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Post by ChloeB42 (Alexcalibur42) on Nov 12, 2014 18:08:07 GMT -5
COD / Activision I guess. They stole kill streak ideas (drones, dragonfly, etc). They did pointstreaks first. Ghosts campaign was a direct rip off of HF campaign. well I can't speak for the campaign since I think they always suck, but pointstreaks is a concept that any four year old could have come up with. Doesn't matter because Homefront was basically Red Dawn the Video Game. (It was even written by the same dude) So it's not surprising, the basis of "People invade and oppress and the only way to defeat them is with guerrilla warfare" is something that occurs ALL THE TIME in the real world, we just usually call them terrorists lol.
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wings
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Post by wings on Nov 12, 2014 19:10:25 GMT -5
AW's resemblance with TF stops at the double jump, which is a mature concept not invented by TF. Wall running and double jumping was around in Unreal Tournament I believe.
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Post by bucket415 on Nov 13, 2014 11:11:54 GMT -5
^ Exactly. We're circling back around to a 15 year old video game for "innovation", with "faster movement, double jumping, wall running & boosting".
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mannon
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Post by mannon on Nov 13, 2014 11:23:04 GMT -5
I think that's perfectly valid. There are a lot of innovations that were just sort of left by the wayside along the way while Halo and CoD reigned and everyone tried to clone them. A few games became insanely popular and most of the industry responded by imitating them. Those games have continued to iterate, but even the developers of those franchises are seeing the need to make some changes now.
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Post by ChloeB42 (Alexcalibur42) on Nov 13, 2014 11:37:27 GMT -5
Boy I sure hope that another RPG doesn't come out, I mean how creative is "Raid, loot, level up" YAWN. No creativity Boy I sure hope that another platformer doesn't come out, I mean how creative is "jump and solve puzzles" YAWN. No creativity Boy I sure hope that another FPS doesn't come out, I mean how creative is "Shoot things" YAWN. No creativity Boy I sure hope that another MOBA doesn't come out, I mean how creative is ...okay I don't actually know how MOBAs work YAWN. No creativity Boy I sure hope that another racing game doesn't come out, I mean how creative is "Driving" YAWN. No creativity Boy I sure hope that another fighting games doesn't come out, I mean how creative is "Fighting" YAWN. No creativity Boy I sure hope that another game isn't set in the old west, I mean how creative is "Cowboys" YAWN. No creativity Boy I sure hope that another game isn't set in modern day, I mean how creative is "Today" YAWN. No creativity Boy I sure hope that another game isn't set in the future, I mean how creative is "lasers, jetpacks and energy weapons" YAWN. No creativity.
Seriously though, there's only so many ideas out there, it's all in HOW the ideas are used that matters.
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wittyscorpion
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Post by wittyscorpion on Nov 13, 2014 11:56:42 GMT -5
vgchartz US & UK numbers for AW week 1 just came out: In a nutshell: for console sales Ghosts ~= AW > Destiny Details (all numbers are in millions) Region | Ghosts (X360+PS3) | Destiny | AW | USA | 3.36 | 2.13 | 3.70 | UK | 0.76 | 0.44 | 0.72 |
AW sales / Destiny sales ~= 1.71 Destiny sold 325 million copies for the first week globally. Let's assume that the above ratio is somewhat usable, then AW week 1 sale is around 555 million.
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Post by noscreenname on Nov 13, 2014 12:26:49 GMT -5
vgchartz US & UK numbers for AW week 1 just came out: In a nutshell: for console sales Ghosts ~= AW > Destiny Details (all numbers are in millions) Region | Ghosts (X360+PS3) | Destiny | AW | USA | 3.36 | 2.13 | 3.70 | UK | 0.76 | 0.44 | 0.72 |
AW sales / Destiny sales ~- 1.71 Destiny sold 325 million copies for the first week globally. Let's assume that the above ratio is somewhat usable, then AW week 1 sale is around 555 million. Damn, half a billion is a lot of cod.
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Post by GodMars on Nov 13, 2014 14:20:35 GMT -5
So, let's see where things stand now. Destiny is in a pre-expansion lull, and the Halo collection totally shit the bed and rolled around in it. Even Assassin's Creed, which a lot of my shooter friends are into, appears to be a pretty mediocre affair. Not much to challenge CoD right now. I'll be into Dragon Age next week, but I don't know what's next on the list to take away player base. Destiny expansion in Dec? On the XONE side lots of loyal fans are anxiously waiting for Halo MCC to get its shit together on matchmaking. Once that is out of the way (I would say by this weekend), it is a great complement to AW. What about the rest of the bugs that are popping up in YouTube videos and being talked about on reddit? The game sounds like an unholy mess. Matchmaking is only part of the problem from what I've been reading and seeing (and if matchmaking was so easy to fix, we'd never be bitching about it in regards to just about ever multiplayer game that comes out).
