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Post by iw5000 on Jun 13, 2014 10:49:58 GMT -5
Destiny alpha has begun on PS4, and I watched a fair share of live streaming on twitch, notes: 1)alomost every player I watched loved the game so far, Halo pros, KD whores, MMO fans, Borderlands fans… 2) The MP looks very strong and fun, at least to me. Most of the twitch casters are just doing MP all day. With just 1 game mode and 2 maps, they are able to play hours and hours. Why is it better than CoD, on a pure MP basis. Like breaking down one map. I watched some MP in a few weeks ago, it looked almost like CoD. Except for the power up stuff.
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Post by wittyscorpion on Jun 13, 2014 11:08:29 GMT -5
Destiny alpha has begun on PS4, and I watched a fair share of live streaming on twitch, notes: 1)alomost every player I watched loved the game so far, Halo pros, KD whores, MMO fans, Borderlands fans… 2) The MP looks very strong and fun, at least to me. Most of the twitch casters are just doing MP all day. With just 1 game mode and 2 maps, they are able to play hours and hours. Why is it better than CoD, on a pure MP basis. Like breaking down one map. I watched some MP in a few weeks ago, it looked almost like CoD. Except for the power up stuff. I wont say Destiny's MP is better than CoD, because 1) well, I haven't played it yet, and 2) they have quite different designs. Let me say why I would prefer Destiny over CoD: The longer TTK, the movement system, the need of making headshots, making the gun fight itself more skill based and much less luck/connection based. Before the "skill" comment provokes any heated debate, let me clarify: Unlike people who trash CoD, I think CoD is also skill based. The skill is more about situational awareness, the ability to dynamically evaluate what are happening and control the encounter to the player's favor. On the pure gun play side the skill is much less important, because of CoD's signature twichy shooter nature.
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Post by iw5000 on Jun 13, 2014 11:12:38 GMT -5
I hear what you are saying. Is Destiny using charge shields like Halo? Like is it the shields that make the TTK longer?
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wittyscorpion
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Post by wittyscorpion on Jun 13, 2014 11:24:30 GMT -5
Let me also explain why I think Destiny is more accessible to CoD fans than HALO:
To CoD fans, Halo gun play is 1) boring because the lack of weapon variety, 2) it is all about semi auto weapons, the auto weapons are shitty in comparison, 3) hard to get to weapons like shotty or sniper rifle because you are not spawned with them, 4) dull map design, 5) no score steaks to play for…
Destiny is changing all of these:
weapon vareity: auto, semi auto, burst, rail gun, shotty, revolver, sniper rifle, heavy machine gun,rocket launcher, all available to choose at spawn by setting up your load out. You still need to fight for ammo for the more powerful weapons, which encourage map control
Super ability is playing the role of score steaks. They are fun and very satisfying to use, but not long lasting and game deciding.
To mitigate the confusion that might be cuased by longer TTK: during fire fight both players' health situation are visible, just like Titans in Titanfall.
Would a CoD player suddenly have a change of heart to abandon CoD in favor of Destiny? Not likely. But he will find the game a lot more fun than Halo.
In essence, Destiny is like a bridge to connect Halo fans and CoD fans, so the skilled players on both side now finally have a stage to fight for ultimate bragging rights.
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wittyscorpion
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Post by wittyscorpion on Jun 13, 2014 11:29:29 GMT -5
I hear what you are saying. Is Destiny using charge shields like Halo? Like is it the shields that make the TTK longer? Shield is definitely there. And in general it just takes more bullets to kill. Headshots are going to make a huge difference in damage, so this encourages more precise aiming. On the defensive side: you have movement and defensive abilities you can use to cause your opponent to miss.
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Post by daftpunk on Jun 13, 2014 11:44:03 GMT -5
Titanfall has ruined cod for me ...
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Post by wittyscorpion on Jun 17, 2014 0:40:30 GMT -5
For people who are interested in how MP in Destiny plays like, check out the impressions from Den bros who played Alpha: denkirson.proboards.com/thread/6829/bungies-destiny?page=5Looks like the game is as good as it is hyped to be, so if you like what you see in the hype, then most likely you'll like it. Now I feel that Destiny has a great chance to knock CoD off the king of FPS (in terms of sales) not only on PS4, but also on XONE, X360 and PS3.
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Post by Dumien on Jun 17, 2014 2:39:09 GMT -5
Titanfall has ruined cod for me ... I feel like a little kid again...smashing transformers together.
