|
Post by TheHawkNY on Jan 8, 2015 15:58:29 GMT -5
Hey, thanks for pointing out those errors. The firerates were not including the burst delay/rechamber times, that should be corrected now. I've also recalculated the ranges, let me know if you notice issues.
|
|
|
Post by ktownlegend on Jan 8, 2015 16:33:23 GMT -5
ARX Hole Puncher only shoots one round per burst? Does it still have a .1 second delay between shots?
|
|
|
Post by TheHawkNY on Jan 8, 2015 16:50:54 GMT -5
ARX Hole Puncher only shoots one round per burst? Does it still have a .1 second delay between shots? That was an error, the number of shots in the burst is the same. It's been fixed.
|
|
asasa
True Bro
fuck
Posts: 4,255
|
Post by asasa on Jan 8, 2015 16:51:33 GMT -5
MK14 Hardtip has different irons from regular one. I'm just gonna mention stuff as I notice it; I dont have too many variants right now.
|
|
Usagi
True Bro
Grin and Barrett
Posts: 1,674
|
Post by Usagi on Jan 8, 2015 19:04:17 GMT -5
Added some color to hopefully make it easier to read. Would you kindly change the color of negatively affected stats? It's really difficult for me to tell the difference between black and that shade of red.
|
|
Will
True Bro
K/D below 1.0
Posts: 1,309
|
Post by Will on Jan 8, 2015 19:47:10 GMT -5
Added some color to hopefully make it easier to read. Would you kindly change the color of negatively affected stats? It's really difficult for me to tell the difference between black and that shade of red. Yeah I've gotten a few comments on that and the green too. What I will do after I finish entering all of the weapons is change all font colors back to black, but include a background color in the cells (pale red and pale green)
|
|
Usagi
True Bro
Grin and Barrett
Posts: 1,674
|
Post by Usagi on Jan 8, 2015 19:55:39 GMT -5
Would you kindly change the color of negatively affected stats? It's really difficult for me to tell the difference between black and that shade of red. Yeah I've gotten a few comments on that and the green too. What I will do after I finish entering all of the weapons is change all font colors back to black, but include a background color in the cells (pale red and pale green) Cool, thanks. Your charts are easier to read than HawkNY's.
|
|
Will
True Bro
K/D below 1.0
Posts: 1,309
|
Post by Will on Jan 9, 2015 2:38:33 GMT -5
All done now. Whew that took a while.
|
|
|
Post by xFEARtheSHIELDx on Jan 9, 2015 5:50:06 GMT -5
Thank you so much, I'll be looking at this for hours over the next six months, I'm sure. ...sooo, Meat & Potatoes is actually BETTER than Bacon & Eggs? Not that recoil seems to have any effect at all on the XMG's. Nor should I be surprised, with the Heavy being the best Ameli. Something to add to the chart: Bread and Butter gets 130rds in the left gun, 150rds in the right, and no reserve ammo. No icons that indicate the nerf, tho. Why, why, WHY couldn't they have played around with the swap times on some of these variants? ? So many of them seem pointless, it really would give them a niche in an overkill or shield class. I'd happily take a shit type shotgun with lightning fast swap times... oh well
|
|
Will
True Bro
K/D below 1.0
Posts: 1,309
|
Post by Will on Jan 9, 2015 6:02:13 GMT -5
Something to add to the chart: Bread and Butter gets 130rds in the left gun, 150rds in the right, and no reserve ammo. That's really strange. Added it to the chart.
|
|
|
Post by blackbear22 on Jan 9, 2015 7:27:24 GMT -5
I noticed on the spreadsheet that the Marxman KF5 has no positive attributes for range when in game it says +2 Range
Marxman [Marksman (300 kills)] (Range +2, Damage -1, Accuracy -1)
Is this a error on the spreadsheet?
|
|
Will
True Bro
K/D below 1.0
Posts: 1,309
|
Post by Will on Jan 9, 2015 8:23:01 GMT -5
I noticed on the spreadsheet that the Marxman KF5 has no positive attributes for range when in game it says +2 Range Marxman [Marksman (300 kills)] (Range +2, Damage -1, Accuracy -1) Is this a error on the spreadsheet? Yes, thanks for the catch. Fixed it.
|
|
|
Post by ktownlegend on Jan 9, 2015 9:43:29 GMT -5
ARX Hole Puncher only shoots one round per burst? Does it still have a .1 second delay between shots? That was an error, the number of shots in the burst is the same. It's been fixed. Also, yalls damage for the hole puncher is different. one says min damage 25, the other says 35.
|
|
Will
True Bro
K/D below 1.0
Posts: 1,309
|
Post by Will on Jan 9, 2015 9:51:37 GMT -5
That was an error, the number of shots in the burst is the same. It's been fixed. Also, yalls damage for the hole puncher is different. one says min damage 25, the other says 35. Hole Puncher: 35-35-25
|
|
|
Post by Megaqwerty on Jan 9, 2015 10:32:45 GMT -5
Added some color to hopefully make it easier to read. Would you kindly change the color of negatively affected stats? It's really difficult for me to tell the difference between black and that shade of red. I'd suggest blue and orange for our color blind bros.
|
|
|
Post by Marvel4 on Jan 9, 2015 18:30:51 GMT -5
Remove the S-12 "Precision" from the first post and the spreadsheet. It doesn't exist.
|
|
oTradeMark
True Bro
youtube.com/oTradeMark
Posts: 312
|
Post by oTradeMark on Jan 9, 2015 23:43:22 GMT -5
The IMR - Hunter in game shows +1 fire rate and -1 handling, Is it correct that there is no actual fire rate increase with this gun?
