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Post by iw5000 on May 13, 2015 9:39:23 GMT -5
You seem to be the one not understanding. The point somebody else was trying to make on this page about the % of exotics equiped, those 85% don't exist anymore. Anybody who never used an exotic by this time, is not playing the game anymore, or are at least not ready to play the raid. Right, so they can't be harmed. Wait a sec. So you are protecting 'the raid experience', for people who haven't even gotten this game yet, in close to it's ninth month? These people need protected? Please. And you talk about the integrity of this board? The posting? Furthermore.... with that last stuff, couldn't that just be flipped around? If a new person comes into Destiny now, maybe he doesn't have friends. So maybe he never even bothers to try the Raid, as it's end content (that seems to be how it goes for new people, prior results prove this). But maybe by having a MM 'option', the person can now get his feet wet. Get a taste. Maybe it goes bad, but maybe because he now gets a small taste, that inspires him to keep playing, find friends, and get a better team. Furthmore, because he got to try it, now he won't be as intimidated to post on LFG, as he has a small bit of experience too. What I just said, is more likely. That's fine for you. So why deny other people their fun? Bungie's current way doesn't work. Most people quit without raiding, or simply don't raid. Make it easier to try.
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mannon
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Post by mannon on May 13, 2015 9:39:47 GMT -5
I used Red Death exclusively except for a bit when the only bounties I had left were Crucible ones for Handgun headshots and Fusion Rifle kills and I figured WTF... why not. All I had that was really capable was my old TDYK with it's low attack, but I managed. Then I gratefully went back to my Red Death and my KDR went back up. ;3
Oh I also have the Thorn bounty so I should have it soon.
I'll toy around with Bad Juju eventually. I figure it's really not that effective as a weapon it-self so I've mostly ignored it. Once I do get it upgraded I may run with it, Heart of Praxic Fire, and Song of Flames from time to time, though. Mainly for running strikes with friends to give us both tons of supers for the heck of it. Sounds like fun, anyway.
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qupie
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Post by qupie on May 13, 2015 10:47:09 GMT -5
You seem to be the one not understanding. The point somebody else was trying to make on this page about the % of exotics equiped, those 85% don't exist anymore. Anybody who never used an exotic by this time, is not playing the game anymore, or are at least not ready to play the raid. Right, so they don't need matchmaking and are not a valid argument in this discussion. With our without matchmaking, they will never play the raids, as they are not playing destiny anymore. Fixed that for you Wait a sec. So you are protecting 'the raid experience', for people who haven't even gotten this game yet, in close to it's ninth month? These people need protected? Please. And you talk about the integrity of this board? The posting? Who ever said something about protecting? I want what is best for the game. And as you brought up players who never played raids as the biggest reason MM is needed, I countered that with an example which goes for everybody who has never done the raid. Not only ppl who just bought the game... And yes I talk about the integrity of this board, as normal discussions use arguments and counter arguments, and don't dodge arguments like you just did with the exotic weapon % vs raid % THREE TIMES.Furthermore.... with that last stuff, couldn't that just be flipped around? If a new person comes into Destiny now, maybe he doesn't have friends. So maybe he never even bothers to try the Raid, as it's end content (that seems to be how it goes for new people, prior results prove this). But maybe by having a MM 'option', the person can now get his feet wet. Get a taste. Maybe it goes bad, but maybe because he now gets a small taste, that inspires him to keep playing, find friends, and get a better team. Furthmore, because he got to try it, now he won't be as intimidated to post on LFG, as he has a small bit of experience too. It could be totally flipped around, that is actually a good point. Really don't think that will weight up against playing raids like they were intended to be played though. As the ultimate challenge with a group of friends/ppl you know, where teamplay is needed. What I just said, is more likely. Could not disagree more with that though. Raid virgins going in through matchmaking will never get that raid experience we all loved back in the day. That's fine for you. So why deny other people their fun? Bungie's current way doesn't work. Most people quit without raiding, or simply don't raid. Make it easier to try. I am not denying anybody their fun, I would love for everybody to get as much fun out of the game as possible, which is the reason matchmaking should not be added. How do you know that Bungie's current way doesn't work? I think it works perfectly fine. Most people don't get further than the story missions, as is proven by the exotic equiped %. Those ppl stopped playing, stop insinuating it is only about the raid.