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wittyscorpion
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Post by wittyscorpion on Nov 13, 2014 14:31:27 GMT -5
On the XONE side lots of loyal fans are anxiously waiting for Halo MCC to get its shit together on matchmaking. Once that is out of the way (I would say by this weekend), it is a great complement to AW. What about the rest of the bugs that are popping up in YouTube videos and being talked about on reddit? The game sounds like an unholy mess. Matchmaking is only part of the problem from what I've been reading and seeing (and if matchmaking was so easy to fix, we'd never be bitching about it in regards to just about ever multiplayer game that comes out). I have not looked into other "messes" Halo MCC is having. For me it has not been officially released yet, and this week is a beta test, until this matchmaking thing is completed fixed. Halo nostalgia is very strong for the generation of players who started their FPS "career" with Halo 1 or Halo 2 (I am one of them, managed to play 1 Halo2 anniversary MP game on launch night, and it was so much fun), and it is the entire world of 343 Industries and the only big exclusive MSFT has at the moment. I am confident that it will be perfectly playable by the time I get out of my Destiny grinding
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Post by GodMars on Nov 13, 2014 14:36:25 GMT -5
What about the rest of the bugs that are popping up in YouTube videos and being talked about on reddit? The game sounds like an unholy mess. Matchmaking is only part of the problem from what I've been reading and seeing (and if matchmaking was so easy to fix, we'd never be bitching about it in regards to just about ever multiplayer game that comes out). I have not looked into other "messes" Halo MCC is having. For me it has not been officially released yet, and this week is a beta test, until this matchmaking thing is completed fixed. It's having a good amount of problems beyond matchmaking. The new Assassins Creed is as well. And no matter how much hand-wringing goes on when we get one of these horribly buggy releases, it happens again and again because your average consumer is a sucker and will keep pre-ordering and keep paying for shoddy releases.
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mannon
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Post by mannon on Nov 13, 2014 14:40:46 GMT -5
I started my FPSing on Doom, but still have a lot of nostalgia for Halo. Enough that I watched the entire video of the remastered Halo 2 cutscenes the other day.
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wittyscorpion
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Post by wittyscorpion on Nov 13, 2014 14:42:30 GMT -5
I think that the big burst of players coming to XONE this month has something to do with that. Some of the issues are game specific bugs, while others are issues with XBL. XONE platform is facing the biggest stress test since launch, and people are scrambling.
I'll give it a couple of weeks for things to settle down.
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Post by GodMars on Nov 13, 2014 15:01:32 GMT -5
I think that the big burst of players coming to XONE this month has something to do with that. Some of the issues are game specific bugs, while others are issues with XBL. XONE platform is facing the biggest stress test since launch, and people are scrambling. I'll give it a couple of weeks for things to settle down. www.reddit.com/r/halo/comments/2lynlg/okay_r_halo_enough_with_the_h5_hypehate_we_just/This is AFTER a 15GB patch. Of course, they likely will work hard to fix this stuff. Ubisoft and Assassins Creed on the other hand...
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wittyscorpion
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Post by wittyscorpion on Nov 13, 2014 15:07:52 GMT -5
Let me put it this way: It has been a great week for XONE marketing team, while the engineering, server operations, and support teams are probably going through living hell , not to mention the entire 343 Industries...
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mannon
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Post by mannon on Nov 13, 2014 15:45:59 GMT -5
I feel like 343 still owes me for the QTE final battle in Halo 4... I mean, really... REALLY?! Game had some cool stuff, but was not my bag. I'm glad the redone Halo 1 and 2 don't look like Halo 4 as well. Cortana looked weird in 4. Prefer the Bungie art style for Halo.
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n1gh7
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Post by n1gh7 on Nov 13, 2014 16:00:25 GMT -5
MCC is seriously fucked up. There are serious bugs/crashing in single player campaign. It's like they didn't even test the game.