Also the EPM3 - Longitude gives +1 range for -1 fire rate. The fire rate increases the overheat speed but the increased range does nothing because the damage is 34-34-34? The logic is outstanding.
|
|
Will
True Bro
K/D below 1.0
Posts: 1,309
|
Post by Will on Jan 10, 2015 1:34:45 GMT -5
A1lso the EPM3 - Longitude gives +1 range for -1 fire rate. The fire rate increases the overheat speed but the increased range does nothing because the damage is 34-34-34? The logic is outstanding. The damage was 34-34-33 at launch, so it did something then. They needed to buff the EPM3 cause it suxxx
|
|
|
Post by xFEARtheSHIELDx on Jan 10, 2015 3:03:36 GMT -5
Also wanted to add: Drift0r retweeted something interesting... NA45 Ravager has the same damage as vanilla NA45 with Danger Close... BUT Ravager apparently gets no benefit from DC... so it basicly frees you from having to run that perk.
Glad I read that before I wasted a token to unlock DC for my Ravager.
|
|
|
Post by Marvel4 on Jan 11, 2015 7:17:44 GMT -5
Some corrections: -Rapid Fire doesn't affect intro fire time -XMG - Bread and Butter doesn't have a smaller magazine, it just starts with less ammo -Bulldog - Breacher has 90% movement speed -The differences in idle amount and idle speed aren't 10% -The differences in sniper rifle movement speed are 1.8% (2% of 90)
|
|
banana
True Banana
Zoro > Law
Posts: 1,577
|
Post by banana on Jan 11, 2015 11:46:52 GMT -5
So the breacher is worse?
|
|
|
Post by dannyblazor on Jan 12, 2015 9:42:14 GMT -5
So, is the Pytaek "Hasty" as good or better than the other two variants of the gun(Loophole and Exploit)? Also let me just say that the ARX Hole Puncher is godly. It reminds me of the CoD4 M16. I just love using it on Atlas Gorge, it takes me back 7 years in the past.
|
|
|
Post by beesting on Jan 12, 2015 16:12:21 GMT -5
dannyblazor - the Hasty has similar damage and range stats to the two elite Pytaeks, but takes a big -2 hit in accuracy/viewkick to go with it's +1 FR. it is for you to decide whether that is worth it or not. I did notice that the Loophole is listed as a 150 mag, but the reserve only has 50, making it a 200 round gun (150/50), just like the standard issue Pytaeks which are 100/100. One thing I might suggest to add to the awesome spreadsheet( a big thanks to ALL who are involved or contributed) is the number of rounds per burst for burstfire guns.
|
|
|
Post by dannyblazor on Jan 12, 2015 22:31:03 GMT -5
A huge gun balance coming in the near future. Get ready everybody.
|
|
cat
True Bro
domestic cats master race
Posts: 136
|
Post by cat on Jan 12, 2015 22:51:43 GMT -5
Few notes: Deceiver's min. damage marked as red, even though it's higher than stock. There's crossbow's marksman variant named Shredder. Marksman variants for launchers given for 25 vehicle destructions.
|
|
Will
True Bro
K/D below 1.0
Posts: 1,309
|
Post by Will on Jan 13, 2015 0:28:12 GMT -5
Thanks for the corrections cat, I'll add them tomorrow when I'm less drunk
|
|
fpsdredd
True Bro
Always working on the FPS metagame
Posts: 495
|
Post by fpsdredd on Jan 13, 2015 11:26:40 GMT -5
Shotgun buffs comming. Wait, shotgun BUFFS? ?? rumor? Source?
|
|
|
Post by ChloeB42 (Alexcalibur42) on Jan 13, 2015 11:35:09 GMT -5
Seriously, is linking too hard?
|
|
|
Post by ChloeB42 (Alexcalibur42) on Jan 13, 2015 12:03:36 GMT -5
Thank you, I hate navigating Twitter and lolno Tmart
|
|
fpsdredd
True Bro
Always working on the FPS metagame
Posts: 495
|
Post by fpsdredd on Jan 13, 2015 12:39:42 GMT -5
Thank you, I hate navigating Twitter and lolno Tmart Lolno Tmart gets information the quickest. I know he isnt THAAAAT objective. He's super excited to be a brown noser.
|
|