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Post by iw5000 on May 13, 2015 11:17:35 GMT -5
Fixed that for you For someone who just whined on about high posting standards and the integrity of this board yesterday, you really have no business rechanging what I said, making up shit like that. Especially so, seeing how your point there is based on nothing but your feelings. You have no data, numbers or anything factual to back up anything you said. Again. All we know is that Bungie released some data that (generalizing here, don't have the data in front of me at the moment) that around 85% of the players haven't raided to date. No where did Bungie indicate that all those "85%" stopped playing, even some % of them left. For all we know, even amongst those ACTIVE players, the Raid attempt rate still might be low. Look at this very board for an example of that. Sounds like the same thing Correct. And take this board for a good exmaple. We only have like ten people or so left on this small board section, and like half of them have barely raided yet. So even amongst active players, heavily educated players, players into the game quite a bit....the raid experience still is not readily achievable. That is very telling. Oh my...3x!!! OMG!!! Wow!!!! 3x!!!! What are you, 15? Saying shit like the above, that sounds likethis.... " whhaaa, you didn't respond back formally to my debate question 3xd, therefore I win!!!!" Seriously? If you want a childish reply back, how I back I PM you my phone number, you can set up meeting me in person to answer your dumb questions...and I can then slam your dumb ass on the ground and put about fifteen elbows in your face. I'll be happy to do that. Is that childish enough for you? Is that what you are looking for? Sounds like you are trying to protect the game, by how you define 'fun'. Sorry, but you are wrong. Let people define their own way of having fun, not yours. And my ideas would give people the opportunity. Apparently you don't agree with them. No skin on my back, but I would suggest you just move on. You have no other points to make with me on this.
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qupie
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Post by qupie on May 13, 2015 11:46:17 GMT -5
Oh my
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wings
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Post by wings on May 13, 2015 20:42:43 GMT -5
Word of crota is great for the void damage. The only void alternative is the AE, which is not very good. It is not really great though, just the best void option out there ATM, and might be outclassed if HoW has a decent void primary. Have a void scout rifle that bypasses void shields so it has a special benefit against Minotaurs and Praetorians. And Atheon's Epilogue should have its archetype changed to a Shadow Price and the base damage restored prior to the last auto rifle nerf. I'm getting fed up with the near monopoly of arc.
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Post by iw5000 on May 14, 2015 6:13:15 GMT -5
Strange how Bungie did that.
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qupie
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Post by qupie on May 14, 2015 7:24:48 GMT -5
Word of crota is great for the void damage. The only void alternative is the AE, which is not very good. It is not really great though, just the best void option out there ATM, and might be outclassed if HoW has a decent void primary. Have a void scout rifle that bypasses void shields so it has a special benefit against Minotaurs and Praetorians. And Atheon's Epilogue should have its archetype changed to a Shadow Price and the base damage restored prior to the last auto rifle nerf. I'm getting fed up with the near monopoly of arc. That seems like a very counter productive gun for teamwork. The best part about a damage type is taking down the shields fast for you and your teammates. We will have to wait and see how it works. While arc has probably the best gun, I don't agree with your statement. Fatebringer has the monopoly, not arc weapons, Fatebringer is the only reason arc primaries seem to be used the most. The most effective gun after the fatebringer is the VoC if you ask me. After that, the WoC and Fang share a third place. They are not very special apart from having a damage type, but still very usefull. Abyss defiant was also a pretty great gun, before the AR nerf... I am looking forward to getting a solar hand cannon and a void scout rifle! It is hard to fix an (semi) OP gun like the fatebringer I guess, because ppl had to work so hard for it. Just like with the Gjallarhorn.
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wings
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Post by wings on May 14, 2015 14:39:20 GMT -5
Which element shields the most enemies? Arc. Which element is used by the majority of enemies? Arc. Which element has featured the most for the burns for Nightfall? Arc. When was the last time we had a solar burn Nightfall (not including triple burn)? i doubt we are going to see a change here when House of Wolves drops.
I mentioned bypassing shields for Praetorians and Minotaurs because they have no crit spot and the characters still only deal with two elements. I just use Felwinter's Lie personally but I have no full auto so the rate of fire is a bit slow for the Gatekeeper fight.
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qupie
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Post by qupie on May 15, 2015 5:26:20 GMT -5
Which element shields the most enemies? Arc. Nope, appart from nightfall solar shields are more common. Nightfalls included they are equal.
