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Post by Pegasus Actual on May 30, 2019 1:29:55 GMT -5
Lol, the preemptive Drifty defense force. That's a good one. Just glancing at his recent videos, looks like he's got... a fake dognapping video... and a really weird low-testosterone dollar shave club promotion. Yeah if I was that dude I'd be pretty hyped for a new COD too, sweet jesus.
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Post by Pegasus Actual on Apr 6, 2019 22:48:08 GMT -5
argyle antiques sure is buddy but it's not that fun. And lol the sound perk is locked out. No footsteps plus random ass spawns... no thank you.
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Post by Pegasus Actual on Mar 29, 2019 4:25:10 GMT -5
I have a 1X. Smokes + some other action or god forbid someone pops one of those artillery ults and it all goes to shit. I haven't tried Bloodhound recently but at launch he was borderline unplayable since his ult dropped frames massively. The only BR on Xbox that runs at a solid 60fps is BFV: Firestorm, shame about how poorly implemented the rest of that game is. Oh and I would imagine Fortnite holds 60fps pretty solidly but I don't play it so I dunno.
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Post by Pegasus Actual on Mar 28, 2019 8:04:18 GMT -5
Picked this game back up a little since I had enough APEX BUX from purchasing the Whatever Packs at launch and then not using em on APEX LOOT TICKS to pick up the APEX BATTLE PASS.
I'm really liking Octane. Can't go wrong with a 'go fast' button. Though they do cheat a bit with the FOV trying to make you feel faster than you really are. But I love it for quick aggressive flanks. And at the start of a round, you can lock onto some poor fuck when you have no weapons and just speed boost punch into his back with him having zero hope of getting away.
Weaponwise I like the Longbow. G7 doesn't seem to work at like 200+ meters. Been enjoying the Hemlock as well, the burst fire helps me manage my ammo and focus on aiming in closer range fights. You have to land a lot of rounds to secure a kill, I still find myself overspraying with the likes of the R301 or R99. Spitfire is of course good since overspraying isn't that much of a problem.
I like the 2/4x AOG for my long range weapon and just a 1x or 1/2x AOG for the close range. Used to love the HCOG in the original Titanfall, but I don't like how it looks in the later games, *shrug*. The 6/8/10x zoom levels seem pretty unnecessary, and anything past that 2/4x blocks your peripheral vision. No thanks.
I love R99-ing people with Bangalore through her smokes but I've given up on it on console as that shit tanks the frame rate too much. It's still good fun on PC but I don't have the kind of ROLFstomp teammates in PC land. Are they ever going to do a solo playlist for this game?
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Post by Pegasus Actual on Mar 8, 2019 6:43:52 GMT -5
I think in the majority of COD games I've gotten the season pass for I have failed to actually play every single map. Sometimes you move on from the game early. Sometimes you play in a party with that one Foxtroting cheapskate who doesn't want to pay any money on a game he played for 1,000 hours. And if you're not there with map packs on launch day, and instead come back a couple of months later that shit is all dead. That got me on multiple Battlefield games. The no season pass model can be a bit shit too if the game doesn't take off. Battlefield V is looking a bit sketchy in the long term, everyone is worried that they'll never actually get to like D-Day, Wake Island, Battle of the Bulge, Stalingrad and all that iconic shit. Titanfall 2 ended up having one new map, and then just a bunch of ports from Titanfall 1 once they realized it wasn't going to be a big long term hit. But... I'd say I got more out of that 1 map and the TF1 maps than I did out of a lot of paid map packs so I'll stick with that system. And when it does work out, like R6 Siege, it's much better than any game with paid map packs. The last time I really felt like getting the map packs worked well for me was like... Black Ops 2. A lot of good DLC maps, a lot of solo queueing, and it just seemed like the population was always there. I've seen DLC maps in the map vote less than ten times since the first two came out. I've seen Elevation five or six times and Lockup once, never seen the other two. It's a shame since Lockup actually seemed decent. You're living the PC life, I'm surprised you've ever seen a DLC map!
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Post by Pegasus Actual on Mar 6, 2019 21:48:28 GMT -5
You're not super quick to this conclusion but hey I'm glad ya got there. Most companies have accepted that the map pass model isn't healthy for online shooters and have tried to make their money from people who want to spend cash on... playing dress up with their little video game lady. For some reason Activision went with "why not both?" Their season pass sales must still be pretty strong if they're not willing to let them go.
