to the incredibly spongy shield these guys have. Even if you are level 25+, having another guardian to simply keep the shield stripped while you are reloading can make the task much much easier, especially when you are short on heavy ammo.
When I am going after an VIP solo, I am actually excited because finally I get something that needs some hard work in patrol, in which all other activities are kinda boring. Not able to take him down? expected. Actually take him down? more fun than sinking in a million bullets onto the boss in strikes...
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markopolo
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Post by markopolo on Nov 7, 2014 14:18:25 GMT -5
So....
The targets are not damage type dependant.... just damage of any kind?
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mannon
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Post by mannon on Nov 7, 2014 14:26:02 GMT -5
It sounds to me like you're having trouble keeping the shields down. If they have a couple seconds without damage done they will regen their shields and force you to pretty much start over. With more players that's more people doing damage while you reload or catch up or whatever. As long as damage is pretty constant any damage at all should keep the shields from regenerating. I recommend saving grenades for when you gotta reload and then trying to stick him with the AOE so he'll take damage for a few seconds while you reload. Or maybe another one would be even better. Sometimes it's best to just switch weapons rather than sit through a reload. I will usually unload my LMG on them, but I don't bother to reload it, just swap.
Also if you have a weapon that's the correct element (determined by color of his shield) then use that to bring his shields down, especially LMG or sniper rifle.
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wittyscorpion
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Post by wittyscorpion on Nov 7, 2014 14:28:12 GMT -5
So.... The targets are not damage type dependant.... just damage of any kind? Did I give you that impression? I was trying to make the opposite argument, so sorry if I misled you
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mannon
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Post by mannon on Nov 7, 2014 14:28:59 GMT -5
So.... The targets are not damage type dependant.... just damage of any kind? Shields are elemental. That's the blurry glow around many captains and nearly all wizards, ect. Wizards usually have an orange shield and Fallen captains usually blue. You use the same element as the shield. Blue = Arc Orange = Sun Purple = Void
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markopolo
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Post by markopolo on Nov 7, 2014 14:35:02 GMT -5
So.... The targets are not damage type dependant.... just damage of any kind? Shields are elemental. That's the blurry glow around many captains and nearly all wizards, ect. Wizards usually have an orange shield and Fallen captains usually blue. You use the same element as the shield. Blue = Arc Orange = Sun Purple = Void Okay......... But when I was on the moon, I hit the wizard, using a sun shield, with my solar sniper. 17 shots, all upper body/head shots.... rapid quick 4 shots too... f$$kers' yellow bar didn't even flinch
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markopolo
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Post by markopolo on Nov 7, 2014 14:38:38 GMT -5
Yea... maybe it's a shield thing..... I can get it down and hurt them a bit, but as soom as Ihave to reload, the shield pops up and I'm back to square 1.
Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
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Post by TheHawkNY on Nov 7, 2014 16:14:34 GMT -5
Use your weapon of whatever damage type to get his shield down and damage him. When the magazine is empty, switch weapons, use that weapon. When that magazine is empty, switch to the final weapon class, use that. Once all of them are spent, reload them all, and repeat. Melee and grenade in between reloads.