Solar: Wizards and centurions (shanks for nightfall) Arc: Captains (knights and harpies for nightfall) Void: Minotaurs (psions for nightfall) Which element is used by the majority of enemies? Arc. Nope not really, but if you are on Xbox I can see why you would think so (fallen and hive do use allot of arc, and you miss two cabal/vex strikes)
Fallen: Arc except for the shrapnel launchers and servitors (~ 75% arc, 20% solar, 5% void?) Hive: Void for most (shredder), arc for knights,wizards and thralls. Void as well for ogres and shriekers (~ 50% arc,50% void?) Vex: Solar for everything except Torch hammer and melee (~ 75% solar, 25% void?) Cabal: Solar, except for psion special blast attack (95% solar, 5% arc?)
The % are rought estimates. So I won't add them together. But I think solar is more commonWhich element has featured the most for the burns for Nightfall? Arc. When was the last time we had a solar burn Nightfall (not including triple burn)? 14 arc, 14 void, 3 solar. So you are right about the solar, but void was just as prevalent. docs.google.com/spreadsheets/d/1gHY-HxWprF6UtPfuH-6AOpbY5x0kH01PYspboi1O9Y8/edit#gid=0I doubt we are going to see a change here when House of Wolves drops. True that, fallen are the Arc masters! I mentioned bypassing shields for Praetorians and Minotaurs because they have no crit spot and the characters still only deal with two elements. I just use Felwinter's Lie personally but I have no full auto so the rate of fire is a bit slow for the Gatekeeper fight. Shotguns are awesome against minotaurs
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Post by TheHawkNY on May 15, 2015 9:14:50 GMT -5
I think my favorite part of VoG right now is at Gatekeeper. Defending the conflux from the back spawn is hilarious. I stand right behind where the Minotaurs spawn, shoot them point blank in the back with a Void Felwinter's Lie, then melee them, and they go down.
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mannon
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Post by mannon on May 15, 2015 9:17:54 GMT -5
Nice. I wish I bought three instead of just two. heh Not that I have the motes for all the rerolls...
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qupie
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Post by qupie on May 15, 2015 9:27:32 GMT -5
I wish I had any was not able to play that week or the following IB... Together with the black hammer, they are my greatest misses. Still using found verdict and judgements...
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mannon
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Post by mannon on May 15, 2015 9:48:25 GMT -5
Mebbe next IB. I'll run it with. I'm planning to do a lot more PvP with the patches to Crucible and I'll give ToO a try. I'll probably aim for rank 5 on the next IB unless it's totally lacking in anything I want or need. I enjoy IB too much, plus I could use it to build up my Hunter, perhaps.
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wings
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Post by wings on May 20, 2015 5:46:59 GMT -5
So how are people liking PoE? Rumours flying around you get a guaranteed exotic once per week but I don't know if this is correct. My friend is after Patience and Time and I'm after the Gjallarhorn so RNG 'decided' to give me a third rifle, having dismantled one a few hours previously, and him the Gjallahorn when he already has three. Soon Exotic Shards are going to be the next currency under criticism for inflation. Also, where are those currency exchanges at the Speaker I thought we were getting? Another point, do not dismiss blue and green engrams because weapon parts may be scarce if you were not in the loot cave era.
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Post by iw5000 on May 20, 2015 6:14:38 GMT -5
i was all ready to go with the DLC...
and now i might not be able to play until Thursday.
So i anxiously await your thoughts.
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qupie
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Post by qupie on May 20, 2015 6:37:45 GMT -5
I will be playing later today for a few hours, but that is about it until next weekend (aka 11 days.... ) All in all all reviews are very promising. The whole internet seems to agree this is better than TDB.
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Post by iw5000 on May 20, 2015 7:20:14 GMT -5
I did go take a sneak peak before work this morning, a few minutes ago. But I only had about 10 minutes. That will be it for today. The reef was underwhelming. But it was a bit confusing. I guess I am going to have to try and figure this shit out.