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Post by Pegasus Actual on Feb 12, 2019 18:30:56 GMT -5
I legit skip over the Mozambique even when I don't have another weapon. It's not worth the time wasted stopping to pick the piece of garbage up. I'll grudgingly pick up a P2020.
I'm gravitating towards the R301/Peacekeeper loadout myself. I like sniping but it's usually better to just close the distance and start shotgunning. And having a weapon you can spray after landing a big Peacekeeper shot (or just running out of shots) is key.
I hope first new weapon will be CAR with its trademark pinpoint hipfire.
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Post by Pegasus Actual on Feb 11, 2019 9:32:22 GMT -5
Well, you'd have to be even dumber than this guy to mess up testing of these weapons seeing as numbers pop up as you land shots.
Granted, shit like "1 pellet 15, 3 pellets 45" probably isn't going to win him "tech writer of the year" or anything.
Max headshot and RPM seem to have been taken from someone smarter than him, think a Marvel4 to his Drift0r... which might even be an insult to Drift0r. I mean, at least Drifty grasps the concept of rates and wouldn't fuck up DPS like that by hunting for a literal second.
Of course aside from the aforementioned already-borked DPS numbers, the only other interesting thing I'd want to learn is exactly what effects the various attachments apply, since they're not in the training level.
On console this game is kind of an aim-assist team shooting DPS race, on PC it's a bit better.
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Post by Pegasus Actual on Feb 11, 2019 0:52:44 GMT -5
That guy has a retarded take on DPS tho, so how can I trust that the rest of the numbers aren't likewise molested?
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Post by Pegasus Actual on Feb 6, 2019 3:25:45 GMT -5
Will that shit is pretty hilarious. They packed up and left. Ok then. I guess that settles matters.
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Post by Pegasus Actual on Feb 5, 2019 15:33:54 GMT -5
Well, the Twitch streamer marketing plan worked to perfection. Shroud went like 15+ hours on that shit day one, with 70k-110k viewers the whole time, and they had over a million people playing.
It does have a lot of really smart design decisions. 3-man squad is an interesting niche to fill. It needs some performance improvements, but it's pretty low on bugs.
The game seems to be really well received. It's fun but it's not my favorite BR. I would warm up to it much quicker if it had the wall-running but whatever. I'd even say that on first play I liked Blackout more, but as I've said Blackout has gotten pretty stale. This might have more staying power.
As a fan of Titanfall I wish nothing but the best for Apex Legends. Respawn needs a bonafide hit, and future Titanfall is probably not going to happen if it flops.
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Post by Pegasus Actual on Jan 23, 2019 8:51:47 GMT -5
I would love to hear why you think Blackout is shallow compared to PUBG. I have now played both, but no where near the extent you have. I don't even know if I can even formulate any type of coherent group of thoughts on which is better. I like PUBG, I like Blackout, both are good in different ways. PUBG maybe feels a bit grittier to me. That's all i got for now. You can wingsuit anywhere on the map every single game. There's really no time tradeoff since wingsuiting is so fast. Cheesy stuff like infinite fuel helicopters that are often express passes to the endgame as most players won't bother to carry rockets past the first couple of minutes (though it's more likely in squads that they will). The damage reduction on Lvl 3 armor is completely insane, on the console side when you pair it with aim assist a lot of fights are just lock-on DPS battles. Faster move speed, the silence perks, stuff like the grapple hooks all devalue circle planning. And fights that are just cluster and concussion spam. It really is the COD of BR games, not that it's bad, I have a lot of fun in small doses. But it's repetitive and kind of brainless once you figure out how to play. They have mitigated the lvl 3 armor thing to an extent, but I think it and concussions should really just get the boot. You can't have concussions with hitmarkers in this sort of game, because it's just bloop, got a hitmarker, I know he'll be blind for like 5 seconds and completely unable to defend himself. In PUBG if you want to use a stun, unless you have line of sight on the guy as it hits so you can see the animation, you're not going to know for sure if you're dealing with a blind enemy. And PUBG still lets you spray your gun in defense while blind. I just don't come out of Blackout games thinking much about what I could have done better or why I lost. The answer is usually just that I lost a COD gunfight. When I play PUBG, it's more like (warning, long video, last 16 minutes or so is an endgame analysis): In Blackout you have too many perks, too much armor, too much utility, too much speed for you to really have to make a correct decision.