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wings
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Post by wings on Nov 7, 2014 16:20:35 GMT -5
Most of the shotguns are near useless for PvE in my experience unless you're on patrols or messing around against low-level enemies. I wouldn't even bother there. I tried using the Comedian and ended up using the Ice Breaker in CQC because the range is so bad on the shotguns. One of my Comedians has a full auto mode so I might try that for PvP when I can be bothered. Observations: Bounty drops appear to be completely random. Well, I've never had a fourth Pocket Infinity offer yet having completing one for each character and I always get the choice between the Thorn and the Bad Juju. After hitting level 3, the vanguard dude sent me a present: The Comedian: a pretty purple void damaging shotgun. But this time I was smart: I equipped it first before handed in my 3 bounties (see: I'm learning!!!) I did some quick glimmer upgrades. Then I took it to the cosmodrome to take his baby for a drive. First impression: What a total, utter piece of utter dogshit. I am sosososososososososososososo glad I didn't waste 150 VM on this sack of complete waste of a weapon. No range, 4 bullets and a eff of a long reload. And worst of all: even close (for me) range, the piece of shit doesn't even put down a level 4 dreg. The only benefit I can see is that it has Void damage, so when Mannon and I go back to Venus, I might be able to hurt more of those effing minotaurs with the void damage... before they kill me because the Foxtroting shit on a stick only has 4 shells. Honestly... for a purple weapon, it sucks complete monkey balls. Question: Bros: what am I doing wrong? Is there some sort of button I need to push to engage beastmode? Now, I am a mid/long range killer in both COD and Destiny... do I have to be even closer to get kills? Do I have to see the whites in their eyes before I fire? Or should I just do some more cheap glimmer upgrades to it, then break it down for mats and get a real weapon? Are other shotguns good but it's just this one? One of my Comedians has 7 shells but I think the Titan can make the most of shotguns because of the increased reload speed during Force Barrier, or whatever it is. For the most part, your secondary needs to be a sniper rifle. And all the more so with next week's Heroic/Nightfall because it's Winter's Run. If you want a good weapon for CQC and some range then The Devil You Know hand cannon is a popular choice but this is a primary weapon so it will be competing against scout and auto rifles. Even for PvP the shotguns might not be as great as people might think because of melee.
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markopolo
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Post by markopolo on Nov 7, 2014 16:46:31 GMT -5
Okay..... I'll try those suggestions.
BTW... I'm a littl' hurt that none of you even mentioned that I shouldn't be embarrassed... now I'm extra embarrassed
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mannon
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Post by mannon on Nov 7, 2014 16:54:27 GMT -5
You really shouldn't be. Tough fuckers are tough...
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qupie
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Post by qupie on Nov 8, 2014 10:38:44 GMT -5
Their shields regenerate really really quickly. A lvl 1 + a lvl 20 have a way higher chance to kill him, then a single lvl 27. The problem with going in solo, is that you will have to reload sooner or later, which will result in him getting his shield back up 9/10 times. Combined with the face that they sometimes move behind cover, makes it almost impossible to keep the shield down solo.
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mannon
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Post by mannon on Nov 8, 2014 13:39:36 GMT -5
What TheHawk said will give you the best chance. Do what you can to get the shield down then once it's down unload everything on him, just lay in with everything you have to do as much damage as you can. If his shields go back up at any point reload all your weapons before you engage again.
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wings
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Post by wings on Nov 8, 2014 14:06:43 GMT -5
Is it worth equipping armour with more intellect/discipline/strength if one of those is already at 100% or would there be no buff to the cooldowns? No, once you're at 100% you've reached the maximum possible cooldown reduction and any further increases to the relevant stat will not have an effect. Yeah I bought the Armamentarium with the highest stat roll (+148 Discipline) and I wondered about going for some gauntlets that New Monarchy stock to sacrifice some Discipline to save wasted expense and put more into Intellect. Since asking that question Vanguard gave me Oblivion Gauntlets to buff my Super and Melee while only sacrificing 4% from my grenades. Only slight dampener is that the Oblivion Gauntlets buff scout rifle reload instead of auto rifles but I don't think it's worth completely ranking up New Monarchy to Rank 2 from 0 and then get 65 Crucible Marks just for a faster reload speed on auto rifles. I tend to keep a reasonable distance when using auto rifles anyway and if I need to keep firing, so reloading auto rifles are a pain, then I should be using a machine gun instead.