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qupie
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Post by qupie on May 20, 2015 7:26:56 GMT -5
Dumien I am very curious to know how those 6 keys turned out! Knowing you are one of the most hard core destiny players on this board, I am curious about what you think about the DLC. Also I have a question I haven't seen answered online before, is there a difference between the lvl 28 and lvl 32 (and 34/35) chests? So is it a noob move to use the keys on lvl 28, or doesn't it really matter? Figured you might know as you had 6... p.s. turns out I was dead wrong yesterday (and so were some sources on the internet). A key is not a guaranteed drop after playing PoE. Armour cores, weapon cores and etheric light are guaranteed drops. These are once a week rewards. Keys to unlock the big chests, with chances of exotics, queens weapons, cores and etheric light are extra bonuses. These have no limit except for keys, which you can grind for and apparently also get in other activities (like the two normal chests on PoE) I think I am going to save my key for the lvl 32 run I am planning today later (if I even get that far...)
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Post by iw5000 on May 20, 2015 7:41:11 GMT -5
I would like to just go shoot some shit, and it seems like some prep work is going to be needed. In terms of reading around, to see how to get stuff (cores, shards, etc..)when to use your stuff, how to use it, and where not to use it.
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mannon
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Post by mannon on May 20, 2015 7:55:11 GMT -5
I only had about a half hour with it, myself. Picked up some ghosts in the Reef and killed some cloaked doods with marko. There's nothing really special about the Reef, but then it's just a social space so there wouldn't be much to it. It's about exactly what I expected. It's an NPC hub and it's there to keep from having to add like 3 NPC's to the Tower. This keeps the HoW stuff out of the Tower, although it also has bounties, vault, and postmaster access so like 90% of your tower stuff can be done there. Still need to go to the tower for purchases and Eris. That could get a little annoying, but it's probably not that big a deal.
BTW until just about a week or two ago I actually still had one of the old Queen's Wrath bounties on my Hunter. ;3 I finally deleted it when I was playing my Hunter some for a change and wanted to fill up on bounties I could actually do. I'd kept it in case Queen's Wrath came back... which it did, but I doubt the bounty would have been usable since they completely changed it.
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mannon
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Post by mannon on May 20, 2015 7:56:46 GMT -5
If you just want to go shoot stuff go do that and figure out the rest as you go. There's plenty of activities that involve shooting stuff and you can just save up any rewards you get and not spend them until you know what's what.
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Post by iw5000 on May 20, 2015 8:29:22 GMT -5
If you just want to go shoot stuff go do that and figure out the rest as you go. There's plenty of activities that involve shooting stuff and you can just save up any rewards you get and not spend them until you know what's what. True. But I would still like to know I am playing certain things in the most efficient manner, so as I don't waste time.
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mannon
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Post by mannon on May 20, 2015 8:40:44 GMT -5
You have to do the story anyway to unlock PoE so I don't think it really matters all that much. Just go run missions, shoot stuff, and don't use up anything you think you might want to save for something else. I think the only way you can really waste time doing that is doing things that would be doing stuff that doesn't contribute to unlocking PoE, maybe. But then if those things also have decent rewards it's not really wasted time.
Or you can take the time to read about it all first and min/max. I don't think it's all that complicated, though. Just new. If you just want to get into the action for a bit, have some fun, and see a little of what HoW has I don't think you're really hurting yourself to just jump in and go for it. A couple hours in and you might want more info, but then by then you'll probably have figured out some things on your own anyway so there won't be as much to read.
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Post by iw5000 on May 20, 2015 8:54:54 GMT -5
Well, it does matter sometimes. I'm going to disagree.
Some examples. I didn't take the time to go online and watch/read stuff about the bounty stuff. It wasn't until Sunday, that I realized I could double dip on those wolves bounties (boundary glitch), getting twice as many materials and emblems. Missed out completely. Same deal with the group thing. Missed that and the hundreds of emblems and possible keys I could have gotten. Also didn't realize there were different emblems, that couldn't be cashed. I figured my game was glitched, I ended up deleting one to two dozens of those things. Missed again.
Come on. It does matter sometimes. Not like on some 'world will end' level, but in terms of wasting gaming time (and Destiny is a time consumer), it can matter.