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Post by Pegasus Actual on Jan 20, 2019 15:14:31 GMT -5
Being good at Guitar Hero was definitely a lot of fun, at least as much fun as being bad at real guitar. Finally learning how to tap the intro to Through the Fire and Flames and then just barely flubbing my way through the rest of the song is a top all-time gaming memory. So I kinda miss Guitar Hero 2. I just don't miss Guitar Hero World Tour, or Guitar Hero 5. Or any of that other shit.
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Post by Pegasus Actual on Jan 20, 2019 10:04:18 GMT -5
Activision stock has been kind of tanking.
Fortnite is a game that took like six years to make, and completely pivoted off of being a paid zombie horde game to copy a runaway 'indie' success, which was only possible because they build industry-leading tech with Unreal Engine. That Blackout turned out as well as it did is a minor miracle. But it is kind of shallow compared to Fortnite and PUBG. I do think they should take it F2P and make it a platform moving forward... My guess is we'll see them establish a precedent with F2P Blackout in a couple more months and then tie some new BR map to COD2019(MW4) as exclusive access for X months before it's added to F2P Blackout.
I don't expect them to shitcan the standalone $60 products anytime soon. I don't think there's any way they're going to make more money with a long-term support model than they do with cashing in yearly Madden-style. The question is whether COD can really be evergreen like sports games or if it just a longer-to-run-in-the-ground version of Guitar Hero.
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Post by Pegasus Actual on Jan 15, 2019 12:02:58 GMT -5
Gee I hope Bungie gets a new publisher soon, otherwise there won't be a scapegoat to blame for them not achieving their true vision, lol.
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Post by Pegasus Actual on Nov 6, 2018 18:53:42 GMT -5
My care packages have been pretty stingy:
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Post by Pegasus Actual on Oct 24, 2018 9:36:19 GMT -5
It seems to run ok at 20hz. I could see skipping it over the ridiculous season pass, but not over tick rate. I've warmed up some to the regular multiplayer. Free for all is uhh... still.. problematic. But the featured mercenary dom/control/hardpoint playlist has been really fun. The biggest problems with those modes, as always, is the players. And this game expects just a little more coordination and thought than the average COD. But hey in what COD didn't having two drooling morons on your team pretty much torpedo you anyway?
Anyway I'll keep buying COD, I've gotten all the mainline releases starting at ground zero COD in 2003 or whatever. I know if I keep up the streak until I die, Bobby Kotick will open the pearly gates for me himgoddamnself!
But yeah RDR2 is gonna be... lit... as I and all my fellow youngsters like to say. It's definitely going to be better than COD. But BO4 is pretty good by COD standards.
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Post by Pegasus Actual on Oct 13, 2018 7:12:31 GMT -5
FFA was really bad. Not that I've loved FFA that much in recent COD games but the slow heal system and higher TTK stuff do not go well with the clusterfuck that is that mode.
Heist is just like the beta, a mode that can be cheesed pretty hard. It gets old after a bit. Strangely it has a lot of the same bugs it had during beta. Actually more, there's now a "what are the rules" situation where a team sometimes gets to extract and sometimes doesn't after the other team dies. The beta had a mechanic where once the last guy died you had to hoof it real fast to get the extract and extra cash. Now the game doesn't seem to realize when players are even still up on a team. Like last guy will start bleeding out instead of instantly dying. It's so weird.
Dom was OK. Very dependent on decent Seraph work to cheese some spawns. I have a feeling that's the case for many of the objective modes.
Blackout is still great fun, but it has been crashing quite a bit. And you can't get back into a game like you can in PUBG.
There's not that much more to it than in the beta. The character unlocks are a little weird. It's not clear why some have missions available and others don't. And if it's related to the terrible onboarding thing they that teach you what the operators do and then make you win a bot match. I miss the CQB mode they had for Duos during the beta. I hope they get event modes right. Double XP, unlocks for participation, whatever. Just don't make it like PUBG where it's usually a shitty mode and there is zero incentive to play it. This doesn't seem like a hard thing to get right.