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Post by osvald2020 on Jun 19, 2014 13:53:28 GMT -5
Does anyone really think that versions for handhelds, PC, or Wii are required to have a game "take the throne"? I don't think a version for PC is mandatory but it can boost sales by quite a lot. There are millions of PC gamers, but they tend to play games that are only for the PC or are designed around PC (examples: Battlefield games, League of Legends). I think the reason why Battlefield has way better sales than COD on PC is because it has always been a game designed for PC and which has console ports as opposed to COD that since COD 2 has been designed for consoles and has since then got mostly bad ports. My point is that PC gamers have a harder time to accept games designed for consoles in first hand, but console gamers are okay with ports of PC games. Example of that is Minecraft that has around 40 million in sales on all platforms of which 14,5 million are on the PC, 12 million on xbox360 and the rest on other platforms. Establishing a game as a "PC game" and designing it to PC firsthand can boost a game's sales by a lot. Although it has to be playable by people with slower computers since most people have a PC from the stone age.
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Post by Pegasus Actual on Jun 21, 2014 2:23:25 GMT -5
For people who are interested in how MP in Destiny plays like, check out the impressions from Den bros who played Alpha: denkirson.proboards.com/thread/6829/bungies-destiny?page=5Looks like the game is as good as it is hyped to be, so if you like what you see in the hype, then most likely you'll like it. Now I feel that Destiny has a great chance to knock CoD off the king of FPS (in terms of sales) not only on PS4, but also on XONE, X360 and PS3. I kind of missed that thread when I was playing the alpha. I didn't think it was very good, The 30fps is brutal, the online mutliplayer can't compete with COD on that level. It just seems like a kind of MMO loot kind of game which I have very little interest in. Even the art style and voice acting is putting me off. I thought Halo vehicles looked super lame, and Destiny somehow manages to be worse. Maybe it'll click for me when the beta hits. Maybe I just need to party up with people instead of my usual lone-wolfing in online games. No doubt that it has a lot of hype behind it and it will sell well though.
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Post by -3055- on Jun 21, 2014 10:24:38 GMT -5
Destiny is changing all of these: weapon variety: auto, semi auto, burst, rail gun, shotty, revolver, sniper rifle, heavy machine gun,rocket launcher, all available to choose at spawn by setting up your load out. You still need to fight for ammo for the more powerful weapons, which encourage map control Super ability is playing the role of score steaks. They are fun and very satisfying to use, but not long lasting and game deciding. To mitigate the confusion that might be cuased by longer TTK: during fire fight both players' health situation are visible, just like Titans in Titanfall. Would a CoD player suddenly have a change of heart to abandon CoD in favor of Destiny? Not likely. But he will find the game a lot more fun than Halo. In essence, Destiny is like a bridge to connect Halo fans and CoD fans, so the skilled players on both side now finally have a stage to fight for ultimate bragging rights. 1. In the gamemode Control (Domination) heavy ammo is given at both a and c. I wish it was placed near B to incentivize map control but nope. Maybe in other gamemodes they'll do that. In Control, however, I think they want to have it accessible to all to let teams make a power play. And if you have a good heavy LMG you're fucking untouchable. 12 btk ARs vs a 6btk lmg? Yeah nice try. Come back with your super. 2. Super are like support streaks. The more you kill the faster the bar rises. And it is very very fun. The last time I legitimately enjoyed getting a killstreak this much was chopper gunner in BO. 3. Would a cod player have a sudden change of heart? Maybe. I certainly have. I never liked FPS games before CoD (I mostly played the Armored Core series before this) and I never loved FPS games before the Destiny Alpha.
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wittyscorpion
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Post by wittyscorpion on Jun 21, 2014 10:40:49 GMT -5
For people who are interested in how MP in Destiny plays like, check out the impressions from Den bros who played Alpha: denkirson.proboards.com/thread/6829/bungies-destiny?page=5Looks like the game is as good as it is hyped to be, so if you like what you see in the hype, then most likely you'll like it. Now I feel that Destiny has a great chance to knock CoD off the king of FPS (in terms of sales) not only on PS4, but also on XONE, X360 and PS3. I kind of missed that thread when I was playing the alpha. I didn't think it was very good, The 30fps is brutal, the online mutliplayer can't compete with COD on that level. It just seems like a kind of MMO loot kind of game which I have very little interest in. Even the art style and voice acting is putting me off. I thought Halo vehicles looked super lame, and Destiny somehow manages to be worse. Maybe it'll click for me when the beta hits. Maybe I just need to party up with people instead of my usual lone-wolfing in online games. No doubt that it has a lot of hype behind it and it will sell well though. Pegasus Actual: Thanks for sharing negative opinions about the game. I can imagine that for people who have got used to 60+ FPs will be put off by 30 FPS. I wish they had considered 60FPS for MP; I am not a vehicle fan myself so I dont really want them to be in the MP, and the vehicles shown so far are not very inventive. Besides these, I imagine that you dont like the core gun play either. What are the main issues you see?