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hebbnh
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Post by hebbnh on May 20, 2015 8:55:10 GMT -5
Initial HoW impressions? At least 15.7 times better than TDB, easily. The Reef social space is basically just a new tower with different vendors, so kind of meh, whatevs. The Queen's Wrath bounty stuff was pretty fun. Much better than the "kill hive wizards with shoulder charge" tedious crap that Eris had us doing IMO. The story missions were still pretty much "go here, kill that" but I thought they were pretty entertaining and the rewards were cool. Good emblems, a new weapon, and multiple materials that you can give to the cryptarch for 2500 to 5000 glimmer. The story itself seems somewhat more fleshed out than anything in TDB too, the characters seem more lively somehow. Variks is easily my new favorite Destiny character, with his goofy voice and lines like "they'll try to kill you -- kill them back!" and "...kill them DEAD!" Almost reminds me of HK-47 in a weird way for anyone that played SW:KOTOR back in the day. The new strike was good too -- not too long and not a huge pain in the ass like the Omnigul one. It also seemed like there was a concerted effort on Bungie's part to make it doable without cheesing, even for the Nightfall with Arc burn. We didn't even bother checking for cheese spots since they weren't necessary -- staying behind cover and knowing spawn locations for the adds was generally good enough. Prison of Elders was kind of the same way. I'm sure cheese spots will pop up eventually though. Beavenge, THebb, and I did a couple PoE runs yesterday -- the level 28 and level 32 versions. It gets pretty frantic at times and will definitely test your dodging skills. Beav was super clutch during the level 32 challenge, with multiple round-saving revives of THebb and I who, frankly, were kind of terrible LOL. I guess that's what happens when you don't play for 2 months! I think we all got the same Queen-themed assault rifle, Her Right Hand, from the big chest on level 28. We all got an exotic weapon as well. I only had the one treasure key, so I didn't get to open the big chest after the level 32 challenge. I'm sure they'll chime in with their rewards at some point. Armor cores are a guaranteed drop on the 32 challenge, so I went and exchanged that with Variks for a set of 42 light PoE/Fallen-themed gloves. I also ascended my Obsidian Mind, so my Warlock is now sitting at level 33. iw5000: Just go play. I don't think there's any way to screw things up enough to set yourself back that badly. You have to go through the whole story before the Prison of Elders is open for you anyway, and then you have to go through the matchmade level 28 version to open up the level 32, 34, and 35 challenges. You're looking at a couple hours at a minimum to finish that up. Nightfall is available immediately though unlike in TDB. Exotics can be upgraded immediately for the cost of one exotic shard. All progression will remain intact. Armor cores, weapon cores, and etheric light are guaranteed PoE drops depending on the challenge level -- you'll see once you have them unlocked. Cores can be traded for armor/weapons with Variks at the Reef. Etheric light can be used to ascend any legendary armor/weapon to the new max light/attack level. From what I saw no vendors are selling armor with more than 36 light, so if you're at level 32 already, buying the new armor doesn't really do you any good. You'll have to earn the new PoE armor, ascend legendary armor with etheric light, and/or ascend exotic armor with an exotic shard to get up to level 34.
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Post by iw5000 on May 20, 2015 8:57:39 GMT -5
Good post Heb. That helps.
See my above post, ...that's what I was referring to, about missing stuff if you just jump in.
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hebbnh
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Post by hebbnh on May 20, 2015 9:04:18 GMT -5
Good post Heb. That helps. See my above post, ...that's what I was referring to, about missing stuff if you just jump in. Yeah I see what you mean. I was typing my thing up before you posted that. I don't think there's anything to miss doing the story or new strike. You get some cool rewards but there's no way to really "waste" any of them per se. I'd only recommend not going too crazy ascending exotic armor right of the bat as it's not necessary yet. It might be better to hold off and see what kind of drops you get from PoE first, and then go ahead and ascend an exotic to get up to level 33. Otherwise you're good to go I think.
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qupie
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Post by qupie on May 20, 2015 9:22:28 GMT -5
Just one thing to add, as it is the only thing you can really "miss" afaik, save one key for lvl 35. You can only get the ship, shader and emblem if you open the chest (with said key) after doing lvl 35. Not a big thing, but nice to know
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mannon
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Post by mannon on May 20, 2015 9:44:39 GMT -5
Yeah there was definitely some not obvious stuff with the Queen's Wrath stuff. But I wasn't talking about that. HoW seems pretty safe to jump into without really costing yourself anything or wasting any time up to the point where you start PoE at least. Beyond that I don't know. But it's enough to get your feet wet.
Then again as far along as you are you'll probably want to grind up to PoE as quickly as humanly possible and probably won't care about anything else except maybe NF and ToO.
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