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Post by Pegasus Actual on Oct 7, 2018 3:33:23 GMT -5
Just Destiny isn't that good if you want to spend a lot of time on other games, which I currently do, with more on the way. What are you currently playing and what are your recommendations for what's on the way? Well, my big three haven't changed in a while: Rocket League - A game of infinite depth Rainbow Six Siege - The best competitive shooter I've ever played PUBG - What can I say, I'm a sucker for the BR concept, and I love the vaguely mil-sim approach they're taking. PUBG is clearly the most flawed of my games right now but I do still love it. As for what's coming: BLOPSIIII - The BR mode is fun, the regular modes were ok. Even if I end up sticking to just the BR mode I will get my money's worth. RDR2 - My boys up in Carlsbad are sure to deliver a hell of a sequel to the best open world game of all time. BFV - I'm a little on the fence about this one. The marketing has been bad. The BR mode doesn't seem to be as major of a focus as I feel it should be. And it's WW2 where it's been a solid 5 years since the last modern mainline title. I guess they're saving the good stuff for next-gen consoles but still. Something isn't quite right at DICE. They should be cleaning up and they're not. I think this game will shape up to be pretty great still, but I'm expecting a rough launch, and I don't know if they will retain the kind of playerbase they need. Destiny TTK came at a perfect time, where everyone had ditched Titanfall (hmmm Titanfall 3 next year maybe?), there was no good COD game, and Siege was still a couple of months away (and then another couple of months before I played it and realized that it was the game for me). I like D2 Forsaken, I'm glad that they have sort of fixed the weapon loadouts to where you can have a secondary sniper again. Though the legacy of that stupid change will be felt till Destiny 3 drops. If I wanted more grind and less competitiveness these days I would be all over D2.
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Post by Pegasus Actual on Oct 6, 2018 17:03:10 GMT -5
I can't say much about Xbox side seeing as I got that sweet no ragrets refund from Microsoft during that Curse of Osiris achievements shitshow. I do see Hebb Prime still hopping on there on my friends list. The Fatso runs a sizable clan on the PC side though I can't really vouch for the members. I don't play enough, just one character around 525 light. But the PC version is pretty fun. Just Destiny isn't that good if you want to spend a lot of time on other games, which I currently do, with more on the way. Also I have completely checked out on Crucible, so knowing that for instance I just won't ever get my Ace of Spades kind of kills the motivation.
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Post by Pegasus Actual on Oct 6, 2018 16:56:02 GMT -5
I didn't see him until I scoped in, but he is definitely visible. If you don't see him it's probably a brightness/contrast thing. The building is behind him. And I found him mostly by audio. It was hard to hear because he was suppressed, and I've never used the (far louder) whip-crack sounds (which are offset 90 degrees from the shooter) to locate people, though maybe I should work on that. Maybe I should have stopped for 1-2 seconds to do a scan of the ridgeline, and I probably would have spotted him a lot sooner, but if I'm taking fire from an unknown source at a long distance like that I'm going to keep moving and look for cover. I guess I had a few palm trees I could have made use of but I didn't want to be that far from the next safe zone.
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Post by Pegasus Actual on Sept 24, 2018 17:42:06 GMT -5
How are people playing CoD Blackout? From online, "Although Call of Duty: Black Ops 4 isn’t slated to be released until October 2018, Fortnite and PUBG‘s developers should start to worry about losing their gamer base. “Blackout” could successfully walk the line between PUBG‘s gritty, war-torn visuals and realistic military-inspired mechanics and Fortnite‘s broad, arcade-style appeal, while forgoing PUBG‘s steep difficulty curve for shooting and Fortnite‘s steep difficulty curve for building."The above is my biggest issue with PUBG, shooting. I just cannot get a good handle on shooting people. At least shooting in a heated 1 v 1 engagement. I seem to lose 8 out of 10 battles, and even those where i have first shot at the person. I just never seem to be able to land enough shots on them, before they kill me. Defintely limits the appeal of the game to me, as it forces me to undertake more of a 'hide all the time' type of strategy, and just try to get to the final 2 or 3. Uhh, Blackout had a beta for like one week... load up Twitch every once in a while, it totally took over. Do you at least shoot better than this guy? If only I had known that I needed a longer than 30 second clip to catch all his missed shots. In his defense I think he did hit me once before the clip starts since my boost is doing work. Anyway, for anyone with decent COD skills and reasonable PUBG circle skills, Blackout is pretty easy. At least until the average COD player who has been ducking PUBG and Fortnite catches up some. The basic shooting is more challenging than COD though as there is bullet travel time but it seems faster and the engagements are generally closer range. Sniping is a lot easier than PUBG, but more challenging than vanilla COD. Running around in the open is a lot more viable than PUBG due to faster/more agile movement mechanics and the more limited engagement ranges.