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markopolo
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Post by markopolo on Nov 12, 2014 12:16:45 GMT -5
Advice time:
As I get closer to getting a vanguard weapon, I have a few questions:
1. Primaries: How "good" are the autorifles? Are they worth it? I am using a fully upgraded ShingenE and having fun with it. But I'm also using my Super Pox VLO pulse rifle because I'm finally getting the hang with it and I unlocked 3rd eye (keeps the minimap up) and holy crapoli, is it nice! I'm tempted to get the Devil You Know hand cannon, but I have a very nice rare Regulator that is fully upgraded, and has great impact and range (literally, I am headshotting/1hkin' mobs from scout rifle range)
2. Heavy's - I'm tempted to get the Swarm machine gun, but it has such a small mag, that I hate so so much... seriously: MG's should be dolly parton: big, bouncy, and loud. There might be another MG that the quartermaster sells, but I can't remember. And before you mention rocket launchers, stop... I hate 'em. Don't use 'em. If you see me using a rocketlauncher, report me. Because my account has been hacked by someone else and a fraudster claimimg to be PMPolo is there. That person is a charlatan, and report them to bungie/activision/sony at once. (FYI: same thing for shotguns, but it could be me and I'm just very desperate)
So kids... based on this crucial knowledge, whatcha say Bros (multiple selections are appreciated and explanations if desired, are very much appreciated)
a: The autorifles are good Polo... get insert name of autorifle here b: Screw that, buy a different primary c: The Devil You Know is something you want Polo d: If you're happy with your rare Handcannon, stick with that e: Yes, it has a small clip, but buy the gosh darn golly gee whiz Swarm, you won't regret it f: Stop the launcher hate, buy one g: Too many options............
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wittyscorpion
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Post by wittyscorpion on Nov 12, 2014 12:30:21 GMT -5
As a player who had the same questions 2 weeks ago, let me share my 2 cents:
1) A crappy legendary trumps rare, even one you dislike (say pulse rifle), once you get it fully upgraded. The increase of attack number alone make them better;
2) Fully upgraded "The Devil You Know" kicks serious ass, IMHO the best primary Vanguard Quartermaster has to offer;
3) Although I have not used it myself, Shadow Price is great too according to many bros. If you think Shingen is good, Shadow Price is going to blow you away (My very first legendary is an auto called "Grim Citizen III", which I like a lot. Shadow Price has same or better stats in almost every department);
4) Primary vs. Swarm: it's a tough one. IMHO you should go with primary, because a) you use that a lot more often than heavy, and b) a rare heavy with the appropriate damage type still packs serious punch;
5) Machine Gun vs. Grenade Launcher: GL excels at taking out priority target, while MG is great at mob clean up. Ideally you want both, but if you can't, choose the ones that fit what you usually play. At your current stage, you are shifting from patrols to weekly / Nightfall and even VoG. If weekly/Nightfall is what you play the most, MG might be better (because mobs at the last stage is your main problem). If VoG, then you should go for Void RL.
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mannon
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Post by mannon on Nov 12, 2014 13:15:24 GMT -5
I think you will need a RL at some point, which you can store and upgrade with bounties until you need it in VoG. Definitely not a priority right now I'd think, though.
The Devil You Know is a pretty cool guy. I immediately disassembled both of my fully upgraded rare handcannons once I got it. I will say that un-upgraded it felt just a little sluggish, but powerful. Now that I've got my faster reload after a precision kill mod up on it I'm really enjoying it. It still is a handcannon so it's not great in every situation, but it's a lot of fun and has tons of upgrades.
I haven't looked at the AR's for sale since I'm short on marks after buying my legendary helmet. Actually it strikes me now that I've hit rank 3 on Vanguard I should probably pick a faction to get started on.
