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Post by LeGitBeeSting on Nov 11, 2015 8:25:19 GMT -5
Someone post how their Diamond 1887 looks. I need motivation getting through the KRM.
Also out of curiosity how popular/complained about is the Haymaker on xBoner/PS4? On PC it's the equivalent of the MW2 DC Pro pipe. By far the most h8ed weapon and using one will cause the entire lobby to switch to it.
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ookjawa
True Bro
Needs more shotgun.
Posts: 192
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Post by ookjawa on Nov 11, 2015 9:43:01 GMT -5
Someone post how their Diamond 1887 looks. I need motivation getting through the KRM. Also out of curiosity how popular/complained about is the Haymaker on xBoner/PS4? On PC it's the equivalent of the MW2 DC Pro pipe. By far the most h8ed weapon and using one will cause the entire lobby to switch to it. I've played about 12 hours of KC on PS4. Not including myself of course, I've probably seen it used by 10-20 players. It's by far the most used shotgun, but still very rare.
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Post by lackingdamage on Nov 11, 2015 18:28:12 GMT -5
Argus is good but aiming wise feels like my aim just terrible
Sometimes it can be perfect but feels odd
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Post by illram on Nov 11, 2015 19:54:17 GMT -5
So do you need to ADS with the argus for consistent one shot kills? Does laser sight do much good on the Argus or any other shotty for one shot hip firing?
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Post by LeGitBeeSting on Nov 11, 2015 21:50:55 GMT -5
So do you need to ADS with the argus for consistent one shot kills? Does laser sight do much good on the Argus or any other shotty for one shot hip firing? Yes. ADS spread of 0 and it's a 6/8 pellet kill even in barrel stuff range. You'll want to ADS; use it like a scope-less bolt action jackson.
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Post by -3055- on Nov 12, 2015 2:39:00 GMT -5
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Post by Pope Leo VII on Nov 12, 2015 10:59:21 GMT -5
After much searching, have finally found a weapon to use while I wait to unlock the M8..
Haymaker is a blast to work with...
Long Barrel, Laser-Sight, and Extended Mags
Black Cell
After Burner and 6th Sense (Tier 1) Gung-Ho (Tier 3)
Honestly don't notice a big difference with awareness... imagine the culprit is the fact I am almost always partied up with multiple folks. Especially with 6th sense, usually gives me a heads up when an enemy is about to turn a corner
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Nov 12, 2015 12:37:10 GMT -5
xr 2, pharo, dredge > m8
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Post by woodrow on Nov 12, 2015 14:20:49 GMT -5
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Post by -3055- on Nov 12, 2015 15:23:41 GMT -5
Im pretty sure that's just the fast mags reload. All guns have a new reload when using fast mags.
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Post by woodrow on Nov 12, 2015 16:21:05 GMT -5
Im pretty sure that's just the fast mags reload. All guns have a new reload when using fast mags. You're right but the Argus' animation is just extra badass.
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Post by -3055- on Nov 13, 2015 0:02:38 GMT -5
idk man have you seen that KRM fast mags? the character does some double reload type shit
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Post by lackingdamage on Nov 13, 2015 8:01:44 GMT -5
Need some Argus tips I can't get that gun working for me, aiming just feels off. Feels like a worse version of the KSG 12 from BO2. How far is the range on the Argus?
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Post by LeGitBeeSting on Nov 13, 2015 8:38:47 GMT -5
700 units I think. Unit = 1 inch. Could be wrong though.
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Post by illram on Nov 13, 2015 12:59:40 GMT -5
If it's a slug gun, I still get hitmarkers when I am aiming right at people. Seems more inconsistent than I'd like. Maybe I'm just not very good at aiming directly on someone. I'd be happy with something like the stakeout in BO1, where I know I have to ADS, but when I do it's going to usually be a kill no matter what.
I am playing around with the haymaker and it is fun, but it is really really frustrating to have to shoot some people so many times with it.
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Post by Megaqwerty on Nov 13, 2015 14:31:47 GMT -5
If it's a slug gun, I still get hitmarkers when I am aiming right at people. You are probably firing before ADS In is complete.
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Post by Pope Leo VII on Nov 13, 2015 14:48:10 GMT -5
If it's a slug gun, I still get hitmarkers when I am aiming right at people. Seems more inconsistent than I'd like. Maybe I'm just not very good at aiming directly on someone. I'd be happy with something like the stakeout in BO1, where I know I have to ADS, but when I do it's going to usually be a kill no matter what. I am playing around with the haymaker and it is fun, but it is really really frustrating to have to shoot some people so many times with it. Running with extended mags and laser sight.. Long barrel appeared to do little to nothing at all.. Its inconsistent, takes between 2 - 4 shots to mow someone down, despite being right on top of them.. Fun as hell though, have picked up some nasty 3-5 kill chains with it
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Post by lackingdamage on Nov 13, 2015 15:37:03 GMT -5
If it's a slug gun, I still get hitmarkers when I am aiming right at people. Seems more inconsistent than I'd like. Maybe I'm just not very good at aiming directly on someone. I'd be happy with something like the stakeout in BO1, where I know I have to ADS, but when I do it's going to usually be a kill no matter what. I am playing around with the haymaker and it is fun, but it is really really frustrating to have to shoot some people so many times with it. Haymaker is frustrating but after the KRM/Argus sort of got used to inconsistent shotguns. Does have one thing over both of them weapons spammable which is rather useful when you're playing FFA. Not a fan of fire about 4 shots into somebody to die but it feels better. Apart for going for headshots that 4 shots to kill at the head gets old real quick.
