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Post by Pegasus Actual on Feb 15, 2015 15:34:03 GMT -5
At this point it's: Respawn ≫ 3arc ≫ SHG ≥ IW Treyarch's best game = Die by the Sword C'mon Treyarch, make a COD based on VSIM!
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Post by Pegasus Actual on Feb 15, 2015 6:13:26 GMT -5
I bought my DLC pre-order style for a discount, using the power of optimism! And if it knocks off $15 from whatever Treyarch shits out this year, I'll pre-order that DLC too! I should be nicer to Treyach since in retrospect Blops2 was pretty fun to play. But they are contemptible parasites, so it's kind of a balancing act. Just give me an OP FAL again and I'll sing their praises.
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Post by Pegasus Actual on Feb 15, 2015 6:02:45 GMT -5
I finally tried this game out for a solid hour or so. It was always that one big shooter franchise that I never played. It seems ok I guess, but I still don't quite get it. Is this thread the extent of the discussion around here?
The esports viewing angle I'm not buying at all. Teams conceding rounds in order to make money for later rounds? Zzzzz.
Maybe I'll try one of those MOBAs all the kids that are bad at RTS games are always talking about next.
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Post by Pegasus Actual on Feb 13, 2015 15:23:45 GMT -5
The killcam is an interpretive dance to the sounds of warfare. It's not about who wins and loses, or who's lagging. It's about the art.
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Post by Pegasus Actual on Feb 12, 2015 20:17:53 GMT -5
Emo boys? Was totally expecting bears. 0/2, I'm really out of the loop.
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Post by Pegasus Actual on Feb 12, 2015 19:53:41 GMT -5
Click-bait title. Was totally expecting a journey of homoerotic discovery under the influence of alcohol, instead got COD stats with only an undercurrent of bromance.
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Post by Pegasus Actual on Feb 9, 2015 3:22:23 GMT -5
I think that guy's laugh may have liquefied my brain.
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Post by Pegasus Actual on Feb 8, 2015 15:15:16 GMT -5
They extended the beta one more day.
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Post by Pegasus Actual on Feb 8, 2015 4:53:11 GMT -5
Wait, are shotguns usually this fun in Battlefield games? I've been doing it wrong:
Damn you incendiary grenade from beyond the grave.
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Post by Pegasus Actual on Feb 8, 2015 0:19:39 GMT -5
Network is smooth as butter for me, I even cranked network smoothing down to 0%, all felt really good. Now that I've learned the maps a bit I'm really enjoying it. BF4 is fun, but it's too dominated by vehicles. This gives more infantry on infantry action, which is sort of what I want. Heist is much better than the 'small' modes in BF4, and shines with pretty constant 60fps, even if the 900p on PS4 looks a bit ragged here and there. Though there is a little bit of that patented Frostbite Engine Jank.
I'm not a fan of the overly elaborate unlock system, the money system, which at first I thought I hated actually does improve on one thing. You can buy battlepacks, and battlepacks will give you attachment vouchers. So you can just build up some of those before buying a new weapon and immediately be able to spend vouchers on some attachments instead of having to suffer through the attachment unlock phase. The UI is still a confusing mess, but messing with my loadout is a little less frustrating than it was in BF4. And god do I hate the battlelog integration on consoles, it just doesn't work for me. Just let me get the scoreboard when I mash the touchpad button. Seeing my massive K/D over incompetent children too stupid to turn on "Game Mode" on their laggy ass garbage-televisions makes me feel like a big man. And I want to have that feeling at the touch of a button.
I'm also enjoying the tone, the WHOOP WHOOP DATS DA SOUND OF DA POLICE blaring, flipping off a cop when you spot them at close range right before you blast 'em with a shotgun. The devs are clearly trying to have fun with it.
I still don't enjoy the spotting mechanic. Mostly because if you're on a team of wacky guys who don't use it, you get crushed even worse than you normally would in a game where you're matched up with wacky guys on your team.
Oh, and the default ARs are pretty garbage, at least on the police side. Now that I have decent weapons I'm melting people.
After 8.5 hours on this beta, I can guarantee that I'm going to get more out of this game than I will CODAW.
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Post by Pegasus Actual on Feb 5, 2015 3:00:01 GMT -5
I'll pick it up, have to vote with my wallet lest modern shooters become endangered...
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Post by Pegasus Actual on Feb 4, 2015 19:43:23 GMT -5
Oh christ, if you want to indulge your MLG fantasies then you can pay another 40 bucks a year for maps. If that barrier to entry is too high, you're better off doing something more productive with your time anyway.