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wittyscorpion
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Post by wittyscorpion on Nov 12, 2014 13:52:59 GMT -5
I think you will need a RL at some point, which you can store and upgrade with bounties until you need it in VoG. Definitely not a priority right now I'd think, though. The Devil You Know is a pretty cool guy. I immediately disassembled both of my fully upgraded rare handcannons once I got it. I will say that un-upgraded it felt just a little sluggish, but powerful. Now that I've got my faster reload after a precision kill mod up on it I'm really enjoying it. It still is a handcannon so it's not great in every situation, but it's a lot of fun and has tons of upgrades. I haven't looked at the AR's for sale since I'm short on marks after buying my legendary helmet. Actually it strikes me now that I've hit rank 3 on Vanguard I should probably pick a faction to get started on. Regarding factions, here is the conclusion we reached on another thread as an FYI (in case people reading this are not totally clear): 1) Stick to Vanguard until you hit level 3. This will enable you to buy vanguard weapons with vanguard marks; 2) After 1), you can choose to switch to factions if you want. What this gives you are: a) both your vanguard rep and crucible rep will work towards faction specific ranks; b) keep in mind faction specific gears can only be bought with crucible marks, level 2 for armors and level 3 for weapons; c) however, you don't have to play crucible to get faction specific gears, since every time you rank up you will get a package at the postmaster. For vanguard weapons you can just buy them with the vanguard marks you earned; d) if you do play a lot of crucible, you can consider switching back to vanguard so your PvE reps can work towards vanguard ranking up for free packages. You can buy faction specific weapons with your crucible marks;
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markopolo
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Post by markopolo on Nov 12, 2014 14:34:39 GMT -5
c) however, you don't have to play crucible to get faction specific gears, since every time you rank up you will get a package at the postmaster. For vanguard weapons you can just buy them with the vanguard marks you earned; Just so I understand... if I wear a faction's warlock bond, instead of getting vanguard rep/marks... I get that faction's rep/marks. So I can still grind the Cosmodrome like I am now... but I can get faction points/rep and earn that factions weapons/gear?
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wittyscorpion
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Post by wittyscorpion on Nov 12, 2014 14:46:41 GMT -5
c) however, you don't have to play crucible to get faction specific gears, since every time you rank up you will get a package at the postmaster. For vanguard weapons you can just buy them with the vanguard marks you earned; Just so I understand... if I wear a faction's warlock bond, instead of getting vanguard rep/marks... I get that faction's rep/marks. So I can still grind the Cosmodrome like I am now... but I can get faction points/rep and earn that factions weapons/gear? Correction: you get faction specific reps towards faction specific ranks. There are no faction specific marks, only vanguard marks which you earn in PvE, and crucible marks when you play PvP. Answer to your 2nd question: yes, by wearing a faction specific class items and keep ranking up. Each time you reach a new rank after rank 3 will earn you a free package at the postmaster, often contains fashion specific weapons (as well as fashions specific armor pieces, which you don't care)
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markopolo
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Post by markopolo on Nov 12, 2014 15:03:17 GMT -5
Just so I understand... if I wear a faction's warlock bond, instead of getting vanguard rep/marks... I get that faction's rep/marks. So I can still grind the Cosmodrome like I am now... but I can get faction points/rep and earn that factions weapons/gear? Correction: you get faction specific reps towards faction specific ranks. There are no faction specific marks, only vanguard marks which you earn in PvE, and crucible marks when you play PvP. Answer to your 2nd question: yes, by wearing a faction specific class items and keep ranking up. Each time you reach a new rank after rank 3 will earn you a free package at the postmaster, often contains fashion specific weapons (as well as fashions specific armor pieces, which you don't care) Thank you... one more question: Just going with first look/minimal indepth analysis... my observation is that there is little difference between the factions. To me, much like choosing a race, there is little to no difference between them and the choice of faction is really arbitrary and borderline cosmetic. So when I choose a faction, it is more of a coin flip/eenie meanie meinie moe/ dowhatchalike decision. Is this a correct observation? Or are there differences (for example: NM gear is more defensive, DO weapons are more powerful, etc etc)
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wittyscorpion
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Post by wittyscorpion on Nov 12, 2014 15:42:38 GMT -5
The only difference I can see at this point is that the agents offer different weapons and armors, not sure whether there are any differences in terms of strengths and weaknesses.
This is another area why having 3 characters pays off. I have each of my character enlisting in a different faction, so if there are differences I am covered.
Off topic: regarding having 3 characters, I am thinking about having each "mastering" a weapon category, meaning that exotic of certain category will all go to the same character, so I don't have to worry about the problem of conflicting exotics. For example: I am planning to get Hunter to have all exotic Special, Titan to have all exotic Heavy, and Warlock to have all exotic Primary. However, this is not high priority right now as I have one specific set of weapons I like to use for Raid and I have to rotate them through the characters.