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wittyscorpion
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Post by wittyscorpion on Nov 13, 2014 16:13:36 GMT -5
MCC is seriously Foxtroted up. There are serious bugs/crashing in single player campaign. It's like they didn't even test the game. I assume that this is Halo 2? According to Wikipedia: en.wikipedia.org/wiki/Halo:_The_Master_Chief_CollectionThis reminded me of a joke line: how many game development studios do you need to change a light bulb? n1gh7: have you tried MP matchmaking today?
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Post by n1gh7 on Nov 13, 2014 16:25:08 GMT -5
Personally, I had the audio bugs in halo 1 campaign and one crash/no save in the halo 2 campaign. I've had the multiplayer issues too. I mean seriously, they shouldn't have campaign bugs in the game. I can see past some of the MP issues but this whole complacency with releasing a buggy game is ridiculous. I'm sure they wanted to keep their deadline of 10 year anniversary of halo 2 which is why they shipped with this shit but honestly the hit to their image/reputation with this crappy release may be worse than having to push it back.
I must give credit to the cuts scenes in halo 2 which look amazing.
I tried mp again early this morning and still couldn't get into a match.
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wittyscorpion
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Post by wittyscorpion on Nov 13, 2014 17:25:24 GMT -5
I have to say: with the latest strings of poor releases from AW/Halo/AC, I have more respect for Respawn and Bungie on launching Titanfall and Destiny's smoothly, as well as quick actions on launch follow ups.
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n1gh7
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Post by n1gh7 on Nov 13, 2014 17:33:26 GMT -5
If destiny had come out now, after these failures, the praises of a short, but polished game would have been much louder. Titanfall as well to an extent. Both of them had betas while the recent ones have not. Coincidence?
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n1gh7
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Post by n1gh7 on Nov 13, 2014 17:39:44 GMT -5
We went over that in the irc and its more complicated than that. Hush you, I was provoking discussion to get more opinions/viewpoints.
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wittyscorpion
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Post by wittyscorpion on Nov 13, 2014 17:52:39 GMT -5
Keep in mind that even just as free beta, both Titanfall and Destiny offered smooth game play experience, much better than these full game launches.
Also, while Bugnie was in control of Halo, all launches were fairly smooth. H4 was fairly good too, probably built upon the mature code base from previous games. 343 has snapped that streak, and worst of all they did it on a remake. This does not inspire confidence on Halo 5.
The differences of qualities among these studios are now painfully obvious...
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Post by iw5000 on Nov 14, 2014 9:56:22 GMT -5
I haven't purchases Halo yet. I do want too, but I have no time to play it. Between Destiny and CoDAW...I am tapped out.
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Post by bucket415 on Nov 14, 2014 10:17:50 GMT -5
So what the hell is the standard for creativity then? Thats the point. Its not creative. Pretty much everything has been done. Taking one style of game and tweaking it into a different style of game isn't creative, its what kills franchises. Fuck why not just do everything in one game. We'll have regular guys with M16s, ninjas, wizards, James Bond and some Madden players. It will be an open world FPS, that will have a DLC to make it 3rd person. In game, you can pick up care packages that turn the gun battles into a racing games or a games of 3 on 3 basketball. And if there is a tie after 2 rounds, you play No Limit Hold 'Em for the tie breaker. INNOVATION!!!!!!
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mannon
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Post by mannon on Nov 14, 2014 10:37:30 GMT -5
You're practically describing GTA. ;3
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wittyscorpion
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Post by wittyscorpion on Nov 14, 2014 13:07:35 GMT -5
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Post by ChloeB42 (Alexcalibur42) on Nov 14, 2014 16:37:41 GMT -5
If anyone has an hour or so to listen this guy interviews a concept artist who works on AAA games and he says some pretty interesting stuff on how games are made.
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wittyscorpion
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Post by wittyscorpion on Nov 18, 2014 15:12:37 GMT -5
What hitler has to say about Halo MCC launch:
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wittyscorpion
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Post by wittyscorpion on Nov 20, 2014 11:29:34 GMT -5
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Post by iw5000 on Nov 20, 2014 11:35:59 GMT -5
Again, the rule of thumb. "If they had met or matched past game's sales, they would have told us" Two conclusions. This game is not selling as well as Ghosts. I think we are on very firm ground in reaching that conclusion. Two. People who did buy it, aren't playing it as much as prior games. While I don't have that much evidence to support the latter conclusion, I do feel my anecdotal evidence is strong. I'm looking at our clan. I'm looking at the playing hours/time of around 120 people this year, compared to last year. There is a HUGE drop off this year. HUGE.
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