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Post by ChloeB42 (Alexcalibur42) on Jun 21, 2014 13:05:56 GMT -5
The problem with the whole 30 v 60 thing in regards to next gen consoles is there's this fascination with fidelity. They want more pixels native at the cost of smooth gameplay, which I just don't understand. Scale back to 720 and go with 60... Better yet, give us the option between 1080@30 or 720@60. This is why I'm really reconsidering consoles and might just go with PC.
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Post by mannon on Jun 21, 2014 17:25:56 GMT -5
Yeah I think the development process on the new consoles was so long that they had to nail down the technology far too early and the end result is they are still a bit underpowered compared to PC even though they are brand new. Unfortunately trying to meet visual expectations for next gen devs are all basically deciding that pixels and visual fidelity will sell, but framerate will not.
For games that will come out on PC it doesn't bother me much as long as the PC version isn't also locked at 30. As for Destiny I dunno, we'll see. I think I'll be okay with it since it's an even playing field and everybody will have the same FPS. I prefer 60, sure, but 30's playable I guess.
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Post by Pegasus Actual on Jun 21, 2014 17:37:07 GMT -5
I kind of missed that thread when I was playing the alpha. I didn't think it was very good, The 30fps is brutal, the online mutliplayer can't compete with COD on that level. It just seems like a kind of MMO loot kind of game which I have very little interest in. Even the art style and voice acting is putting me off. I thought Halo vehicles looked super lame, and Destiny somehow manages to be worse. Maybe it'll click for me when the beta hits. Maybe I just need to party up with people instead of my usual lone-wolfing in online games. No doubt that it has a lot of hype behind it and it will sell well though. Pegasus Actual: Thanks for sharing negative opinions about the game. I can imagine that for people who have got used to 60+ FPs will be put off by 30 FPS. I wish they had considered 60FPS for MP; I am not a vehicle fan myself so I dont really want them to be in the MP, and the vehicles shown so far are not very inventive. Besides these, I imagine that you dont like the core gun play either. What are the main issues you see? I don't think I put in more than 2 hours on the alpha, so take my criticism for what it's worth. The PVP I felt like I was outgunned by people who figured out how to get better gear than the defaults I was using. I'm swinging away from wanting unlocks and grinding in my shooters and this is just the complete opposite direction. Also I thought the acceleration curve on the joysticks was horrible. Especially in hipfire, absolutely hated the feel. And I think they had a Gears of War style slow turning speed while sprinting. I don't think that fits in well at all in a Halo/COD hybrid type of game. Christ does Halo control like this? I haven't put much time into Halo multi since the original Xbox and playing it in System Link mode over the Internet (with some sort of LAN emulator that I forget the name of) though I do think this game will be much better on PC. With a decent frame rate and some mouse controls, who knows, maybe I'd end up liking it?
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Post by -3055- on Jun 21, 2014 18:01:16 GMT -5
They're not releasing the game for PC. And I'd agree with the aiming acceleration/sprint aim but a mix of last of us, bioshock, and borderlands made me get used to it.
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Post by Dumien on Jun 21, 2014 18:18:55 GMT -5
I'm glad it won't be released on PC.
GLAD.
We needed a decent Console MMOish PVE experience.
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Post by n1gh7 on Jun 21, 2014 18:26:55 GMT -5
People are so passionate about 60FPS... where were you guys last gen?
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Post by ChloeB42 (Alexcalibur42) on Jun 21, 2014 19:12:12 GMT -5
What does that even mean? Are you trying to argue that just because games last gen were 30fps (for the most part) that frame rate doesn't matter?
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Post by ChloeB42 (Alexcalibur42) on Jun 21, 2014 20:23:43 GMT -5
DC Universe Online is a good example. Great MMO on both PC and PS3...if you like DC comics and MMOs at least
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Post by Dumien on Jun 21, 2014 20:27:51 GMT -5
I'm glad it won't be released on PC. GLAD. We needed a decent Console MMOish PVE experience. you mean like borderlands? oh wait that game sucks. But really a game so much as existing in PC doesn't mean that itll ruin the console version or some shit. Those two statements weren't correlated. I liked borderlands 2 tho. I'd like more of the same.