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Post by illram on Nov 13, 2015 15:56:35 GMT -5
If it's a slug gun, I still get hitmarkers when I am aiming right at people. You are probably firing before ADS In is complete. Hmm...yeah could be. Have to check that out.
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Post by LeGitBeeSting on Nov 13, 2015 15:57:29 GMT -5
You using long barrel?
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Post by illram on Nov 13, 2015 16:13:03 GMT -5
No, saw your post on that.
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Post by LeGitBeeSting on Nov 14, 2015 14:42:06 GMT -5
No, saw your post on that. I think the most recent patch fixed that actually. They both should 1HK0 at 700units now.
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Post by dunsparceflinch on Nov 14, 2015 15:23:09 GMT -5
No, saw your post on that. I think the most recent patch fixed that actually. They both should 1HK0 at 700units now. So long barrel is still useless on the Argus.
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Post by moyer on Nov 14, 2015 16:03:02 GMT -5
I think the most recent patch fixed that actually. They both should 1HK0 at 700units now. So long barrel is still useless on the Argus. Just testing this morning by shooting a wall in custom game, looks like it increases total range by about 2 paces. No idea about damage. Not totally useless, but not worth it at all. Quick aim and stock are better imo.
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Post by TheHawkNY on Nov 15, 2015 0:21:14 GMT -5
Why would you want long barrel on the Argus?
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Post by -3055- on Nov 15, 2015 2:32:25 GMT -5
because hopes and dreams
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Post by quickbuck on Nov 15, 2015 6:32:42 GMT -5
Just wondering what everyone thinks the best attachments are for shotguns?
I've maxed the KRM and Brecci (haven't touched the other two yet, but keen to know for them too, figured I'd start with the worst ones). Really it feels like both need 3 attachments, which is another disadvantage as many ARs and SMGs are pretty usable naked.
Currently I'm preferring:
KRM: Laser sight, Quick aim handle, long barrel (rapid fire feels like a tiny difference).
Brecci: Laser sight, rapid fire, long barrel.
But given we have no real stats and these are so subjective just wondering what anyone else feels is best. Long barrel might not be making much difference but I'm loathe not to be running it.
The post Driftor made about a base damage as long as one pellet hits is a good idea for consistency theoretically, yet despite that the shotguns are clearly the weakest in COD history. KRM seems to get about a third of the one shots it should and fires just enough slower than the 870 to not get nearly as many follow up shots.
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Post by Aphoristic on Nov 15, 2015 8:40:58 GMT -5
Let's see.
Optics, Quick Draw, and Stock are useless on all of them, except the Argus which actually is good ADS.
Fast Mags, Extended Mags, Rapid Fire, and Long Barrel always are a positive. They each definitely increase something and make the weapon better.
Laser Sight is debatable. It is bad if you are trying for kills assuming your minimum damage is your actual damage. I.E. you are going for a guaranteed 4 shot with the Haymaker (feel free to test it, you will never get a 5 shot). In this scenario, you don't want to have to aim as accurately because you know you'll get the 4 shot anyways as long as something hits. So a wider spread is an advantage.
Oh and suppressor is either good or bad depending on what stats it lowers. So it's probably terrible.
Honestly the shotguns all seem really bad, barring the Argus if you're an ADS at point blank god. The KRM always 2 shots unless you're kissing someone. The Brecci can't even 1 shot point blank headshot on an AFK guy, neither can the Haymaker. I don't understand this, Vonderhur.
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Post by LeGitBeeSting on Nov 15, 2015 11:08:39 GMT -5
Two words: BIG and AMMOOOOOOOO
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Post by quickbuck on Nov 15, 2015 11:13:33 GMT -5
Thanks Aphoristic
Interesting re laser sight. I've always seen the ability to hip fire and win to be the shotgunner's big advantage and obviously previously the tighter the spread the more chance of a kill (within the caveat that aiming would be harder), but I see what you're saying: it does pretty much depend on the mechanics of the new system now.
I feel like the laser sight makes a big difference on the KRM, but I know it could easily be my imagination. Equally I feel like Rapid Fire does very little on the KRM, but is very useful on the Brecci. Might just be because you will always get the benefit of queuing up shots on the latter, but you still have to time it on the former (if you want to definitely be on target anyway). Again I could be wrong, hence why I'm keen to hear from everyone else.
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