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Post by Deleted on Nov 16, 2012 14:59:34 GMT -5
Discuss anything related to LMG's here. More technical aspects can be moved to Hey Den.
LMG's are awesome. I use M48 w/Grip and Target finder. This set up is haxlike with near zero recoil and Marksman built on it.
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Post by iw5000 on Nov 16, 2012 15:02:39 GMT -5
This might be a short thread, because at the moment, I can't think of many good things to say about these guns. Hopefully that will change in time.
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Post by Deleted on Nov 16, 2012 15:12:12 GMT -5
Well, the M48 is the only 3-4 gun in the game not counting semi-autos, SWAT, snipers and shotguns. With my set up, it feels like LMG version of MW3 ACR. Only problem is that it sucks at close range. Locking down choke points with this is easy.
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Post by iw5000 on Nov 16, 2012 15:18:51 GMT -5
I'm finding the Target Finder is a bit 'sloppy' when trying to shoot at multiple enemies. The slight aim assist on it messes me up a little, and i'm shot dead before i can adjust.
I've only experimented with the LSW though.
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wittyscorpion
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Post by wittyscorpion on Nov 16, 2012 15:20:27 GMT -5
What's the verdict on the LMG setup in the default loadout Heavy Gunner (the numbers in parentheses are ranks or weapon levels at which the items are unlocked)?
LSAT (LMG, 13) w/ Quckdraw (6) + FMJ (4) + TF (7) Blind Eye (5) Cold Blooded (4) Engineer (14) Semtex (4) Trophy System (35)
This will be the only LMG I am using until I prestiged a few times to have some custom loadouts to spare.
Perk and equipment wise the loadout design is decent enough to be usable, and the trophy system is the one I am going after because it is a higher level unlock. I won't be able to unlock it permanently until later prestiges (Most likely Ghost, TI, Awareness, Flat Jacket etc. would take higher priorities).
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Robospy
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Post by Robospy on Nov 16, 2012 15:21:25 GMT -5
As an avid LMG user in every other game, I'm disappointed. The maps do not work at all for them, because they are all too tight and cramped. The Mk.48 is my favourite but all you need to is get shot by a SMG user once and then you flinch, missing the next shot due to the slow rate of fire, and the fast fire rate of the SMG keeps you flinching off target again and again.
Toughness changes the effects of flinch from "They shoot you once, you die" to "I have some hope", but I haven't been very effective with the LMGs so far, which is a disappointment because I was looking forward to using the Mk.48 a lot Pre-release.
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wittyscorpion
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Post by wittyscorpion on Nov 16, 2012 15:23:30 GMT -5
I'm finding the Target Finder is a bit 'sloppy' when trying to shoot at multiple enemies. The slight aim assist on it messes me up a little, and i'm shot dead before i can adjust. I've only experimented with the LSW though. In terms of sight: I would prefer Dual Band over TF. Bigger zoom and possibly no visual recoil (hopefully). Also, the visual through DB is eye candy to me. I have been thinking about the following LMG set up: 3 attachments with QD + DB + Laser Sight, Perk Toughness.
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Post by Deleted on Nov 16, 2012 15:26:24 GMT -5
It should have Grip instead of FMJ. Penetration on LMG's is already godlike. Otherwise it is okay. I can't speak of the gun itself, since I have used only the M48. LMG's with 5 bullets to kill doesn't appeal me.
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Post by iw5000 on Nov 16, 2012 15:28:59 GMT -5
Trying to shoot a 35m plus distance opponent who is using Mind Bullets at 'x' (insert any of the hundreds of spots in BO2) with a red-dotted AR.... hit him with any of the LMG's using Target Finder......i've found it to be almost impossible. The TF makes things so mushy, that by the time i tweak, adjust the auto aim, try to control the recoil, i'm shot dead. It is so annoying.
I can't make this work. Maybe, hopefully, the Dual Band.
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wittyscorpion
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Post by wittyscorpion on Nov 16, 2012 15:30:12 GMT -5
It should have Grip instead of FMJ. Penetration on LMG's is already godlike. Otherwise it is okay. I can't speak of the gun itself, since I have used only the M48. LMG's with 5 bullets to kill doesn't appeal me. I used it a bit and it is decent when targeting non-cold-blooded enemy at long distance.What it lacks in accuracy is made up by TF tracking + large Mag. However, as robospy pointed out, BO2's map design seems to discourage LMG use. SR users have a much easier time because they don't have to have 3 attachments to just make the weapon usable, not to mention that SR can be silenced but LMG can't.