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Post by Pegasus Actual on Jan 31, 2015 5:36:27 GMT -5
Xbox One's OS is pretty janky, I don't bother with instant-on mode anymore which I think helps, but I wouldn't call the chat unusable, certainly not compared to PS4 which has godawful audio quality. Skype or TeamSpeak seem like overkill but then again maybe Dumien, the silenced x-bro would disagree As far as connection issues, I don't know, there's only so much you can do on your end and it sounds like you've done it. In the old days having a bad connection would unambiguously punish you in a multiplayer game. In the COD world they're seemingly obsessed with pandering to people with bad connections who also don't bother to do anything to improve their connections. They'll hook up their console at the edge of their wi-fi range while two other devices are trying to stream HD Netflix on their poorly configured ISP-provided all-in-one modem/router. Though, if you're partying up with geographically diverse people, you kind of have to expect the connection to suck. You cannae change the laws of physics laddie. My suggestion, if AW isn't doing for you, go play something else. I've gone back to Titanfall full-time, I don't even regret my time with AW, I'll revisit it a bit when map packs hit on PS4, I mean, it's not freakin' Ghosts. I'll just get a few dozen hours out of it instead of a few hundred like I did in most COD games up through BO2.
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Post by Pegasus Actual on Jan 28, 2015 2:37:42 GMT -5
Eww, tagging me in a Destiny thread, wittyscorpion, bad form sir. Bad form indeed.
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Post by Pegasus Actual on Jan 7, 2015 14:00:03 GMT -5
3. Unless it's awesome and some of us are playing it, I probably won't buy TF2 for the sole reason that TF1 was not on the PSN. I don't care why and whether or not that's rational or whatever: give XBox exclusive content, sure... exclusive missions and maps and all that, sure... but completely ignore an entire player base? Eff you. Petty and moronic fanboy nonsense. Ain't nobody got time for that.
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Post by Pegasus Actual on Jan 6, 2015 3:11:05 GMT -5
Binding had a remake released recently that is not Flash based. I'm aware, and have gotten a new comp since anyway, but havent played it. Thats why i mentioned "roguelite" in the OP. Roguelike has practically adopted a new meaning through usage, though. Kind of like how COD uses P2P networking... Right bro? It's literally 100 percent right now. Not sure FTL qualifies as a real-time strategy game. Maybe if you're god-like at the game. I sure as hell would never beat that game without hitting that spacebar at the very slightest of provocations. Anyway, FTL - godlike. Rogue Legacy - meh, fun to beat once, no inclination to go back and even get through New Game+ once. Spelunky - I'm god awful at this. I try every once in a while. I've got it on 360, all the Sony versions #crossbuy, and on Steam yet have never made it. Don't Starve - I have no idea what I'm doing, except that I get bored not doing it Binding of Isaac/Rebirth - pretty effing sweet EGATrek - 10/10, sorry Nels Anderson for never donating.
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Post by Pegasus Actual on Jan 6, 2015 2:55:20 GMT -5
Titanfall is my GOTY
Wolfenstein is pretty fun, I still need to finish it.
MK8 is a bit of a disappointment, but I do need to play it more. Aside from lack of hackers, I liked just about everything better in MKWii.
Never gave much time to any sort of smash brothers game. I probably haven't been good at a fighting game since the original Mortal Kombat.
My brother just gave me his Saitek X52. Maybe I'll give Elite: Dangerous a go.
CODAW isn't the worst game ever, but hasn't compelled me to go back. Who knows if I will even bother before the first DLC pack comes out. If that shit wasn't discounted with that PSN sale in October I probably would have pulled a Ghosts and been done with the game by now.
I really liked Volgarr the Viking on Xbox One, but that was a 2013 release for most systems.
Second place goes to Velocity 2x I think. Still need to finish that one as well. Titanfall really ate up a lot of time in 2014.
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Post by Pegasus Actual on Dec 30, 2014 0:57:07 GMT -5
Alright yeah. As a skill ranking its worth dividing by time played at the very least. In general id imagine (or hope at least) that any skill ranking would be a bit more complex though. To a certain point. Complexity after a while leads to failure. I have a feeling BO2 League Play suffered from that. In Titanfall they added 1-3 star rankings for each map/mode as a sort of measure of skill, and also added their version of 'ranked play' which also attempts to quantify skill, and for the most part they fight each other and are both divorced from the reality of what really makes a skilled player. Skill is a pretty game-specific, and a fairly difficult problem for these types of games. n1gh7's post saying kill spread is better than KDR * SPM that got me thinking. In my head I was always kind of a kill spread loyalist. Now I'm not sure whether I'd go with KDR * SPM or average spread even if it was weighted properly over time per round. It seems like the KDR*SPM would do a better job of quantifying how much scorestreak potential you have.
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Post by Pegasus Actual on Dec 30, 2014 0:28:05 GMT -5
Well, the term used was 'skill'. That's not the same as effectiveness in a single round. Comparing who's the better player in a single game isn't really that useful in a statistical sense. And since TDM matches vary greatly in time, even if you just want to compare numbers from two different rounds you still want to adjust for time. Or to deal with join-in-progress players. A guy that joins for the last minute of a 6 minute game and goes 5-0 is probably better than a guy who plays the whole thing and goes 10-5.