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wings
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Post by wings on Nov 12, 2014 15:42:49 GMT -5
Correction: you get faction specific reps towards faction specific ranks. There are no faction specific marks, only vanguard marks which you earn in PvE, and crucible marks when you play PvP. Answer to your 2nd question: yes, by wearing a faction specific class items and keep ranking up. Each time you reach a new rank after rank 3 will earn you a free package at the postmaster, often contains fashion specific weapons (as well as fashions specific armor pieces, which you don't care) Thank you... one more question: Just going with first look/minimal indepth analysis... my observation is that there is little difference between the factions. To me, much like choosing a race, there is little to no difference between them and the choice of faction is really arbitrary and borderline cosmetic. So when I choose a faction, it is more of a coin flip/eenie meanie meinie moe/ dowhatchalike decision. Is this a correct observation? Or are there differences (for example: NM gear is more defensive, DO weapons are more powerful, etc etc) You will want Future War Cult armour as they buff grenade and Super.
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mannon
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Post by mannon on Nov 12, 2014 15:44:47 GMT -5
I was under the impression that the factions were largely focused on slightly different stats. So you may want to look at the gear available. Having said that the legendary armor we have is probably good enough for us to raid with and start getting raid gear so I'd think the weapons might be the only thing of any real interest to us.
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wittyscorpion
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Post by wittyscorpion on Nov 12, 2014 15:49:28 GMT -5
I was under the impression that the factions were largely focused on slightly different stats. So you may want to look at the gear available. Having said that the legendary armor we have is probably good enough for us to raid with and start getting raid gear so I'd think the weapons might be the only thing of any real interest to us. That's my thinking as well. With the road to level 30 requiring special armor pieces, any investment into non-Raid legendary could become obsolete so I am not planning to get too attached there. Crucible is definitely a place where having different legendary gears can give you more options on building focused loadouts, since leveling in general is not a factor.
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wittyscorpion
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Post by wittyscorpion on Nov 12, 2014 16:01:11 GMT -5
Datto on legendary hand cannons:
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markopolo
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Post by markopolo on Nov 12, 2014 16:08:13 GMT -5
Another question:
How essential is Crucible... because I have little to no desire to play it. Why should I? Other than gear and weapons. Or is the gear/weapons worth it, in comparison to faction/vanguard/legendary gear?
Or is it essential to getting to level 30?
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mannon
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Post by mannon on Nov 12, 2014 16:35:26 GMT -5
It's certainly not essential to getting level 30. If you play enough to finish all the PvE bounties it can be good to pickup the PvP ones and some exotic bounties require it. As far as I know there may be some decent Crucible gear and hopefully the 2nd round of Iron Banner will have decent gear, but it's all optional. What you have now (provided you got 1 exotic) can get you into the raid at level 28 and from there you just want to collect raid gear and exotic pieces to potentially fill in gaps and give you flexibility.
For people with the amount of playtime you and I have Crucible isn't very useful, more there for kicks if you're into it. Crucible rep and marks are harder to grind than Vanguard, it seems. So unless you need the bounties or just really want a specific piece of gear from the Crucible trader, or want to purchase one from a faction, I think it's purely optional and not optimal at all for us.
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wittyscorpion
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Post by wittyscorpion on Nov 12, 2014 16:42:41 GMT -5
Bungie is going to add 30-light gears into Crucible drops. So if you don't have time to play VoG and/or are very unlucky on getting raid drops, Crucible might be a great alternative. However, we won't know until the drop is released and can see how it works.
Another read to play Crucible is for completing exotic weapon bounties.
I have been wanting to play Crucible, but I just have too much stuff to do in PvE to get to it. I guess that I won't be playing it until Iron Banner 2.0 is out, possibly next week.
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wings
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Post by wings on Nov 13, 2014 12:46:14 GMT -5
Advice time: As I get closer to getting a vanguard weapon, I have a few questions: 1. Primaries: How "good" are the autorifles? Are they worth it? Shadow Price is decent and I have two of them.
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