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Post by Deleted on Nov 16, 2012 15:38:10 GMT -5
Trying to shoot a 35m plus distance opponent who is using Mind Bullets at 'x' (insert any of the hundreds of spots in BO2) with a red-dotted AR.... hit him with any of the LMG's using Target Finder......i've found it to be almost impossible. The TF makes things so mushy, that by the time i tweak, adjust the auto aim, try to control the recoil, i'm shot dead. It is so annoying. I can't make this work. Maybe, hopefully, the Dual Band. Eh? I don't have this problem at all on PC. Does auto-aim screw you over in BO 2?. I once played MW2 at my friend's on console. It just feels weird for me.
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Post by iw5000 on Nov 16, 2012 15:53:20 GMT -5
I think it's the auto aim? Like the red box moves around a split delay from the person, so one is kind of aiming for a box, that isn't necessarily on the person, and the is push/pulled around by the aim assist...plus recoil...it makes it hard.
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Post by brutalonslaught on Nov 16, 2012 16:44:55 GMT -5
Weird, I am absolutely Foxtrotting dominating with LMGs. Given the doo-dooty hit detection on my super duper connection if I come across two people with a single clip I'll probably run out of bullets before I can cap them both. No such problem with an LMG.
ADS time is irrelevant if you are skilled, play to your strengths and anticipate. Hipfire is horrendous.
My class:
LSAT + Target Finder (Grip + Quickdraw not needed for me) Five Seven Lightweight Toughness Dexterity Bettys x2 (danger close) Shock thing
Set up overwatch, betties and shock charge can defend three routes to yourself. If I hear the shock go off I rip out the 57 and take them out.
Side point, the pistols are immense. When I get a good connection I absolutely rape with them.
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Post by kazei009 on Nov 17, 2012 1:22:00 GMT -5
Well, I like LMGs more than in MW3(that visual recoil...). But there is one thing THAT I HATE: -LMGs don't have the fast mag attachment I don't rush with them, but 7-8 seconds of reloading(for LSAT and Mk48) is a TRUE PAIN. Yes, there is reload canceling, but times are still too long. I really don't understand why devs don't give LMGs "fast mag" attachment - LMGs in CoD are last things that can be overpowered.
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bluespark
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Post by bluespark on Nov 17, 2012 5:22:27 GMT -5
I, for one, am pleasantly surprised by the LMGs in Black Ops 2, at least after the mess they turned out to be in MW3. Yes, they still take 4 or even 5 hits to kill at a distance, but the major difference is that they barely have any recoil to speak of. I don't feel I'm at a great disadvantage when engaging an Assault Rifle user at medium range. And penetration seems to be beautiful, as well.
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Post by Indy_Bones on Nov 17, 2012 5:34:08 GMT -5
The problem is one of balance, you make the maps more open with longer sight lines and it turns into a sniper and LMG deathzone, you make then much smaller, then SMG's and Shotguns are king, with the AR's mopping up in-between whilst being fairly competitive at either.
In reality an LMG is never meant to be accurate anyway, but COD doesn't recognise the value or use of suppressing fire, and instead make them into AR's with longer range and slower movement speed.
At the minute, the SMG's and AR's are the kings of BO2, with the Snipers and Shotguns holding small niche spots.
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Post by MoopusMaximus on Nov 17, 2012 8:14:25 GMT -5
The problem is one of balance, you make the maps more open with longer sight lines and it turns into a sniper and LMG deathzone, you make then much smaller, then SMG's and Shotguns are king, with the AR's mopping up in-between whilst being fairly competitive at either. In reality an LMG is never meant to be accurate anyway, but COD doesn't recognise the value or use of suppressing fire, and instead make them into AR's with longer range and slower movement speed. At the minute, the SMG's and AR's are the kings of BO2, with the Snipers and Shotguns holding small niche spots. Quoted for Perfection.