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Post by wittyscorpion on Jun 21, 2014 22:59:45 GMT -5
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Post by n1gh7 on Jun 22, 2014 0:37:57 GMT -5
What does that even mean? Are you trying to argue that just because games last gen were 30fps (for the most part) that frame rate doesn't matter? That means why weren't people complaining about lack of 60 fps last gen. A lot of people are very passionate about wanting 60FPS and nothing less now, but I never heard anything about FPS (or resolution for that matter) until this gen came out. I just find it interesting that it's becoming a larger deal now. I don't really agree with it being such a large deal, I care more about gameplay and mechanics. And I don't know where you'll pulling these assumptions from as I'm not trying to make that argument, I didn't say anything relatively near that.
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Post by n1gh7 on Jun 22, 2014 1:02:50 GMT -5
People seem to be making a big deal about it on games that aren't using it as a selling point through.
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Post by ChloeB42 (Alexcalibur42) on Jun 22, 2014 1:19:08 GMT -5
If you care about gameplay then you'd want 60fps. And yes, resolution was actually a big thing last gen because HD TVs and HDMI became standard last gen. And the reason people didn't care about 60fps back then was because the hardware was garbage, and when it was found to be possible to get 60fps it became a goal for many developers because it's a better gameplay experience.
PC has been able to crankout 60+ fps for over a decade so why would the PC crowd be talking about it and console gamers came from the HD era. Each new generation has a new focus for better gameplay and graphics. Examples would be 8bit for Third Gen 16bit for Fourth 3D/32/64 bit for Fifth Start of internet for consoles, disc standardization and 128 bit for Sixth Upscaled HD fidelity, internet standardization, etc... For last gen And now it should be 60fps, PC architecture standardization, native HD (consoles aren't gonna get 4K)
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Post by Dumien on Jun 22, 2014 2:16:52 GMT -5
The whole "TheWorse" bit made the whole WatchDogs fiasco a little hilarious though.
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Post by Pegasus Actual on Jun 22, 2014 3:10:58 GMT -5
They're not releasing the game for PC. And I'd agree with the aiming acceleration/sprint aim but a mix of last of us, bioshock, and borderlands made me get used to it. Wait, no PC? Seemed like a given for this type of game. In that case they can GTFO with this thing. People are so passionate about 60FPS... where were you guys last gen? Playing COD instead of Halo? That means why weren't people complaining about lack of 60 fps last gen. A lot of people are very passionate about wanting 60FPS and nothing less now, but I never heard anything about FPS (or resolution for that matter) until this gen came out. I just find it interesting that it's becoming a larger deal now. I don't really agree with it being such a large deal, I care more about gameplay and mechanics Resolution and frame rate have been a concern for me since at least when the first 3dfx card hit the market... so like... 1996. As for caring about gameplay, frame rate has a pretty significant effect on gameplay in the form of more responsive controls. Well, the PS4 controller is a million times better than the useless turds that were the Sixaxis and the DualShock 3. The article feels like some bullshit though, like: There's really nothing in their 'vision' that screams PS4 more than Xbox One. They're not giving exclusive maps to Sony because they want to make inroads with the PlayStation community, they're doing it because Sony is giving them something.
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Post by Deleted on Jun 22, 2014 17:30:07 GMT -5
you mean like borderlands? oh wait that game sucks. But really a game so much as existing in PC doesn't mean that itll ruin the console version or some shit. How dare you speak of Path-of-Exile-with-guns-and-a-DLC-system-from-hell 2 in that matter. Randy and 2K have given us timeless classics like Aliens Colonial Marines, Duke Nukem 3D, Borderlands, Borderlands 2, Borderlands the Pre- Order Sequel, Tales from the Borderlands, Dance Dance Baby Clap-Trap Revolution, Borderlands the Multiplayer Online Battlefield Arena, Borderlands the Hentai Manga video game, Borderlands the Mobile App (Image 1, this one's real), Borderlands Mount Jackmore (Image 2, cow clicker app). Timlees Klassiks.
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Post by Dumien on Jun 22, 2014 20:52:17 GMT -5
Isn't Tales From the Borderlands from TelltaleGames? THAT ONE I'M INTERESTED IN (I'm trying to use more caps in my posts. How's it working?).
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Dumien
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Post by Dumien on Jun 23, 2014 3:09:50 GMT -5
there are indeed caps in that post fantastic
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