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Post by Pegasus Actual on Sept 19, 2018 1:26:46 GMT -5
Your Awareness is no match for my Mobility Dead Silence Paranoia Skulker.
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Post by Pegasus Actual on Sept 18, 2018 4:33:35 GMT -5
Blackout was a pretty goodtime, whereas I was expecting terrible. The faster paced duos mode that was around on like Saturday was even better. It sits in a nice place between Fortnite and PUBG. I do like PUBG more as a game in general. But on console it'll be kind of ridiculous to bother with its 20-30 fps laggy bullshit when there is a 45-60 fps alternative with much better aim mechanics. Meanwhile Battlefield is still mum on their BR beyond what they've teased... which is 64 players... 4x16, with the implication that it's squads only. Easiest win in the gaming industry right there in front of you DICE and you're getting cucked by freakin' Treyach, SAD!
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Post by Pegasus Actual on Sept 10, 2018 15:24:12 GMT -5
PvP provides opportunities for people who don't raid. If that's directed at me, I have zero problem that people can level up in PVP. Hell, give them alternate Crucible requirements for the shit they don't want to do in PVE for all I care. They just need to stop acting like somehow their PVP and PVE exist in perfect harmony as some kind of seamless experience that everybody loves.
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Post by Pegasus Actual on Sept 10, 2018 11:15:41 GMT -5
I feel you on the vault thing. I would say just melt everything but your highest light level stuff, and keep weapons that you like. It took me a solid hour messing with DIM and melting shit to mindlessly clear out my inventory. It's not worth stressing out over whether you'll wish you had something in the future. Maybe save one of each weapon type or something if you really want. As I went long stretches of the Forsaken campaign without any secondary slot sniper for example.
After finishing the campaign and not much post-campaign I feel like Forsaken is probably the second-best DLC they've done, after The Taken King. Of course what other real competition fits in that category? That just leaves Rise of Iron and then the piles of mid-year junk DLC.
So yeah, a lot of fun, Crucible gets me down as well, ridiculous connection problems are just part of it for me. I hate the design of Destiny PVP from top to bottom. Gambit is kind of fun but feels like it will get old really quickly. But I'm just not going to do Crucible. And then I can already see that the Exotic post-campaign quest blocks on some Crucible grinding that I'm just not going to do. I'm going to play PVP games I like, I'm not going to get suckered into playing PVP in Destiny. I wasted too much of my time doing that in D1, it's not a fond memory. Just make PVE alternatives for all this shit Bungie... I really can't understand why they try to unify PVP and PVE so much.
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Post by Pegasus Actual on Aug 30, 2018 7:21:04 GMT -5
Still undefeated with a 1.85kd. I'm planning on maintaining my god-tier stats by continuing to not play Crucible. Is that new PVE farming race mode considered PVP/Crucible?
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Post by Pegasus Actual on Aug 29, 2018 4:23:57 GMT -5
Every old COD game I've loaded up on backwards compatibility yielded endless lobbies full of cheats. And they didn't up the resolution on any of these releases as far as I know, so no thanks. As much as I loved MW2, I don't think you can really go back.
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Post by Pegasus Actual on Aug 24, 2018 4:54:13 GMT -5
Superior console? We're talking tallest midget here but, One X popped the HGH.
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Post by Pegasus Actual on Aug 23, 2018 10:42:59 GMT -5
I've heard from the betas that quickscoping isn't anywhere near as powerful as it is in WW2? Is that true? I didn't play the beta. I played WW2 for all of 45 minutes so I can't really compare. Maybe there's a huge aim assist discrepancy between the two, I don't know, I didn't use snipers in the BO4 beta aside from the occasional dead-body pick up. But the higher TTK give them a larger window to one-shot bloop you, and, strafing in and out of cover while popping off sniper shots was also more viable as it is a lot harder to spray someone down during the course of their peek. That technique was definitely viable for me using the 2-shots to kill pump shotty actually, which actually seemed pretty decent to me though I didn't enjoy how it was balanced with a dreadful swap time and low ammo capacity. As for getting sick of 6v6, yeah, the base 5v5 when solo queuing didn't feel great for the same reason, 3v5 with TTKs that veer into team-shooting territory... ehhhhhh... It's still an open question as to whether there is any long-term fun to be had for me in BO4. Cheesing people in Heist, while hilarious, was already getting stale after one night. There's always free-for-all... it's hard for other players to ruin that mode for me... really it's the spawn logic's job to Foxtrot it up.
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