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Post by leftygamer on Nov 17, 2012 9:18:03 GMT -5
Is there no love for the HAMR? First 7 shots at 950-1000 RPM with 40 damage is something to be reckoned with. I burst it like a G36C and I can't describe how fast you can drop somebody.
I've taken out SMGs in close range, or maybe just got lucky, I don't know.
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Post by Wonder Showzen on Nov 18, 2012 9:58:38 GMT -5
Is there no love for the HAMR? First 7 shots at 950-1000 RPM with 40 damage is something to be reckoned with. I burst it like a G36C and I can't describe how fast you can drop somebody. I've taken out SMGs in close range, or maybe just got lucky, I don't know. I agree. I have been using the HAMR, but have not tried the other LMGs yet. HAMR is doing well enough so far that I have not switched to other LMGs yet. I use Target-Finder, Grip, Laser-Sight. I might swap Grip out for Silencer. I also use Lightweight. Add a Guardian and some Betties and I can hole-up on some nice spots on some maps. On other non-LMG-friendly maps, I switch out to SMG/AR class.
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Post by noscreenname on Nov 18, 2012 11:57:31 GMT -5
Somehow my highest k/d gun is the qbb lsw o_0. Basically a type25 with more ammo.
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Post by moyer on Nov 18, 2012 22:17:14 GMT -5
I miss the LMGs from COD4.
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Post by moyer on Nov 18, 2012 22:17:51 GMT -5
Actually, I kinda miss everything from COD4. I wonder how many people are still playing it?
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bluespark
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Post by bluespark on Nov 19, 2012 10:34:20 GMT -5
Actually, I kinda miss everything from COD4. I wonder how many people are still playing it? Last time I tried it was roughly 6 months back; tough luck finding a populated server that isn't running 24/7 Killhouse or Shipment :/. On PC, that is. Oh, and I'm talking European servers.
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Post by iw5000 on Nov 19, 2012 10:43:12 GMT -5
Is there no love for the HAMR? First 7 shots at 950-1000 RPM with 40 damage is something to be reckoned with. I burst it like a G36C and I can't describe how fast you can drop somebody. I've taken out SMGs in close range, or maybe just got lucky, I don't know. From my very preliminary observations...the HAMR seemed to be the most effective for me too.
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Dumien
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Post by Dumien on Nov 19, 2012 12:18:20 GMT -5
FMJ + Taget finder + LMG + Assault Shield use mind bullets = perfection. The only way I die on a long sightline is if someone flanks me. Bullet penetration in this game is far greater than any other CoD I have seen.
Most of my kills come from people who think they are looking at a normal map. The shield reshapes the map. The LMG in combination with FMJ capitalizes on the player attempting to run away..
P.S. I am going to have to work on getting that diamond camo riot shield...my K/D is going to drop so very low....
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Post by Megaqwerty on Nov 19, 2012 13:28:46 GMT -5
Marvel pointed out that LMGs have the same spread as SMGs when prone and less spread when prone and lasered. This gives me bad ideas for the QBB.
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Amirror
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Post by Amirror on Nov 19, 2012 14:59:04 GMT -5
HAMR looks like the Scar-H. The reload animation looks very similiar to it too.
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Post by mastermarth on Nov 19, 2012 15:03:56 GMT -5
I got to use the Scar-H the other day by picking it up from someone. I have to say, along with the HAMR LMG, it's the next gun I really want to try and figure I'll probably really enjoy.
Using the MK48 LMG for now to hopefully have a decent anti-air LMG setup like the L86 + Silencer + Blind Eye Pro in MW3.
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Dumien
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Post by Dumien on Nov 19, 2012 15:04:39 GMT -5
Marvel pointed out that LMGs have the same spread as SMGs when prone and less spread when prone and lasered. This gives me bad ideas for the QBB. this makes me want to replace FMJ....but I love it so much...
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Post by Megaqwerty on Nov 19, 2012 15:28:40 GMT -5
HAMR looks like the Scar-H. The reload animation looks very similiar to it too. The HAMR is a light machine gun configuration of the SCAR-L. this makes me want to replace FMJ....but I love it so much... I'm finding that FMJ provides virtually no help on UAVs and that penetration is usually very generous anyway (I've been getting tons of penetration kills with the stock SCAR-H).
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