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Post by Pegasus Actual on Dec 29, 2014 23:57:12 GMT -5
KD spread is great and all but as a refection of skill it's probably still useful to weight it by time in some way. Good spread + high kills (and by extension, deaths) = less of a chance for bad (i.e. negative spread) players on your team to influence the game. And of course since you're talking COD, the ability to get streaks which help your teammates stay alive and/or get more kills themselves should be considered.
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Post by Pegasus Actual on Dec 29, 2014 23:29:51 GMT -5
Who the hell doesn't use both? TP gets the majority off and Wetwipes get the rest. If you use only wet wipes you're going to 1. Destroy your septic and 2. Waste a shit ton (pun partially intended) of money and wipes The wipe needs to be first on the scene for comfort's sake. And really it may as well be last on the scene as well. If you can't get by with a single wipe, I think you're doing something wrong. I recommend after giving your hole a nice rub with the wipe, fold the fecal-encrusted side in half, leaving you with a clean surface half the size ready to go for another round. You can easily get 4 passes at your bum with that single wipe in this manner. That last wiping motion should be pretty much a null op, you wipe and there's little-to-nothing there. That's when you know you've won at the toilet, and thus at life. If that doesn't work, you may want to see your health care provider, as you may have a medical condition affecting your stinky sphincter.
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Post by Pegasus Actual on Dec 29, 2014 20:57:17 GMT -5
what would be the cost of toilet paper for 5Y for 1-2 "players" : ) ? In a world where these exist, using toilet paper is basically a hate crime against your and your loved ones' cornholes.
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Post by Pegasus Actual on Dec 25, 2014 3:24:49 GMT -5
The muffin is back on the case for those of you that enjoy 15 minutes of monotone action:
I'm shaking my head at the results of his ping/2 vs 1 way latency test.
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Post by Pegasus Actual on Dec 22, 2014 1:53:35 GMT -5
I think it's a certainty that they're going to have to pander to the 'we want more stuff' crowd. The single-player is coming. The custom reticles are coming. More guns are coming. More Titan weapons are coming. More Titan chassis (or maybe modular titan builds, e.g. pick your engine, pick your legs, install dash modules) are coming. More perks, more burn cards. More more more more more. I'm not going to disagree with your point that less is more when it comes to getting the balance right, but I still trust Respawn to iterate and improve on the original despite that.
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Post by Pegasus Actual on Dec 21, 2014 16:50:10 GMT -5
I would love to, but I'm pretty much out of Xbox time, traveling for the holidays, need to pack, get some other things in order. And if I'm going to get video game time in it will be to build up some battlemarks so that my Diamond V Titanfall ranking hopefully survives to the end of the season. I played a little Halo 3 on Xbox 360 back in the day and immediately disliked the multiplayer. But really it was the 30fps I couldn't get past, so it would be silly to say I like Halo 5 and hated Halo 3.
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Post by Pegasus Actual on Dec 21, 2014 13:55:39 GMT -5
I'm going to at least partly disagree here. Not on the titans, though. Really what they need is customization. Give us something more like Halo, Destiny, AW level of customization not just on our pilots but ESPECIALLY on our titans. Hell go the extra mile. Give us decals to unlock and then let us paint them anywhere on the chassis in any color. Give us the option to make them our own and have multiple chassis to pick from. I say keep the 3 tiers of light, medium, and heavy, but give us some side grades or at the very least have the IMC and Militia have different titans. All their pilots look different why do they have more or less identical titans? This is what you lead with? I hear there's another TF2 with a build your own hat mode, might be just the thing for you.
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Post by Pegasus Actual on Dec 21, 2014 4:53:10 GMT -5
Beta seemed pretty decent, I only played a couple of rounds, felt good. Maybe if MCC wasn't broken and I had been playing it for the past month I'd have a better point of reference.
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Post by Pegasus Actual on Dec 21, 2014 2:49:42 GMT -5
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Post by Pegasus Actual on Dec 21, 2014 2:30:13 GMT -5
They wanted a single-player campaign but it was cut for time/budget reasons. Titanfall was basically that long-term project in school that you just couldn't get going until the night before it was due yet you ended up pulling something out of your ass that somehow didn't suck.
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Post by Pegasus Actual on Dec 2, 2014 13:54:41 GMT -5
The newest Call of Duty always gets a special sort of nerdy vehement online hatred I never quite can understand. If these fans have bought and played the last few Call of Duties, and then they bought the newest one, why does it surprise them that it's the exact same thing with a few minor improvements and changes? Why does it piss them off so bad that they declare it the worst thing ever? I've seen this with every single CoD since World at War (an absolutely terrible game that is far far worse than literally every single CoD after it), and it happened every year after it. Didn't they learn that it's going to be the same thing? Why does them dying in the same game with a few new special features warrant a new hatred while the old games are looked back upon as awesomely fantastic whimsical games that were nothing but memories of good times? That's a good point, doing the same thing with minor changes indeed doesn't turn something from the greatest thing ever to utter shit! ...nevermind.
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